Player Matchup

Neith
Neith
AlainaTano
Neith
Level 128
God Stats
2W - 3L
1,474 SR
Queue Stats
8W - 13L
1,444 Elo+
Party 1
King Arthur
King Arthur
Emmiceter
King Arthur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,427 Elo+
Party 1
Hera
Hera
K9509
Hera
Level 121
God Stats
3W - 1L
1,885 SR
Queue Stats
8W - 14L
1,427 Elo+
Party 1
Team Averages
Level 126
1,619 SR
1,433 Elo+

VS

Team Averages
Level 125
1,551 SR
1,464 Elo+
Baron Samedi
Baron Samedi
AlexandraCrazy3
Baron Samedi
Level 119
God Stats
3W - 1L
1,555 SR
Queue Stats
42W - 48L
1,405 Elo+
Solo
Set
Set
H0ustin
Set
Level 128
God Stats
40W - 35L
1,548 SR
Queue Stats
321W - 323L
1,453 Elo+
Solo
Atlas
Atlas
InducedChain313
Atlas
Level 127
God Stats
96W - 87L
1,550 SR
Queue Stats
499W - 494L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 0 / 0
6,911
628
3,646
6,732
1,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

King Arthur
Emmiceter
King Arthur
12
1 / 2 / 0
7,079
644
3,948
11,720
5,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
K9509
Hera
11
0 / 5 / 1
6,958
633
3,552
6,964
1,915
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlexandraCrazy3
Baron Samedi
13
2 / 0 / 3
7,620
693
5,065
3,737
1,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
12
4 / 1 / 3
8,153
741
8,311
6,007
2,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 6
7,533
685
8,678
7,507
7,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
7
7
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
0
0
0
0
W
Baron Samedi
AlexandraCrazy3
Baron Samedi
2
0
3
3.5
L
King Arthur
Emmiceter
King Arthur
1
2
0
0.5
W
Set
4
1
3
5.5
W
1
0
6
4
L
Hera
K9509
Hera
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,146
Damage
22,054
25,416
Taken
17,251
9,732
Mitigated
11,726
8,484
Healing
4,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,646
1,146
187
2,537
6,732
1,902
0
3,229
3,491
0
22,829
W
Baron Samedi
AlexandraCrazy3
Baron Samedi
5,065
233
512
689
3,737
1,663
481
1,376
2,361
29,791
0
L
King Arthur
Emmiceter
King Arthur
3,948
144
24
5,095
11,720
5,915
0
6,943
4,777
0
9,744
W
Set
8,311
2,944
0
0
6,007
2,454
65
1,566
4,255
0
25,551
W
8,678
4,142
93
2,991
7,507
7,609
34
650
6,525
21,821
754
L
Hera
K9509
Hera
3,552
667
0
641
6,964
1,915
0
3,304
3,648
34,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,948
Gold Earned
23,306
115
Minions Killed
121
0
Camps Cleared
0
580,196
Distance Traveled
608,733
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,911
628
32
3
0
186,046
0
W
Baron Samedi
7,620
693
60
5
0
199,930
0
L
King Arthur
7,079
644
19
2
0
212,871
4
W
Set
8,153
741
38
3
0
208,168
3
W
Atlas
7,533
685
23
2
0
200,635
0
L
Hera
6,958
633
64
6
0
181,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role