Player Matchup

Lancelot
Lancelot
Kllerclown18
Lancelot
Level 161
God Stats
11W - 13L
1,513 SR
Queue Stats
42W - 54L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
Shadowsmoke420
Baron Samedi
Level 184
God Stats
3W - 3L
1,516 SR
Queue Stats
183W - 166L
1,530 Elo+
Solo
Hades
Hades
rafaPool533
Hades
Level 125
God Stats
2W - 4L
1,271 SR
Queue Stats
262W - 262L
1,463 Elo+
Solo
Charybdis
Charybdis
roheroe
Charybdis
Level 186
God Stats
1W - 0L
1,220 SR
Queue Stats
41W - 55L
1,459 Elo+
Party 1
Surtr
Surtr
sasoriex
Surtr
Level 130
God Stats
5W - 1L
1,837 SR
Queue Stats
132W - 87L
1,577 Elo+
Solo
Team Averages
Level 157
1,471 SR
1,499 Elo+

VS

Team Averages
Level 108
1,528 SR
1,562 Elo+
Set
Set
 
Set
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
SiiX0TvvO
Zeus
Level 146
God Stats
222W - 136L
1,662 SR
Queue Stats
520W - 485L
1,543 Elo+
Party 2
Izanami
Izanami
WaGGoN BuRRneR
Izanami
Level 145
God Stats
71W - 68L
1,619 SR
Queue Stats
397W - 375L
1,542 Elo+
Party 2
Achilles
Achilles
YmirPistoru
Achilles
Level 82
God Stats
0W - 1L
1,280 SR
Queue Stats
2W - 2L
1,704 Elo+
Party 3
Terra
Terra
aH Lucario
Terra
Level 61
God Stats
4W - 7L
1,581 SR
Queue Stats
476W - 439L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Kllerclown18
Lancelot
13
3 / 0 / 2
7,240
557
4,487
6,865
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Shadowsmoke420
Baron Samedi
11
0 / 0 / 3
7,524
579
3,036
6,139
4,113
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 1 / 0
7,622
586
609
7,476
2,394
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
roheroe
Charybdis
14
5 / 0 / 0
8,433
649
7,858
7,845
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
sasoriex
Surtr
14
0 / 0 / 1
8,647
665
7,614
11,950
7,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
0 / 2 / 0
5,714
440
2,659
9,193
3,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zeus
13
1 / 2 / 0
7,088
545
5,362
4,097
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 0
6,367
490
656
3,844
1,098
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
YmirPistoru
Achilles
10
0 / 4 / 0
5,667
436
2,512
8,746
8,123
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Terra
13
0 / 1 / 0
6,867
528
7,076
13,150
11,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
9
Kills
1
1
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
2
0
0
W
Lancelot
Kllerclown18
Lancelot
3
0
2
4
W
Baron Samedi
Shadowsmoke420
Baron Samedi
0
0
3
1.5
L
Zeus
1
2
0
0.5
L
0
0
0
0
L
Achilles
YmirPistoru
Achilles
0
4
0
0
L
Terra
0
1
0
0
W
1
1
0
1
W
Charybdis
roheroe
Charybdis
5
0
0
5
W
Surtr
sasoriex
Surtr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,604
Damage
18,265
40,275
Taken
39,030
19,619
Mitigated
26,025
21,128
Healing
10,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,659
1,394
0
849
9,193
3,878
0
1,078
8,115
0
34,943
W
Lancelot
Kllerclown18
Lancelot
4,487
824
0
2,093
6,865
3,055
80
1,563
5,219
0
57,885
W
Baron Samedi
Shadowsmoke420
Baron Samedi
3,036
318
501
2,752
6,139
4,113
210
478
5,624
22,473
906
L
Zeus
5,362
138
0
1,069
4,097
979
0
638
3,459
56,680
0
L
656
556
0
1,831
3,844
1,098
0
404
3,440
0
58,915
L
Achilles
YmirPistoru
Achilles
2,512
594
0
216
8,746
8,123
0
1,366
7,380
0
14,220
L
Terra
7,076
1,016
240
6,646
13,150
11,947
0
513
12,637
49,735
1,015
W
609
43
290
5,269
7,476
2,394
0
4,233
3,243
51,581
3,420
W
Charybdis
roheroe
Charybdis
7,858
4,367
0
6,114
7,845
2,797
1,122
0
7,845
0
73,019
W
Surtr
sasoriex
Surtr
7,614
2,574
0
4,109
11,950
7,260
0
5,565
5,624
1,971
67,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,466
Gold Earned
31,703
496
Minions Killed
448
0
Camps Cleared
0
1,351,372
Distance Traveled
1,373,017
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,714
440
53
4
0
326,919
1
W
Lancelot
7,240
557
87
7
0
345,505
0
W
Baron Samedi
7,524
579
30
2
0
234,393
2
L
Zeus
7,088
545
134
10
0
256,697
4
L
Izanami
6,367
490
117
9
0
252,681
3
L
Achilles
5,667
436
17
1
0
263,609
0
L
Terra
6,867
528
127
10
0
273,111
0
W
Hades
7,622
586
107
8
0
267,541
2
W
Charybdis
8,433
649
131
10
0
233,064
0
W
Surtr
8,647
665
141
11
0
270,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role