Player Matchup

Bacchus
Bacchus
FentmanHarold
Bacchus
Level 17
God Stats
0W - 2L
1,467 SR
Queue Stats
0W - 5L
1,274 Elo+
Party 2
Hercules
Hercules
NovaEnergyzzz
Hercules
Level 69
God Stats
0W - 3L
1,310 SR
Queue Stats
8W - 23L
1,329 Elo+
Party 2
Discordia
Discordia
SirZoldyk
Discordia
Level 49
God Stats
0W - 1L
1,544 SR
Queue Stats
6W - 22L
1,262 Elo+
Party 2
Neith
Neith
Sneakyy-Linkk
Neith
Level 26
God Stats
0W - 1L
1,171 SR
Queue Stats
6W - 15L
1,362 Elo+
Party 2
Arachne
Arachne
Trippinoutzoo
Arachne
Level 19
God Stats
0W - 2L
1,501 SR
Queue Stats
0W - 4L
1,274 Elo+
Party 2
Team Averages
Level 36
1,399 SR
1,300 Elo+

VS

Team Averages
Level 87
1,583 SR
1,476 Elo+
Yu Huang
Yu Huang
Heavens_Descent
Yu Huang
Level 108
God Stats
8W - 8L
1,461 SR
Queue Stats
86W - 67L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
SacredRod
Danzaburou
Level 46
God Stats
4W - 4L
1,893 SR
Queue Stats
33W - 49L
1,376 Elo+
Solo
Nox
Nox
Souixn
Nox
Level 45
God Stats
29W - 27L
1,507 SR
Queue Stats
45W - 41L
1,482 Elo+
Solo
Mercury
Mercury
WindyAssassin-PS
Mercury
Level 97
God Stats
4W - 3L
1,555 SR
Queue Stats
86W - 69L
1,541 Elo+
Party 1
Ah Puch
Ah Puch
ghillieandknive
Ah Puch
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 181L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
0 / 7 / 2
6,452
403
6,615
12,631
10,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
NovaEnergyzzz
Hercules
9
0 / 8 / 0
6,265
392
5,753
13,632
7,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
SirZoldyk
Discordia
13
1 / 5 / 0
7,503
469
5,760
9,279
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

10
2 / 9 / 0
6,690
418
4,917
11,046
3,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
11
0 / 7 / 1
6,501
406
3,746
15,510
5,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
16
6 / 1 / 7
10,031
627
7,883
5,739
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
SacredRod
Danzaburou
14
3 / 1 / 15
9,254
578
10,877
11,537
3,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
Souixn
Nox
14
9 / 1 / 15
9,055
566
10,372
10,170
8,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
14 / 0 / 9
10,102
631
12,472
11,516
4,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
3 / 0 / 5
9,127
570
6,239
5,786
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
86
3
Kills
35
36
Deaths
3
3
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
7
2
0.14
W
Yu Huang
6
1
7
9.5
L
Hercules
NovaEnergyzzz
Hercules
0
8
0
0
W
Danzaburou
SacredRod
Danzaburou
3
1
15
10.5
L
Discordia
SirZoldyk
Discordia
1
5
0
0.2
L
2
9
0
0.22
W
Nox
Souixn
Nox
9
1
15
16.5
L
Arachne
0
7
1
0.07
W
14
0
9
18.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,791
Damage
47,843
62,098
Taken
44,748
29,049
Mitigated
20,396
8,282
Healing
12,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
6,615
859
118
1,931
12,631
10,574
253
4,854
7,777
28,633
1,428
W
Yu Huang
7,883
552
0
826
5,739
2,024
0
2,643
3,058
68,727
1,934
L
Hercules
NovaEnergyzzz
Hercules
5,753
1,087
0
2,296
13,632
7,309
0
6,091
7,019
0
28,227
W
Danzaburou
SacredRod
Danzaburou
10,877
5,129
0
6,932
11,537
3,706
3,939
3,876
7,581
0
54,865
L
Discordia
SirZoldyk
Discordia
5,760
1,111
0
193
9,279
2,129
0
4,040
5,225
48,827
0
L
4,917
2,152
0
332
11,046
3,342
590
5,582
5,418
0
30,781
W
Nox
Souixn
Nox
10,372
679
0
795
10,170
8,022
28
3,288
6,371
35,900
49
L
Arachne
3,746
2,744
0
3,412
15,510
5,695
0
3,182
12,318
0
39,634
W
12,472
4,689
0
2,307
11,516
4,737
1,477
1,707
9,724
0
80,918
W
6,239
733
0
1,927
5,786
1,907
819
0
5,786
48,047
2,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,411
Gold Earned
47,569
302
Minions Killed
503
0
Camps Cleared
0
1,480,405
Distance Traveled
1,646,273
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,452
403
50
3
0
316,987
0
W
Yu Huang
10,031
627
136
9
0
309,092
5
L
Hercules
6,265
392
49
3
0
306,709
0
W
Danzaburou
9,254
578
88
6
0
306,090
0
L
Discordia
7,503
469
79
5
0
262,719
0
L
Neith
6,690
418
50
3
0
274,807
0
W
Nox
9,055
566
70
4
0
336,398
0
L
Arachne
6,501
406
74
5
0
319,183
0
W
Mercury
10,102
631
117
7
0
406,590
2
W
Ah Puch
9,127
570
92
6
0
288,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role