Player Matchup

Thor
Thor
MelodyRedox3112
Thor
Level 159
God Stats
4W - 5L
1,490 SR
Queue Stats
511W - 520L
1,500 Elo+
Party 1
Chernobog
Chernobog
RedDanger95
Chernobog
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 86L
1,516 Elo+
Solo
Ganesha
Ganesha
Shubunkus
Ganesha
Level 156
God Stats
1W - 0L
1,312 SR
Queue Stats
220W - 147L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
Tnnkirk55
Gilgamesh
Level 52
God Stats
7W - 3L
1,756 SR
Queue Stats
180W - 197L
1,493 Elo+
Party 1
Zhong Kui
Zhong Kui
Z0mbie935
Zhong Kui
Level 159
God Stats
3W - 1L
1,880 SR
Queue Stats
179W - 204L
1,529 Elo+
Party 1
Team Averages
Level 137
1,588 SR
1,521 Elo+

VS

Team Averages
Level 163
1,407 SR
1,565 Elo+
Cu Chulainn
Cu Chulainn
Atuxiu
Cu Chulainn
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 81L
1,521 Elo+
Solo
Nut
Nut
Pauliwogger
Nut
Level 159
God Stats
0W - 4L
1,162 SR
Queue Stats
172W - 174L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sydate
Morgan Le Fay
Level 219
God Stats
2W - 3L
1,462 SR
Queue Stats
316W - 295L
1,578 Elo+
Party 2
Loki
Loki
T0rnado217
Loki
Level 157
God Stats
10W - 4L
1,591 SR
Queue Stats
187W - 148L
1,603 Elo+
Solo
Geb
Geb
TrueBub
Geb
Level 125
God Stats
5W - 4L
1,321 SR
Queue Stats
102W - 86L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,707
559
3,088
9,351
6,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Chernobog
RedDanger95
Chernobog
12
6 / 0 / 1
7,424
619
5,632
4,739
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Shubunkus
Ganesha
12
0 / 0 / 9
7,110
593
5,860
10,523
9,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Tnnkirk55
Gilgamesh
12
2 / 3 / 5
6,355
530
3,486
11,482
5,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Z0mbie935
Zhong Kui
12
2 / 3 / 0
6,487
541
8,677
9,830
7,134
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Atuxiu
Cu Chulainn
13
0 / 1 / 1
7,837
653
4,627
7,951
5,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 0
5,758
480
2,880
6,803
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Sydate
Morgan Le Fay
12
4 / 2 / 2
6,839
570
11,488
8,058
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 3
5,788
482
4,380
7,960
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
9
1 / 2 / 3
5,996
500
3,459
9,038
5,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
11
Kills
6
6
Deaths
11
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Atuxiu
Cu Chulainn
0
1
1
0.5
W
1
0
1
1.5
L
0
4
0
0
W
Chernobog
RedDanger95
Chernobog
6
0
1
6.5
W
Ganesha
Shubunkus
Ganesha
0
0
9
4.5
L
Morgan Le Fay
Sydate
Morgan Le Fay
4
2
2
2.5
L
1
2
3
1.25
W
Gilgamesh
Tnnkirk55
Gilgamesh
2
3
5
1.5
L
Geb
1
2
3
1.25
W
Zhong Kui
Z0mbie935
Zhong Kui
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,743
Damage
26,834
45,925
Taken
39,810
29,790
Mitigated
17,519
14,512
Healing
9,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Atuxiu
Cu Chulainn
4,627
588
0
1,257
7,951
5,491
0
0
7,525
1,968
56,297
W
3,088
295
0
2,830
9,351
6,960
0
220
9,131
0
39,515
L
2,880
1,689
0
1,695
6,803
1,870
0
1,844
4,959
0
35,944
W
Chernobog
RedDanger95
Chernobog
5,632
3,970
0
2,878
4,739
1,446
309
1,494
3,245
0
48,653
W
Ganesha
Shubunkus
Ganesha
5,860
764
0
2,345
10,523
9,189
0
4,351
6,172
25,211
0
L
Morgan Le Fay
Sydate
Morgan Le Fay
11,488
1,227
0
1,385
8,058
2,645
0
5,763
2,295
50,323
0
L
4,380
1,274
0
3,513
7,960
2,103
0
2,800
5,160
0
32,480
W
Gilgamesh
Tnnkirk55
Gilgamesh
3,486
1,169
0
1,470
11,482
5,061
0
3,709
7,773
0
36,256
L
Geb
3,459
365
0
2,044
9,038
5,410
0
3,795
5,243
16,020
0
W
Zhong Kui
Z0mbie935
Zhong Kui
8,677
212
0
4,989
9,830
7,134
0
5,393
4,437
52,444
2,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,083
Gold Earned
32,218
357
Minions Killed
354
0
Camps Cleared
0
1,259,415
Distance Traveled
1,272,446
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,837
653
116
10
0
227,105
1
W
Thor
6,707
559
85
7
0
218,640
3
L
Nut
5,758
480
78
7
0
245,319
3
W
Chernobog
7,424
619
112
9
0
249,516
0
W
Ganesha
7,110
593
4
0
0
267,760
3
L
Morgan Le Fay
6,839
570
80
7
0
247,736
3
L
Loki
5,788
482
61
5
0
298,029
0
W
Gilgamesh
6,355
530
64
5
0
281,281
2
L
Geb
5,996
500
19
2
0
254,257
5
W
Zhong Kui
6,487
541
92
8
0
242,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role