Player Matchup

Horus
Horus
DolphinCaviar12
Horus
Level 28
God Stats
23W - 19L
1,501 SR
Queue Stats
155W - 155L
1,450 Elo+
Party 1
Medusa
Medusa
Vulque
Medusa
Level 109
God Stats
5W - 2L
1,664 SR
Queue Stats
251W - 222L
1,469 Elo+
Party 1
Da Ji
Da Ji
WorldEater337
Da Ji
Level 66
God Stats
17W - 13L
1,444 SR
Queue Stats
256W - 217L
1,464 Elo+
Party 1
Kukulkan
Kukulkan
blaccnative910
Kukulkan
Level 116
God Stats
6W - 8L
1,475 SR
Queue Stats
318W - 338L
1,511 Elo+
Solo
Maui
Maui
eagleswing6
Maui
Level 123
God Stats
3W - 6L
1,448 SR
Queue Stats
328W - 321L
1,538 Elo+
Solo
Team Averages
Level 88
1,506 SR
1,486 Elo+

VS

Team Averages
Level 73
1,526 SR
1,486 Elo+
Ravana
Ravana
DariaEmberheart
Ravana
Level 64
God Stats
2W - 2L
1,401 SR
Queue Stats
91W - 82L
1,478 Elo+
Party 2
Artemis
Artemis
Halfpints
Artemis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Achilles
Achilles
Inqory
Achilles
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,477 Elo+
Party 3
Artio
Artio
PunWaffles
Artio
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 92L
1,446 Elo+
Party 3
Chang'e
Chang'e
ZyroRivalles
Chang'e
Level 129
God Stats
1W - 1L
1,730 SR
Queue Stats
159W - 139L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 2
3,723
745
1,615
3,198
1,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Medusa
Vulque
Medusa
7
3 / 0 / 1
4,295
859
3,010
1,556
365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
2 / 4 / 2
3,651
730
4,019
4,409
1,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
7
1 / 0 / 2
3,812
762
591
1,706
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
2 / 0 / 3
4,127
825
617
3,776
1,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 2 / 1
3,705
741
2,175
3,618
1,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Halfpints
Artemis
6
0 / 2 / 0
3,054
611
2,546
3,161
724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Inqory
Achilles
3
1 / 1 / 0
3,031
606
1,075
2,664
982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artio
2
0 / 2 / 0
2,757
551
480
2,558
921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
ZyroRivalles
Chang'e
7
2 / 2 / 2
3,951
790
2,054
3,651
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
9
Kills
5
5
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
1
1
2
2
L
Artemis
Halfpints
Artemis
0
2
0
0
L
Achilles
Inqory
Achilles
1
1
0
1
L
Artio
0
2
0
0
W
Medusa
Vulque
Medusa
3
0
1
3.5
W
2
4
2
0.75
L
Chang'e
ZyroRivalles
Chang'e
2
2
2
1.5
W
Kukulkan
1
0
2
2
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,852
Damage
8,330
14,645
Taken
15,652
5,016
Mitigated
4,648
4,500
Healing
4,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,175
738
0
531
3,618
1,197
0
449
3,131
0
13,698
W
1,615
841
40
1,046
3,198
1,234
0
622
2,440
0
10,868
L
Artemis
Halfpints
Artemis
2,546
1,009
0
939
3,161
724
0
184
2,977
0
13,821
L
Achilles
Inqory
Achilles
1,075
219
0
1,110
2,664
982
0
0
2,528
0
5,805
L
Artio
480
23
40
400
2,558
921
0
208
2,350
3,476
0
W
Medusa
Vulque
Medusa
3,010
1,664
0
649
1,556
365
0
210
1,346
0
25,024
W
4,019
873
0
948
4,409
1,187
0
890
3,519
0
11,282
L
Chang'e
ZyroRivalles
Chang'e
2,054
112
190
1,009
3,651
824
0
316
3,296
13,476
0
W
Kukulkan
591
39
0
662
1,706
458
0
315
1,391
13,861
0
W
617
414
0
1,155
3,776
1,772
0
497
3,279
9,177
819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,608
Gold Earned
16,498
125
Minions Killed
98
0
Camps Cleared
0
551,231
Distance Traveled
431,029
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,705
741
33
7
0
116,866
0
W
Horus
3,723
745
15
3
0
88,224
0
L
Artemis
3,054
611
21
4
0
102,110
0
L
Achilles
3,031
606
11
2
0
54,262
0
L
Artio
2,757
551
6
1
0
47,930
0
W
Medusa
4,295
859
32
6
0
105,645
0
W
Da Ji
3,651
730
25
5
0
138,120
0
L
Chang'e
3,951
790
27
5
0
109,861
0
W
Kukulkan
3,812
762
28
6
0
107,006
0
W
Maui
4,127
825
25
5
0
112,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role