Player Matchup

Gilgamesh
Gilgamesh
BIGCHUNGUS69705
Gilgamesh
Level 89
God Stats
3W - 3L
1,339 SR
Queue Stats
143W - 130L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
Ewbie91
Danzaburou
Level 61
God Stats
132W - 126L
1,553 SR
Queue Stats
312W - 336L
1,476 Elo+
Solo
Vulcan
Vulcan
LazyCanuc
Vulcan
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 85L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
ThePooreMan2827
Kukulkan
Level 44
God Stats
5W - 2L
1,711 SR
Queue Stats
15W - 16L
1,439 Elo+
Party 1
Bake Kujira
Bake Kujira
lilMillii
Bake Kujira
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,470 Elo+
Solo
Team Averages
Level 67
1,521 SR
1,465 Elo+

VS

Team Averages
Level 78
1,625 SR
1,424 Elo+
Awilix
Awilix
AlphaDJ924
Awilix
Level 117
God Stats
8W - 7L
1,613 SR
Queue Stats
69W - 55L
1,475 Elo+
Solo
Chaac
Chaac
AtlasKiller5
Chaac
Level 84
God Stats
16W - 12L
1,716 SR
Queue Stats
420W - 413L
1,477 Elo+
Party 2
Hera
Hera
GoddessTwilight
Hera
Level 85
God Stats
21W - 17L
1,751 SR
Queue Stats
465W - 454L
1,454 Elo+
Party 2
Charybdis
Charybdis
three21
Charybdis
Level 57
God Stats
31W - 23L
1,544 SR
Queue Stats
403W - 396L
1,346 Elo+
Solo
Ymir
Ymir
yakartacr7
Ymir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BIGCHUNGUS69705
Gilgamesh
11
4 / 1 / 3
6,397
640
5,378
9,158
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Danzaburou
Ewbie91
Danzaburou
9
1 / 3 / 1
4,980
498
2,823
6,689
2,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
LazyCanuc
Vulcan
12
3 / 1 / 0
6,818
682
5,599
4,637
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
10
5 / 2 / 2
6,627
663
4,313
4,625
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bake Kujira
lilMillii
Bake Kujira
9
2 / 4 / 1
5,871
587
3,057
7,276
6,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AlphaDJ924
Awilix
10
4 / 3 / 0
5,817
582
6,016
9,505
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 4 / 1
5,452
545
1,937
9,230
3,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 2 / 0
6,109
611
3,967
4,384
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
three21
Charybdis
10
5 / 1 / 1
6,126
613
7,644
7,820
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

4
0 / 6 / 1
4,132
413
341
7,815
3,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
15
Kills
11
11
Deaths
16
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
AlphaDJ924
Awilix
4
3
0
1.33
L
0
4
1
0.13
W
Gilgamesh
BIGCHUNGUS69705
Gilgamesh
4
1
3
5.5
W
Danzaburou
Ewbie91
Danzaburou
1
3
1
0.5
L
2
2
0
1
W
Vulcan
LazyCanuc
Vulcan
3
1
0
3
W
Kukulkan
5
2
2
3
W
Bake Kujira
lilMillii
Bake Kujira
2
4
1
0.63
L
Charybdis
three21
Charybdis
5
1
1
5.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,170
Damage
19,905
32,385
Taken
38,754
14,560
Mitigated
13,604
6,619
Healing
6,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AlphaDJ924
Awilix
6,016
2,474
0
500
9,505
3,116
0
2,031
7,474
0
35,525
L
1,937
211
0
1,527
9,230
3,874
0
5,564
3,666
0
30,546
W
Gilgamesh
BIGCHUNGUS69705
Gilgamesh
5,378
1,845
0
3,273
9,158
3,224
0
977
8,072
0
36,113
W
Danzaburou
Ewbie91
Danzaburou
2,823
1,391
0
1,030
6,689
2,526
0
38
6,651
0
21,649
L
3,967
870
0
443
4,384
1,180
0
1,131
3,253
35,124
1,450
W
Vulcan
LazyCanuc
Vulcan
5,599
663
0
1,700
4,637
1,458
383
0
4,637
44,640
1,028
W
Kukulkan
4,313
1,373
0
299
4,625
1,037
0
2,817
1,584
35,942
0
W
Bake Kujira
lilMillii
Bake Kujira
3,057
1,777
0
317
7,276
6,315
190
45
7,231
18,925
2,854
L
Charybdis
three21
Charybdis
7,644
4,106
0
4,041
7,820
2,162
323
1,397
6,423
0
41,744
L
341
143
0
168
7,815
3,272
9
2,788
5,027
2,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,693
Gold Earned
27,636
284
Minions Killed
257
0
Camps Cleared
0
1,003,269
Distance Traveled
926,895
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,817
582
57
6
0
226,947
0
L
Chaac
5,452
545
60
6
0
183,394
0
W
Gilgamesh
6,397
640
68
7
0
238,908
0
W
Danzaburou
4,980
498
33
3
0
194,719
2
L
Hera
6,109
611
77
8
0
172,774
0
W
Vulcan
6,818
682
77
8
0
178,905
5
W
Kukulkan
6,627
663
66
7
0
184,097
2
W
Bake Kujira
5,871
587
40
4
0
206,640
0
L
Charybdis
6,126
613
60
6
0
166,588
0
L
Ymir
4,132
413
3
0
0
177,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role