Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 318
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Jbebsi
Ah Puch
Level 66
God Stats
2W - 6L
1,378 SR
Queue Stats
349W - 332L
1,577 Elo+
Solo
Hun Batz
Hun Batz
Kadurux
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,159 Elo+
Solo
Sobek
Sobek
Swaldo_69
Sobek
Level 152
God Stats
3W - 6L
1,383 SR
Queue Stats
572W - 582L
1,622 Elo+
Solo
Rama
Rama
xSchachti
Rama
Level 145
God Stats
0W - 2L
1,283 SR
Queue Stats
252W - 254L
1,502 Elo+
Solo
Team Averages
Level 142
1,409 SR
1,472 Elo+

VS

Team Averages
Level 138
1,579 SR
1,545 Elo+
Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Hongosidoso
Arachne
Level 88
God Stats
4W - 4L
1,416 SR
Queue Stats
441W - 420L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
elbrins
Gilgamesh
Level 158
God Stats
24W - 6L
1,981 SR
Queue Stats
1,465W - 370L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
3 / 1 / 3
6,443
1,289
5,995
3,080
1,175
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Jbebsi
Ah Puch
10
0 / 2 / 4
5,606
1,121
4,746
3,243
978
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
Kadurux
Hun Batz
9
1 / 2 / 3
5,373
1,075
2,396
3,535
1,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sobek
Swaldo_69
Sobek
11
2 / 1 / 3
6,040
1,208
1,196
5,752
4,584
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
1
0 / 0 / 0
1,444
289
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 1 / 5
5,947
1,189
1,682
4,738
4,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
 
Artemis
11
2 / 2 / 2
5,855
1,171
5,585
3,050
1,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
 
Hades
9
0 / 2 / 6
5,292
1,058
1,128
3,527
1,674
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
Hongosidoso
Arachne
12
3 / 0 / 2
6,325
1,265
3,567
3,207
2,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
elbrins
Gilgamesh
10
0 / 1 / 5
5,145
1,029
2,443
4,651
2,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
6
Kills
6
6
Deaths
6
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
1
3
4.5
W
Ares
 
Ares
1
1
5
3.5
W
Artemis
 
Artemis
2
2
2
1.5
W
Hades
 
Hades
0
2
6
1.5
W
Arachne
Hongosidoso
Arachne
3
0
2
4
L
Ah Puch
Jbebsi
Ah Puch
0
2
4
1
L
Hun Batz
Kadurux
Hun Batz
1
2
3
1.25
L
Sobek
Swaldo_69
Sobek
2
1
3
3.5
W
Gilgamesh
elbrins
Gilgamesh
0
1
5
2.5
L
Rama
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,333
Damage
14,405
15,610
Taken
19,173
8,292
Mitigated
12,247
4,029
Healing
5,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,995
245
0
486
3,080
1,175
0
790
2,238
19,276
351
W
Ares
 
Ares
1,682
170
0
358
4,738
4,104
0
2,861
1,877
6,387
0
W
Artemis
 
Artemis
5,585
880
0
325
3,050
1,111
0
1,827
1,223
0
16,354
W
Hades
 
Hades
1,128
42
285
531
3,527
1,674
0
2,399
1,128
4,610
69
W
Arachne
Hongosidoso
Arachne
3,567
3,293
950
887
3,207
2,382
0
1,858
1,349
0
6,928
L
Ah Puch
Jbebsi
Ah Puch
4,746
111
0
132
3,243
978
0
143
2,970
10,783
331
L
Hun Batz
Kadurux
Hun Batz
2,396
387
0
97
3,535
1,555
0
1,050
2,394
0
8,250
L
Sobek
Swaldo_69
Sobek
1,196
50
184
3,130
5,752
4,584
0
816
4,759
5,752
0
W
Gilgamesh
elbrins
Gilgamesh
2,443
349
852
1,324
4,651
2,976
0
2,668
1,983
0
6,958
L
Rama
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,906
Gold Earned
28,564
71
Minions Killed
67
0
Camps Cleared
0
446,573
Distance Traveled
567,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,443
1,289
28
6
0
110,536
0
W
Ares
5,947
1,189
5
1
0
121,559
0
W
Artemis
5,855
1,171
26
5
0
102,215
0
W
Hades
5,292
1,058
13
3
0
99,600
0
W
Arachne
6,325
1,265
15
3
0
130,076
0
L
Ah Puch
5,606
1,121
19
4
0
102,673
0
L
Hun Batz
5,373
1,075
15
3
0
97,443
0
L
Sobek
6,040
1,208
9
2
0
135,921
0
W
Gilgamesh
5,145
1,029
8
2
0
114,278
0
L
Rama
1,444
289
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role