Player Matchup

Sobek
Sobek
GosstyYT
Sobek
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 49L
1,464 Elo+
Party 2
Jing Wei
Jing Wei
PROlemicoXONE
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,610 Elo+
Solo
Mulan
Mulan
chacotaqo
Mulan
Level 83
God Stats
13W - 17L
1,589 SR
Queue Stats
290W - 286L
1,462 Elo+
Solo
Hun Batz
Hun Batz
jlb44
Hun Batz
Level 104
God Stats
4W - 1L
1,933 SR
Queue Stats
58W - 41L
1,570 Elo+
Solo
Merlin
Merlin
vstupapi
Merlin
Level 69
God Stats
0W - 3L
1,170 SR
Queue Stats
78W - 80L
1,438 Elo+
Party 2
Team Averages
Level 76
1,538 SR
1,509 Elo+

VS

Team Averages
Level 67
1,531 SR
1,428 Elo+
King Arthur
King Arthur
AbdielHoulston29
King Arthur
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 183L
1,440 Elo+
Solo
Thanatos
Thanatos
AlmiGhtTyKinG133
Thanatos
Level 63
God Stats
5W - 6L
1,435 SR
Queue Stats
82W - 92L
1,435 Elo+
Solo
Skadi
Skadi
OPFrostedFlake
Skadi
Level 29
God Stats
7W - 8L
1,431 SR
Queue Stats
51W - 49L
1,415 Elo+
Party 1
Agni
Agni
SleezySamurai
Agni
Level 122
God Stats
1W - 3L
1,798 SR
Queue Stats
112W - 100L
1,451 Elo+
Party 1
Ao Kuang
Ao Kuang
lostboy_24
Ao Kuang
Level 51
God Stats
173W - 177L
1,490 SR
Queue Stats
183W - 199L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GosstyYT
Sobek
11
2 / 9 / 2
7,897
395
5,355
18,288
18,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Jing Wei
PROlemicoXONE
Jing Wei
13
2 / 8 / 2
8,645
432
4,450
15,170
3,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
chacotaqo
Mulan
16
3 / 4 / 0
10,188
509
14,877
19,663
14,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
jlb44
Hun Batz
17
7 / 7 / 1
10,249
512
15,951
19,716
5,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
vstupapi
Merlin
14
0 / 6 / 1
9,167
458
8,349
11,478
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AbdielHoulston29
King Arthur
16
6 / 4 / 13
10,722
536
13,854
22,023
20,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
8 / 3 / 4
11,232
562
10,510
18,003
7,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 4 / 8
11,219
561
14,716
10,909
3,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
9 / 0 / 4
10,756
538
15,433
8,428
2,419
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
lostboy_24
Ao Kuang
17
3 / 4 / 2
10,770
539
12,192
23,817
19,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
14
Kills
34
34
Deaths
15
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AbdielHoulston29
King Arthur
6
4
13
3.13
W
8
3
4
3.33
L
Sobek
GosstyYT
Sobek
2
9
2
0.33
W
8
4
8
3
L
Jing Wei
PROlemicoXONE
Jing Wei
2
8
2
0.38
W
9
0
4
11
L
Mulan
chacotaqo
Mulan
3
4
0
0.75
L
Hun Batz
jlb44
Hun Batz
7
7
1
1.07
W
Ao Kuang
lostboy_24
Ao Kuang
3
4
2
1
L
Merlin
vstupapi
Merlin
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,982
Damage
66,705
84,315
Taken
83,180
44,264
Mitigated
53,806
14,884
Healing
26,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AbdielHoulston29
King Arthur
13,854
1,550
0
1,369
22,023
20,448
149
5,548
16,475
0
51,993
W
10,510
3,973
0
11,058
18,003
7,658
14
3,283
14,720
0
95,964
L
Sobek
GosstyYT
Sobek
5,355
419
0
2,694
18,288
18,502
0
2,140
16,148
15,807
0
W
14,716
6,071
0
551
10,909
3,851
3,052
1,703
9,206
0
78,962
L
Jing Wei
PROlemicoXONE
Jing Wei
4,450
3,163
0
2,549
15,170
3,374
0
2,734
12,436
0
38,563
W
15,433
935
0
3,522
8,428
2,419
1,487
3,540
4,888
71,635
0
L
Mulan
chacotaqo
Mulan
14,877
2,194
0
3,680
19,663
14,255
410
11,393
8,270
0
72,665
L
Hun Batz
jlb44
Hun Batz
15,951
5,689
0
5,711
19,716
5,986
0
4,675
15,041
0
80,115
W
Ao Kuang
lostboy_24
Ao Kuang
12,192
5,886
0
10,138
23,817
19,430
359
0
23,817
63,989
1,564
L
Merlin
vstupapi
Merlin
8,349
440
0
250
11,478
2,147
316
6,517
4,961
57,384
612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,146
Gold Earned
54,699
432
Minions Killed
496
0
Camps Cleared
0
1,835,675
Distance Traveled
1,930,412
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,722
536
44
2
0
403,960
0
W
Thanatos
11,232
562
118
6
0
418,832
0
L
Sobek
7,897
395
19
1
0
387,535
0
W
Skadi
11,219
561
131
7
0
361,984
2
L
Jing Wei
8,645
432
62
3
0
347,523
0
W
Agni
10,756
538
101
5
0
401,117
6
L
Mulan
10,188
509
124
6
0
395,448
0
L
Hun Batz
10,249
512
115
6
0
401,394
0
W
Ao Kuang
10,770
539
102
5
0
344,519
0
L
Merlin
9,167
458
112
6
0
303,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role