Player Matchup

Ymir
Ymir
 
Ymir
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
IItox1cASIANII
King Arthur
Level 125
God Stats
5W - 5L
1,663 SR
Queue Stats
594W - 569L
1,508 Elo+
Party 2
Persephone
Persephone
Onnyxxx
Persephone
Level 119
God Stats
3W - 6L
1,378 SR
Queue Stats
315W - 292L
1,499 Elo+
Party 2
Serqet
Serqet
Quagsire1990
Serqet
Level 238
God Stats
14W - 24L
1,376 SR
Queue Stats
563W - 545L
1,477 Elo+
Solo
Rama
Rama
TheNameIsGad
Rama
Level 128
God Stats
17W - 10L
1,677 SR
Queue Stats
305W - 280L
1,534 Elo+
Party 2
Team Averages
Level 131
1,519 SR
1,504 Elo+

VS

Team Averages
Level 112
1,548 SR
1,522 Elo+
Thanatos
Thanatos
Amnesiaa25
Thanatos
Level 103
God Stats
9W - 7L
1,542 SR
Queue Stats
157W - 144L
1,536 Elo+
Party 1
Anhur
Anhur
BlackRat8923
Anhur
Level 98
God Stats
4W - 1L
1,634 SR
Queue Stats
180W - 156L
1,494 Elo+
Solo
Bacchus
Bacchus
Dead-L-Crow94
Bacchus
Level 68
God Stats
23W - 26L
1,484 SR
Queue Stats
35W - 37L
1,459 Elo+
Party 1
Artio
Artio
MACE5cm
Artio
Level 132
God Stats
6W - 4L
1,682 SR
Queue Stats
104W - 100L
1,577 Elo+
Solo
Nox
Nox
ceyloo
Nox
Level 157
God Stats
12W - 12L
1,400 SR
Queue Stats
485W - 456L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 3 / 2
4,691
469
2,335
7,553
2,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
IItox1cASIANII
King Arthur
11
3 / 2 / 1
6,428
643
5,954
8,416
5,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Onnyxxx
Persephone
10
1 / 2 / 3
5,839
584
3,563
5,436
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
11
4 / 2 / 2
6,043
604
3,369
7,441
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 4 / 1
4,914
491
4,485
6,277
949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Amnesiaa25
Thanatos
12
6 / 2 / 3
6,702
670
4,707
9,372
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 1 / 4
6,669
667
6,977
4,830
1,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
9
0 / 2 / 7
5,652
565
1,891
8,450
6,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
MACE5cm
Artio
10
0 / 3 / 0
5,545
555
4,045
8,987
5,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nox
ceyloo
Nox
12
2 / 1 / 0
6,240
624
3,173
3,824
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
9
Kills
12
13
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
2
0.33
W
Thanatos
Amnesiaa25
Thanatos
6
2
3
3.75
W
4
1
4
6
W
Bacchus
0
2
7
1.75
L
King Arthur
IItox1cASIANII
King Arthur
3
2
1
1.75
W
Artio
MACE5cm
Artio
0
3
0
0
L
Persephone
Onnyxxx
Persephone
1
2
3
1.25
L
Serqet
4
2
2
2.5
L
1
4
1
0.38
W
Nox
ceyloo
Nox
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,706
Damage
20,793
35,123
Taken
35,463
12,669
Mitigated
17,031
6,702
Healing
14,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,335
668
43
1,437
7,553
2,753
0
594
6,959
14,145
0
W
Thanatos
Amnesiaa25
Thanatos
4,707
1,201
0
5,572
9,372
3,039
0
680
8,288
0
44,121
W
6,977
5,022
0
1,679
4,830
1,404
472
934
3,896
0
47,233
W
Bacchus
1,891
330
0
3,171
8,450
6,252
0
2,375
6,023
11,720
0
L
King Arthur
IItox1cASIANII
King Arthur
5,954
1,103
0
1,730
8,416
5,291
0
3,579
4,667
0
37,769
W
Artio
MACE5cm
Artio
4,045
404
0
3,756
8,987
5,173
0
0
8,987
35,014
0
L
Persephone
Onnyxxx
Persephone
3,563
316
0
1,437
5,436
1,289
0
2,272
3,156
35,595
0
L
Serqet
3,369
987
0
583
7,441
2,387
0
1,565
5,859
0
41,220
L
4,485
3,257
0
1,472
6,277
949
0
885
5,392
0
24,721
W
Nox
ceyloo
Nox
3,173
213
0
610
3,824
1,163
0
1,909
1,799
37,214
615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,915
Gold Earned
30,808
269
Minions Killed
322
0
Camps Cleared
0
1,004,714
Distance Traveled
1,074,744
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,691
469
20
2
0
185,251
6
W
Thanatos
6,702
670
71
7
0
261,014
0
W
Anhur
6,669
667
69
7
0
195,293
0
W
Bacchus
5,652
565
19
2
0
210,987
2
L
King Arthur
6,428
643
64
6
0
195,194
3
W
Artio
5,545
555
75
8
0
193,075
2
L
Persephone
5,839
584
72
7
0
205,672
2
L
Serqet
6,043
604
70
7
0
244,443
0
L
Rama
4,914
491
43
4
0
174,154
0
W
Nox
6,240
624
88
9
0
214,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role