Player Matchup

Zeus
Zeus
MajinMewfive
Zeus
Level 145
God Stats
35W - 33L
1,532 SR
Queue Stats
253W - 231L
1,591 Elo+
Solo
Amaterasu
Amaterasu
MiniJank
Amaterasu
Level 132
God Stats
0W - 1L
1,558 SR
Queue Stats
10W - 8L
1,610 Elo+
Party 1
Izanami
Izanami
Nix_Mizuki
Izanami
Level 142
God Stats
0W - 1L
1,842 SR
Queue Stats
40W - 40L
1,501 Elo+
Solo
Sobek
Sobek
SacredReaper130
Sobek
Level 108
God Stats
1W - 2L
1,709 SR
Queue Stats
14W - 9L
1,810 Elo+
Party 1
Ne Zha
Ne Zha
SuccinctCape921
Ne Zha
Level 159
God Stats
0W - 1L
1,561 SR
Queue Stats
16W - 9L
1,745 Elo+
Party 1
Team Averages
Level 137
1,640 SR
1,651 Elo+

VS

Team Averages
Level 144
1,467 SR
1,553 Elo+
Chronos
Chronos
Cybertectonic
Chronos
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,643 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mocuddy
Cu Chulainn
Level 129
God Stats
18W - 20L
1,478 SR
Queue Stats
226W - 188L
1,519 Elo+
Solo
Geb
Geb
SLAYAOFTHEDEAD
Geb
Level 143
God Stats
1W - 0L
1,508 SR
Queue Stats
10W - 7L
1,668 Elo+
Party 2
Cupid
Cupid
Sniperlikeme1
Cupid
Level 139
God Stats
3W - 4L
1,269 SR
Queue Stats
51W - 52L
1,445 Elo+
Solo
Mulan
Mulan
papa-smurf_lv
Mulan
Level 154
God Stats
14W - 6L
1,581 SR
Queue Stats
155W - 146L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 0
7,502
577
8,738
7,881
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
MiniJank
Amaterasu
11
0 / 4 / 0
6,628
510
2,182
7,896
3,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Izanami
Nix_Mizuki
Izanami
9
0 / 5 / 1
5,687
437
4,269
7,765
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 3 / 1
5,820
448
4,709
12,792
9,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 4 / 1
6,305
485
4,390
12,379
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
2 / 2 / 3
8,304
639
4,133
8,390
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Mocuddy
Cu Chulainn
14
4 / 0 / 2
8,836
680
7,551
7,904
5,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 1 / 6
7,226
556
5,827
8,534
5,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
4 / 0 / 3
7,724
594
8,799
7,426
2,310
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
8 / 2 / 2
8,349
642
6,174
8,918
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
20
20
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chronos
2
2
3
1.75
L
4
4
0
1
L
Amaterasu
MiniJank
Amaterasu
0
4
0
0
W
Cu Chulainn
Mocuddy
Cu Chulainn
4
0
2
5
L
Izanami
Nix_Mizuki
Izanami
0
5
1
0.1
W
2
1
6
5
L
0
3
1
0.17
W
4
0
3
5.5
L
1
4
1
0.38
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,288
Damage
32,484
48,713
Taken
41,172
22,453
Mitigated
18,760
13,775
Healing
15,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
4,133
632
0
1,208
8,390
1,994
116
5,927
1,881
52,195
0
L
8,738
903
0
1,202
7,881
1,896
0
3,338
4,198
56,754
1,201
L
Amaterasu
MiniJank
Amaterasu
2,182
1,027
0
2,176
7,896
3,833
0
747
7,149
0
38,334
W
Cu Chulainn
Mocuddy
Cu Chulainn
7,551
1,373
0
2,732
7,904
5,760
0
349
7,239
8,453
59,001
L
Izanami
Nix_Mizuki
Izanami
4,269
3,730
0
1,273
7,765
2,205
0
1,214
6,551
0
36,151
W
5,827
941
1,244
1,879
8,534
5,154
0
2,975
5,559
19,512
2,248
L
4,709
364
195
4,591
12,792
9,922
0
2,477
10,315
18,271
0
W
8,799
5,049
174
3,997
7,426
2,310
0
1,183
6,243
0
55,949
L
4,390
702
0
4,338
12,379
4,597
0
2,402
9,899
0
47,610
W
6,174
409
0
4,646
8,918
3,542
0
2,587
6,223
0
68,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,942
Gold Earned
40,439
360
Minions Killed
466
0
Camps Cleared
0
1,245,234
Distance Traveled
1,317,829
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,304
639
116
9
0
269,870
0
L
Zeus
7,502
577
113
9
0
236,884
0
L
Amaterasu
6,628
510
82
6
0
222,138
0
W
Cu Chulainn
8,836
680
114
9
0
240,284
4
L
Izanami
5,687
437
71
5
0
223,465
0
W
Geb
7,226
556
24
2
0
275,632
0
L
Sobek
5,820
448
12
1
0
282,110
0
W
Cupid
7,724
594
100
8
0
237,476
0
L
Ne Zha
6,305
485
82
6
0
280,637
0
W
Mulan
8,349
642
112
9
0
294,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role