Player Matchup

Ix Chel
Ix Chel
AnitaLupin89
Ix Chel
Level 158
God Stats
4W - 5L
1,649 SR
Queue Stats
15W - 25L
1,387 Elo+
Party 1
Nut
Nut
FaintestAtol8
Nut
Level 157
God Stats
2W - 4L
1,429 SR
Queue Stats
19W - 26L
1,381 Elo+
Party 1
Kuzenbo
Kuzenbo
TMBHomicide
Kuzenbo
Level 108
God Stats
1W - 1L
1,765 SR
Queue Stats
25W - 32L
1,475 Elo+
Party 1
Team Averages
Level 141
1,614 SR
1,414 Elo+

VS

Team Averages
Level 126
1,608 SR
1,428 Elo+
Danzaburou
Danzaburou
CptAwwsome
Danzaburou
Level 97
God Stats
9W - 7L
1,819 SR
Queue Stats
16W - 25L
1,380 Elo+
Solo
Bake Kujira
Bake Kujira
Lightning240490
Bake Kujira
Level 158
God Stats
2W - 0L
1,605 SR
Queue Stats
81W - 81L
1,520 Elo+
Solo
Chang'e
Chang'e
freakboieee
Chang'e
Level 122
God Stats
6W - 10L
1,401 SR
Queue Stats
328W - 347L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AnitaLupin89
Ix Chel
14
4 / 3 / 2
9,416
673
10,853
8,801
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 6 / 6
9,980
713
9,717
14,342
5,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
TMBHomicide
Kuzenbo
14
2 / 3 / 5
9,322
666
8,033
18,308
25,563
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CptAwwsome
Danzaburou
16
4 / 2 / 6
10,770
769
15,026
14,150
5,315
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bake Kujira
Lightning240490
Bake Kujira
16
5 / 3 / 7
10,852
775
13,311
16,243
19,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
freakboieee
Chang'e
15
3 / 5 / 6
10,222
730
7,714
15,120
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
9
Kills
12
12
Deaths
10
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AnitaLupin89
Ix Chel
4
3
2
1.67
W
Danzaburou
CptAwwsome
Danzaburou
4
2
6
3.5
L
3
6
6
1
W
Bake Kujira
Lightning240490
Bake Kujira
5
3
7
2.83
L
Kuzenbo
TMBHomicide
Kuzenbo
2
3
5
1.5
W
Chang'e
freakboieee
Chang'e
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,603
Damage
36,051
41,451
Taken
45,513
34,133
Mitigated
29,620
6,563
Healing
15,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AnitaLupin89
Ix Chel
10,853
1,567
2,796
2,785
8,801
3,484
759
4,690
4,076
37,343
0
W
Danzaburou
CptAwwsome
Danzaburou
15,026
5,552
286
3,995
14,150
5,315
2,445
7,728
6,405
0
55,418
L
9,717
5,640
0
982
14,342
5,086
650
6,387
7,871
0
36,143
W
Bake Kujira
Lightning240490
Bake Kujira
13,311
5,632
0
1,386
16,243
19,511
551
5,890
10,326
42,230
1,316
L
Kuzenbo
TMBHomicide
Kuzenbo
8,033
2,792
0
0
18,308
25,563
13
9,714
8,508
15,396
2,314
W
Chang'e
freakboieee
Chang'e
7,714
616
3,612
5,724
15,120
4,794
380
4,254
10,839
37,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,718
Gold Earned
31,844
139
Minions Killed
197
0
Camps Cleared
0
656,050
Distance Traveled
725,344
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,416
673
59
4
0
214,825
1
W
Danzaburou
10,770
769
84
6
0
242,594
0
L
Nut
9,980
713
62
4
0
194,938
1
W
Bake Kujira
10,852
775
49
4
0
248,060
0
L
Kuzenbo
9,322
666
18
1
0
246,287
1
W
Chang'e
10,222
730
64
5
0
234,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role