Player Matchup

Agni
Agni
Silver II
 
Agni
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Silver III
Leozilla91
Cthulhu
Silver III
Level 147
God Stats
71W - 70L
1,537 SR
Queue Stats
207W - 248L
925 MMR
Party 1
Horus
Horus
Silver II
Liimonfu
Horus
Silver II
Level 122
God Stats
93W - 80L
1,501 SR
Queue Stats
121W - 134L
1,024 MMR
Solo
Awilix
Awilix
Bronze I
Swaibbix
Awilix
Bronze I
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
947 MMR
Solo
Danzaburou
Danzaburou
Silver II
iigao90
Danzaburou
Silver II
Level 103
God Stats
4W - 1L
1,517 SR
Queue Stats
39W - 50L
935 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,511 SR
1,066 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,492 SR
964 MMR
Loki
Loki
Silver II
SoulReaper2133
Loki
Silver II
Level 126
God Stats
4W - 4L
1,479 SR
Queue Stats
182W - 193L
880 MMR
Solo
Neith
Neith
Silver III
Tadsito
Neith
Silver III
Level 64
God Stats
7W - 6L
1,558 SR
Queue Stats
53W - 76L
1,050 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
TrayWuan
Sun Wukong
Silver IV
Level 97
God Stats
3W - 6L
1,193 SR
Queue Stats
25W - 50L
889 MMR
Solo
Bacchus
Bacchus
Silver II
WeEd_ReApEr17
Bacchus
Silver II
Level 141
God Stats
35W - 46L
1,484 SR
Queue Stats
354W - 368L
1,001 MMR
Solo
Ix Chel
Ix Chel
Silver I
Xsmurda
Ix Chel
Silver I
Level 64
God Stats
39W - 26L
1,746 SR
Queue Stats
158W - 154L
1,001 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 6 / 8
7,336
489
4,028
7,127
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Leozilla91
Cthulhu
15
2 / 0 / 1
8,963
598
9,067
7,766
7,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
Liimonfu
Horus
11
1 / 2 / 11
8,039
536
5,706
10,402
7,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Awilix
Swaibbix
Awilix
17
14 / 3 / 2
9,943
663
17,696
16,714
5,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
iigao90
Danzaburou
13
3 / 1 / 2
8,720
581
5,645
9,719
3,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AresCu ChulainnChang'e

VS

Bans
AthenaMedusaChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
6,808
454
4,877
13,827
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Tadsito
Neith
15
0 / 2 / 2
8,183
546
4,648
5,560
1,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
TrayWuan
Sun Wukong
13
0 / 2 / 0
7,240
483
4,967
14,532
11,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Bacchus
12
3 / 3 / 4
7,315
488
9,296
15,886
7,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Xsmurda
Ix Chel
14
7 / 6 / 2
8,433
562
8,389
11,263
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
20
Kills
12
12
Deaths
20
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
6
8
0.67
W
Cthulhu
Leozilla91
Cthulhu
2
0
1
2.5
W
Horus
Liimonfu
Horus
1
2
11
3.25
L
2
7
2
0.43
W
Awilix
Swaibbix
Awilix
14
3
2
5
L
Neith
Tadsito
Neith
0
2
2
0.5
L
Sun Wukong
TrayWuan
Sun Wukong
0
2
0
0
L
Bacchus
3
3
4
1.67
L
Ix Chel
Xsmurda
Ix Chel
7
6
2
1.33
W
Danzaburou
iigao90
Danzaburou
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,142
Damage
32,177
51,728
Taken
61,068
25,810
Mitigated
26,117
19,166
Healing
17,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,028
300
0
400
7,127
1,850
120
4,111
2,894
33,612
1,616
W
Cthulhu
Leozilla91
Cthulhu
9,067
263
90
1,796
7,766
7,675
288
866
6,071
58,413
4,121
W
Horus
Liimonfu
Horus
5,706
1,499
592
3,038
10,402
7,175
271
5,332
4,409
0
15,814
L
4,877
1,188
0
4,393
13,827
2,755
0
137
13,690
0
40,436
W
Awilix
Swaibbix
Awilix
17,696
7,440
0
8,146
16,714
5,914
0
5,168
11,248
0
82,134
L
Neith
Tadsito
Neith
4,648
1,099
0
2,033
5,560
1,566
731
100
5,460
0
64,716
L
Sun Wukong
TrayWuan
Sun Wukong
4,967
443
0
2,773
14,532
11,443
0
5,814
7,800
0
46,275
L
Bacchus
9,296
1,536
224
5,173
15,886
7,100
306
2,148
13,738
20,073
0
L
Ix Chel
Xsmurda
Ix Chel
8,389
932
676
2,278
11,263
3,253
0
3,160
8,009
50,699
1,853
W
Danzaburou
iigao90
Danzaburou
5,645
2,851
0
5,104
9,719
3,196
871
1,995
7,530
0
58,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,001
Gold Earned
37,979
384
Minions Killed
366
0
Camps Cleared
0
1,524,477
Distance Traveled
1,462,553
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,336
489
60
4
0
264,519
2
W
Cthulhu
8,963
598
92
6
0
288,349
0
W
Horus
8,039
536
15
1
0
338,971
5
L
Loki
6,808
454
60
4
0
324,702
3
W
Awilix
9,943
663
114
8
0
367,119
2
L
Neith
8,183
546
96
6
0
294,004
5
L
Sun Wukong
7,240
483
97
6
0
284,120
0
L
Bacchus
7,315
488
27
2
0
289,313
3
L
Ix Chel
8,433
562
86
6
0
270,414
0
W
Danzaburou
8,720
581
103
7
0
265,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role