Player Matchup

Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
TigerThrower
Artemis
Gold IV
Level 108
God Stats
4W - 2L
1,775 SR
Queue Stats
26W - 28L
1,463 MMR
Party 1
Achilles
Achilles
Gold IV
iGomzz
Achilles
Gold IV
Level 106
God Stats
7W - 1L
1,854 SR
Queue Stats
168W - 172L
1,498 MMR
Solo
Kukulkan
Kukulkan
Gold III
o0Hades0o
Kukulkan
Gold III
Level 217
God Stats
0W - 2L
1,543 SR
Queue Stats
71W - 77L
1,494 MMR
Solo
Maui
Maui
Gold III
thedevssuck
Maui
Gold III
Level 83
God Stats
9W - 5L
1,708 SR
Queue Stats
26W - 28L
1,524 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,676 SR
1,496 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,516 SR
1,485 MMR
Agni
Agni
Gold V
 
Agni
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze III
ArsonNJ
Charybdis
Bronze III
Level 80
God Stats
3W - 0L
1,301 SR
Queue Stats
3W - 0L
1,500 MMR
Solo
Horus
Horus
Gold III
VaderTv
Horus
Gold III
Level 116
God Stats
7W - 3L
1,792 SR
Queue Stats
49W - 45L
1,433 MMR
Party 2
Hun Batz
Hun Batz
Gold IV
hitwave
Hun Batz
Gold IV
Level 148
God Stats
1W - 0L
1,485 SR
Queue Stats
19W - 20L
1,491 MMR
Party 2
Amaterasu
Amaterasu
Bronze III
toperman150
Amaterasu
Bronze III
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
3
1 / 1 / 0
3,003
601
775
1,976
448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
TigerThrower
Artemis
5
0 / 2 / 0
3,144
629
2,350
3,156
629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
iGomzz
Achilles
8
1 / 1 / 0
4,417
883
2,143
3,639
1,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
o0Hades0o
Kukulkan
7
0 / 0 / 0
3,852
770
652
1,660
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
0 / 0 / 0
3,403
681
954
3,536
1,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
VulcanCthulhuThanatosAwilix

VS

Bans
MulanThorCu ChulainnKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
0 / 0 / 0
3,603
721
1,091
1,587
368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
ArsonNJ
Charybdis
7
2 / 0 / 1
3,812
762
2,524
1,897
404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Horus
VaderTv
Horus
6
1 / 0 / 0
3,691
738
1,876
2,886
1,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hun Batz
hitwave
Hun Batz
6
0 / 1 / 1
3,300
660
1,610
3,982
905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
toperman150
Amaterasu
6
1 / 1 / 0
3,600
720
1,057
4,044
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
4
4
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
0
1
W
Agni
 
Agni
0
0
0
0
W
Charybdis
ArsonNJ
Charybdis
2
0
1
2.5
L
Artemis
TigerThrower
Artemis
0
2
0
0
W
Horus
VaderTv
Horus
1
0
0
1
W
Hun Batz
hitwave
Hun Batz
0
1
1
0.5
L
Achilles
iGomzz
Achilles
1
1
0
1
L
Kukulkan
o0Hades0o
Kukulkan
0
0
0
0
L
0
0
0
0
W
Amaterasu
toperman150
Amaterasu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,874
Damage
8,158
13,967
Taken
14,396
4,329
Mitigated
4,565
3,790
Healing
7,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
775
492
0
416
1,976
448
0
125
1,851
0
6,113
W
Agni
 
Agni
1,091
78
0
750
1,587
368
0
347
1,240
21,029
0
W
Charybdis
ArsonNJ
Charybdis
2,524
1,871
0
1,188
1,897
404
0
227
1,670
0
23,176
L
Artemis
TigerThrower
Artemis
2,350
1,091
0
570
3,156
629
0
0
3,156
0
16,869
W
Horus
VaderTv
Horus
1,876
644
160
1,962
2,886
1,120
0
413
2,473
0
9,032
W
Hun Batz
hitwave
Hun Batz
1,610
636
0
1,635
3,982
905
0
604
3,378
0
11,398
L
Achilles
iGomzz
Achilles
2,143
890
0
590
3,639
1,508
0
0
3,639
0
26,758
L
Kukulkan
o0Hades0o
Kukulkan
652
140
0
540
1,660
496
0
966
694
23,135
766
L
954
60
0
1,674
3,536
1,248
0
0
3,536
6,782
0
W
Amaterasu
toperman150
Amaterasu
1,057
453
0
1,734
4,044
1,768
0
0
4,044
0
11,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,819
Gold Earned
18,006
137
Minions Killed
158
0
Camps Cleared
0
503,607
Distance Traveled
568,159
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,003
601
14
3
0
74,559
0
W
Agni
3,603
721
40
8
0
111,814
0
W
Charybdis
3,812
762
46
9
0
97,663
0
L
Artemis
3,144
629
35
7
0
104,362
0
W
Horus
3,691
738
11
2
0
119,957
2
W
Hun Batz
3,300
660
33
7
0
131,922
0
L
Achilles
4,417
883
38
8
0
108,338
0
L
Kukulkan
3,852
770
43
9
0
100,729
0
L
Maui
3,403
681
7
1
0
115,619
1
W
Amaterasu
3,600
720
28
6
0
106,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role