Player Matchup

Sol
Sol
 
Sol
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Epicurlolm8
Cthulhu
Level 60
God Stats
2W - 1L
1,706 SR
Queue Stats
14W - 9L
1,799 Elo+
Solo
Mulan
Mulan
athanoi
Mulan
Level 40
God Stats
56W - 58L
1,514 SR
Queue Stats
57W - 72L
1,382 Elo+
Solo
Team Averages
Level 48
1,573 SR
1,560 Elo+

VS

Team Averages
Level 45
1,331 SR
1,231 Elo+
Cthulhu
Cthulhu
HypeHyena420
Cthulhu
Level 14
God Stats
7W - 18L
1,089 SR
Queue Stats
12W - 26L
1,124 Elo+
Party 1
Achilles
Achilles
RaGe-_-KhaotiK
Achilles
Level 44
God Stats
0W - 5L
1,500 SR
Queue Stats
70W - 106L
1,226 Elo+
Party 1
Ishtar
Ishtar
map9785
Ishtar
Level 77
God Stats
2W - 5L
1,405 SR
Queue Stats
282W - 290L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
7 / 1 / 10
14,318
795
17,432
12,538
7,864
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Epicurlolm8
Cthulhu
1
0 / 0 / 0
7,318
407
0
0
0
Mulan
athanoi
Mulan
20
12 / 2 / 6
15,430
857
24,850
27,638
35,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HypeHyena420
Cthulhu
17
0 / 5 / 3
11,518
640
11,819
19,834
21,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
16
1 / 8 / 2
11,264
626
6,540
20,758
22,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
map9785
Ishtar
18
2 / 7 / 1
13,334
741
10,671
13,916
5,833
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
19
Kills
3
3
Deaths
20
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
10
12
W
Cthulhu
Epicurlolm8
Cthulhu
0
0
0
0
L
Cthulhu
HypeHyena420
Cthulhu
0
5
3
0.3
L
Achilles
1
8
2
0.25
W
Mulan
athanoi
Mulan
12
2
6
7.5
L
Ishtar
map9785
Ishtar
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,282
Damage
29,030
40,176
Taken
54,508
43,542
Mitigated
50,628
19,733
Healing
4,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,432
6,323
248
5,194
12,538
7,864
1,206
3,232
9,287
47,765
2,502
W
Cthulhu
Epicurlolm8
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
HypeHyena420
Cthulhu
11,819
1,143
0
0
19,834
21,823
0
8,027
11,324
37,395
3,329
L
Achilles
6,540
2,735
0
1,225
20,758
22,972
0
6,631
13,442
0
37,429
W
Mulan
athanoi
Mulan
24,850
4,469
0
14,291
27,638
35,678
1,457
7,128
20,441
409
70,446
L
Ishtar
map9785
Ishtar
10,671
5,301
326
2,687
13,916
5,833
1,246
3,163
10,282
0
81,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,066
Gold Earned
36,116
152
Minions Killed
221
0
Camps Cleared
0
627,784
Distance Traveled
841,856
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,318
795
68
4
0
282,978
0
W
Cthulhu
7,318
407
0
0
0
0
0
L
Cthulhu
11,518
640
63
4
0
295,492
1
L
Achilles
11,264
626
51
3
0
273,437
0
W
Mulan
15,430
857
84
5
0
344,806
0
L
Ishtar
13,334
741
107
6
0
272,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role