Player Matchup

Cernunnos
Cernunnos
CoIdsway
Cernunnos
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 45L
1,629 Elo+
Solo
Athena
Athena
CoffeeDrinker27
Athena
Level 68
God Stats
11W - 7L
1,533 SR
Queue Stats
23W - 21L
1,542 Elo+
Party 1
Ix Chel
Ix Chel
DaHobbit21
Ix Chel
Level 127
God Stats
2W - 1L
1,356 SR
Queue Stats
18W - 17L
1,502 Elo+
Party 1
Thor
Thor
KingzDream
Thor
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 93L
1,534 Elo+
Solo
Surtr
Surtr
Rodrickdoom
Surtr
Level 127
God Stats
1W - 3L
1,437 SR
Queue Stats
26W - 19L
1,534 Elo+
Party 1
Team Averages
Level 113
1,465 SR
1,548 Elo+

VS

Team Averages
Level 123
1,598 SR
1,511 Elo+
Surtr
Surtr
DetJay
Surtr
Level 126
God Stats
26W - 12L
1,630 SR
Queue Stats
89W - 80L
1,529 Elo+
Party 2
Nu Wa
Nu Wa
Im-Squirting--
Nu Wa
Level 116
God Stats
12W - 6L
1,595 SR
Queue Stats
98W - 78L
1,529 Elo+
Solo
Martichoras
Martichoras
Mbleach28
Martichoras
Level 125
God Stats
3W - 1L
1,765 SR
Queue Stats
107W - 96L
1,462 Elo+
Party 3
Ganesha
Ganesha
ShipmateDown
Ganesha
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 59L
1,517 Elo+
Party 3
Mulan
Mulan
StepDadSexer69
Mulan
Level 121
God Stats
5W - 0L
1,500 SR
Queue Stats
143W - 132L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CoIdsway
Cernunnos
8
0 / 1 / 1
4,417
442
4,415
4,623
1,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 1
4,736
474
1,672
8,305
3,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
DaHobbit21
Ix Chel
11
0 / 3 / 2
5,720
572
3,700
5,103
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 3 / 0
5,366
537
2,174
7,828
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 0
4,464
446
4,453
8,357
4,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DetJay
Surtr
12
5 / 0 / 3
6,785
679
4,970
6,948
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 2 / 3
6,018
602
3,739
3,993
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
Mbleach28
Martichoras
9
1 / 0 / 0
5,053
505
7,429
4,167
1,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ganesha
ShipmateDown
Ganesha
9
0 / 1 / 1
5,317
532
2,079
7,147
4,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 1
7,118
712
5,979
8,028
3,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
10
10
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CoIdsway
Cernunnos
0
1
1
0.5
L
0
0
1
0.5
L
Ix Chel
DaHobbit21
Ix Chel
0
3
2
0.33
W
Surtr
DetJay
Surtr
5
0
3
6.5
W
1
2
3
1.25
L
3
3
0
1
W
Martichoras
Mbleach28
Martichoras
1
0
0
1
L
0
3
0
0
W
Ganesha
ShipmateDown
Ganesha
0
1
1
0.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,414
Damage
24,196
34,216
Taken
30,283
13,091
Mitigated
12,631
11,333
Healing
14,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CoIdsway
Cernunnos
4,415
1,703
0
2,485
4,623
1,184
0
1,377
3,196
0
34,217
L
1,672
606
0
2,952
8,305
3,797
0
1,362
6,893
4,789
0
L
Ix Chel
DaHobbit21
Ix Chel
3,700
408
150
875
5,103
1,399
0
2,198
2,726
40,872
0
W
Surtr
DetJay
Surtr
4,970
2,064
0
4,539
6,948
2,616
4
1,374
5,359
1,656
40,468
W
3,739
535
0
1,600
3,993
860
10
1,954
1,787
35,134
0
L
2,174
457
0
3,024
7,828
2,075
0
620
7,151
0
28,496
W
Martichoras
Mbleach28
Martichoras
7,429
989
0
1,553
4,167
1,417
36
578
3,589
0
39,581
L
4,453
1,857
0
1,847
8,357
4,636
0
359
7,948
600
18,473
W
Ganesha
ShipmateDown
Ganesha
2,079
365
966
1,720
7,147
4,193
51
1,094
6,053
17,431
0
W
5,979
1,242
0
3,693
8,028
3,545
0
173
7,458
0
59,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,703
Gold Earned
30,291
239
Minions Killed
376
0
Camps Cleared
0
973,345
Distance Traveled
958,310
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,417
442
46
5
0
163,164
0
L
Athena
4,736
474
4
0
0
205,320
4
L
Ix Chel
5,720
572
88
9
0
186,524
2
W
Surtr
6,785
679
94
9
0
236,141
0
W
Nu Wa
6,018
602
71
7
0
178,497
1
L
Thor
5,366
537
62
6
0
218,704
2
W
Martichoras
5,053
505
89
9
0
185,572
0
L
Surtr
4,464
446
39
4
0
199,633
2
W
Ganesha
5,317
532
4
0
0
172,391
2
W
Mulan
7,118
712
118
12
0
185,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role