Player Matchup

Chang'e
Chang'e
Silver I
 
Chang'e
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
Santicool
King Arthur
Gold IV
Level 125
God Stats
12W - 11L
1,657 SR
Queue Stats
43W - 41L
1,486 MMR
Party 1
Izanami
Izanami
Silver I
Vittana
Izanami
Silver I
Level 153
God Stats
3W - 2L
1,536 SR
Queue Stats
213W - 238L
1,245 MMR
Solo
Cerberus
Cerberus
Silver II
iibrenga
Cerberus
Silver II
Level 128
God Stats
3W - 2L
1,699 SR
Queue Stats
118W - 119L
1,098 MMR
Solo
Thanatos
Thanatos
Gold III
xAnnunaki
Thanatos
Gold III
Level 158
God Stats
7W - 5L
1,619 SR
Queue Stats
91W - 93L
1,522 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,602 SR
1,370 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,630 SR
1,302 MMR
Zhong Kui
Zhong Kui
Bronze V
RIVANILDO179
Zhong Kui
Bronze V
Level 125
God Stats
0W - 3L
1,592 SR
Queue Stats
0W - 6L
1,432 MMR
Solo
Aphrodite
Aphrodite
Gold III
bielkiu
Aphrodite
Gold III
Level 124
God Stats
1W - 3L
1,733 SR
Queue Stats
60W - 61L
1,637 MMR
Party 2
Ares
Ares
Silver III
ngmtapurobb
Ares
Silver III
Level 101
God Stats
0W - 3L
1,408 SR
Queue Stats
23W - 41L
1,025 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
paixao002
Cu Chulainn
Gold V
Level 142
God Stats
2W - 1L
1,716 SR
Queue Stats
31W - 39L
1,285 MMR
Party 2
Loki
Loki
Silver II
zKinGzDownGT
Loki
Silver II
Level 107
God Stats
10W - 11L
1,699 SR
Queue Stats
141W - 143L
1,130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
8 / 3 / 4
9,317
621
9,751
8,514
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Santicool
King Arthur
15
4 / 0 / 4
9,523
635
8,201
10,587
9,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Vittana
Izanami
16
2 / 2 / 5
9,672
645
6,612
7,112
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
iibrenga
Cerberus
12
3 / 3 / 6
8,696
580
6,094
14,406
10,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
xAnnunaki
Thanatos
16
5 / 2 / 6
9,220
615
4,794
11,599
4,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
ThothAthenaSusano

VS

Bans
ThorGebAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
RIVANILDO179
Zhong Kui
11
0 / 5 / 0
6,333
422
3,599
9,665
8,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
bielkiu
Aphrodite
15
5 / 6 / 1
8,987
599
8,371
10,359
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 3 / 4
7,349
490
6,240
11,245
7,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
paixao002
Cu Chulainn
12
0 / 5 / 0
7,019
468
3,655
13,108
7,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 3 / 3
8,466
564
6,451
8,820
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
22
Kills
10
10
Deaths
22
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
3
4
3.33
L
Zhong Kui
RIVANILDO179
Zhong Kui
0
5
0
0
W
King Arthur
Santicool
King Arthur
4
0
4
6
W
Izanami
Vittana
Izanami
2
2
5
2.25
L
Aphrodite
bielkiu
Aphrodite
5
6
1
0.92
W
Cerberus
iibrenga
Cerberus
3
3
6
2
L
1
3
4
1
L
Cu Chulainn
paixao002
Cu Chulainn
0
5
0
0
W
Thanatos
xAnnunaki
Thanatos
5
2
6
4
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,452
Damage
28,316
52,218
Taken
53,197
28,412
Mitigated
28,751
22,216
Healing
15,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,751
500
2,288
3,340
8,514
2,554
850
4,030
4,484
57,480
2,153
L
Zhong Kui
RIVANILDO179
Zhong Kui
3,599
799
0
2,229
9,665
8,030
0
2,998
6,667
33,926
1,959
W
King Arthur
Santicool
King Arthur
8,201
1,292
0
2,339
10,587
9,613
0
2,560
8,027
991
60,683
W
Izanami
Vittana
Izanami
6,612
4,279
0
2,041
7,112
1,885
3,306
4,502
2,610
0
89,807
L
Aphrodite
bielkiu
Aphrodite
8,371
360
183
3,930
10,359
3,147
0
3,754
6,605
52,431
481
W
Cerberus
iibrenga
Cerberus
6,094
242
0
3,436
14,406
10,115
0
4,994
9,412
25,751
0
L
6,240
45
0
2,855
11,245
7,403
0
4,516
6,729
31,021
0
L
Cu Chulainn
paixao002
Cu Chulainn
3,655
526
0
1,836
13,108
7,662
0
2,347
10,761
0
45,185
W
Thanatos
xAnnunaki
Thanatos
4,794
1,243
0
8,772
11,599
4,245
435
2,233
9,366
0
62,501
L
6,451
2,068
0
4,269
8,820
2,509
0
2,528
6,292
0
71,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,428
Gold Earned
38,154
522
Minions Killed
417
0
Camps Cleared
0
1,541,860
Distance Traveled
1,434,140
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,317
621
93
6
0
290,983
0
L
Zhong Kui
6,333
422
58
4
0
242,338
0
W
King Arthur
9,523
635
110
7
0
299,354
4
W
Izanami
9,672
645
166
11
0
279,223
2
L
Aphrodite
8,987
599
87
6
0
285,967
4
W
Cerberus
8,696
580
54
4
0
301,362
5
L
Ares
7,349
490
49
3
0
275,512
0
L
Cu Chulainn
7,019
468
98
7
0
285,739
1
W
Thanatos
9,220
615
99
7
0
370,938
3
L
Loki
8,466
564
125
8
0
344,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role