Player Matchup

Arachne
Arachne
Ch33s3burg
Arachne
Level 47
God Stats
9W - 6L
1,646 SR
Queue Stats
170W - 167L
1,457 Elo+
Solo
Danzaburou
Danzaburou
Ewbie91
Danzaburou
Level 61
God Stats
132W - 126L
1,543 SR
Queue Stats
312W - 336L
1,467 Elo+
Solo
Ares
Ares
Masooddd
Ares
Level 45
God Stats
3W - 4L
1,672 SR
Queue Stats
97W - 97L
1,373 Elo+
Solo
Bellona
Bellona
OPFrostedFlake
Bellona
Level 29
God Stats
3W - 5L
1,375 SR
Queue Stats
51W - 49L
1,429 Elo+
Party 1
Scylla
Scylla
SleezySamurai
Scylla
Level 122
God Stats
1W - 0L
1,560 SR
Queue Stats
112W - 100L
1,464 Elo+
Party 1
Team Averages
Level 61
1,559 SR
1,438 Elo+

VS

Team Averages
Level 73
1,464 SR
1,409 Elo+
Lancelot
Lancelot
AbdielHoulston29
Lancelot
Level 68
God Stats
1W - 2L
1,296 SR
Queue Stats
187W - 183L
1,453 Elo+
Solo
Bellona
Bellona
Honestbutter
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,388 Elo+
Party 2
Sylvanus
Sylvanus
PrismaSama
Sylvanus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,438 Elo+
Solo
Charybdis
Charybdis
StOrM482
Charybdis
Level 61
God Stats
73W - 68L
1,543 SR
Queue Stats
305W - 315L
1,454 Elo+
Solo
Hel
Hel
honesteggs11
Hel
Level 52
God Stats
5W - 8L
1,479 SR
Queue Stats
18W - 25L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ch33s3burg
Arachne
12
3 / 1 / 5
6,698
558
4,237
7,395
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
Ewbie91
Danzaburou
11
5 / 4 / 3
7,107
592
4,935
6,564
1,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ares
10
2 / 3 / 6
6,640
553
3,911
11,205
7,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
7 / 2 / 2
8,210
684
9,627
10,907
8,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
5 / 1 / 5
6,946
579
7,338
5,188
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
6,415
535
4,438
9,779
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Honestbutter
Bellona
8
2 / 5 / 0
5,555
463
3,697
10,156
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
PrismaSama
Sylvanus
8
1 / 2 / 6
5,551
463
3,300
7,415
3,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
StOrM482
Charybdis
11
4 / 3 / 4
7,209
601
7,369
6,777
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 9 / 3
6,257
521
3,835
10,585
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
22
Kills
11
11
Deaths
22
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Arachne
Ch33s3burg
Arachne
3
1
5
5.5
W
Danzaburou
Ewbie91
Danzaburou
5
4
3
1.63
L
Bellona
Honestbutter
Bellona
2
5
0
0.4
W
Ares
2
3
6
1.67
W
7
2
2
4
L
Sylvanus
PrismaSama
Sylvanus
1
2
6
2
W
5
1
5
7.5
L
Charybdis
StOrM482
Charybdis
4
3
4
2
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,048
Damage
22,639
41,259
Taken
44,712
21,889
Mitigated
16,724
10,341
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,438
1,074
0
3,334
9,779
3,587
0
1,594
8,057
0
36,407
W
Arachne
Ch33s3burg
Arachne
4,237
3,237
0
3,794
7,395
2,246
27
1,243
6,152
0
53,285
W
Danzaburou
Ewbie91
Danzaburou
4,935
1,603
0
656
6,564
1,994
0
1,471
5,093
0
25,004
L
Bellona
Honestbutter
Bellona
3,697
1,187
0
646
10,156
5,196
0
444
9,135
0
15,586
W
Ares
3,911
278
0
2,190
11,205
7,454
306
2,304
8,901
16,400
0
W
9,627
4,948
0
2,261
10,907
8,777
217
150
10,757
0
44,457
L
Sylvanus
PrismaSama
Sylvanus
3,300
1,186
480
1,265
7,415
3,608
0
2,727
4,688
11,913
3,560
W
7,338
928
0
1,440
5,188
1,418
552
1,798
3,390
36,622
1,296
L
Charybdis
StOrM482
Charybdis
7,369
4,029
0
1,591
6,777
2,019
559
2,309
4,468
0
38,590
L
3,835
307
1,086
2,648
10,585
2,314
566
4,149
6,394
29,858
671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,601
Gold Earned
30,987
273
Minions Killed
242
0
Camps Cleared
0
1,172,371
Distance Traveled
1,123,723
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,415
535
61
5
0
287,166
0
W
Arachne
6,698
558
74
6
0
252,834
0
W
Danzaburou
7,107
592
44
4
0
224,266
6
L
Bellona
5,555
463
28
2
0
235,765
0
W
Ares
6,640
553
17
1
0
237,122
0
W
Bellona
8,210
684
68
6
0
206,700
1
L
Sylvanus
5,551
463
21
2
0
146,606
0
W
Scylla
6,946
579
70
6
0
251,449
2
L
Charybdis
7,209
601
79
7
0
212,958
0
L
Hel
6,257
521
53
4
0
241,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role