Player Matchup

Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver III
GokkuderaH
Medusa
Silver III
Level 152
God Stats
16W - 27L
1,302 SR
Queue Stats
76W - 89L
1,375 MMR
Party 2
Surtr
Surtr
Silver I
KobayashiRx
Surtr
Silver I
Level 157
God Stats
2W - 5L
1,704 SR
Queue Stats
57W - 76L
1,364 MMR
Party 2
Anubis
Anubis
Gold IV
PowerDBR
Anubis
Gold IV
Level 206
God Stats
6W - 6L
1,545 SR
Queue Stats
282W - 296L
1,499 MMR
Solo
Zhong Kui
Zhong Kui
Bronze V
RIVANILDO179
Zhong Kui
Bronze V
Level 125
God Stats
0W - 3L
1,606 SR
Queue Stats
0W - 6L
1,461 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 159
1,531 SR
1,440 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,577 SR
1,391 MMR
Janus
Janus
Gold V
AOKY321
Janus
Gold V
Level 94
God Stats
35W - 25L
1,571 SR
Queue Stats
329W - 331L
1,234 MMR
Solo
Cerberus
Cerberus
Platinum IV
JeanTryHardBR
Cerberus
Platinum IV
Level 145
God Stats
2W - 2L
1,539 SR
Queue Stats
433W - 431L
1,595 MMR
Solo
Sol
Sol
Silver I
Kadam
Sol
Silver I
Level 156
God Stats
5W - 3L
1,603 SR
Queue Stats
177W - 194L
1,211 MMR
Solo
Susano
Susano
Gold IV
Santicool
Susano
Gold IV
Level 125
God Stats
8W - 9L
1,434 SR
Queue Stats
43W - 41L
1,440 MMR
Party 1
Xbalanque
Xbalanque
Gold III
xAnnunaki
Xbalanque
Gold III
Level 158
God Stats
2W - 0L
1,740 SR
Queue Stats
91W - 93L
1,476 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 2 / 0
6,291
484
3,593
7,344
3,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
GokkuderaH
Medusa
13
3 / 6 / 1
7,594
584
8,117
10,484
3,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 2
5,656
435
4,060
8,641
4,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
PowerDBR
Anubis
11
2 / 2 / 1
6,688
514
3,880
4,829
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zhong Kui
RIVANILDO179
Zhong Kui
10
0 / 2 / 0
5,763
443
1,786
6,017
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ThorAthenaCharonAo Kuang

VS

Bans
Bake KujiraGebMulanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AOKY321
Janus
14
0 / 2 / 5
8,020
617
2,866
5,392
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
JeanTryHardBR
Cerberus
11
1 / 0 / 6
6,930
533
3,990
8,093
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sol
Kadam
Sol
14
3 / 1 / 1
8,486
653
4,667
6,210
1,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
Santicool
Susano
14
9 / 0 / 1
8,265
636
5,181
7,072
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
xAnnunaki
Xbalanque
13
2 / 4 / 2
7,059
543
5,680
10,748
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
7
Kills
15
15
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
0
0.5
W
Janus
AOKY321
Janus
0
2
5
1.25
L
Medusa
GokkuderaH
Medusa
3
6
1
0.58
W
Cerberus
JeanTryHardBR
Cerberus
1
0
6
4
W
Sol
Kadam
Sol
3
1
1
3.5
L
1
3
2
0.67
L
Anubis
PowerDBR
Anubis
2
2
1
1.25
L
Zhong Kui
RIVANILDO179
Zhong Kui
0
2
0
0
W
Susano
Santicool
Susano
9
0
1
9.5
W
Xbalanque
xAnnunaki
Xbalanque
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,436
Damage
22,384
37,315
Taken
37,515
16,091
Mitigated
12,683
9,881
Healing
12,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,593
298
0
2,598
7,344
3,024
0
1,885
5,421
36,295
15,114
W
Janus
AOKY321
Janus
2,866
492
0
970
5,392
993
662
3,784
1,588
65,348
398
L
Medusa
GokkuderaH
Medusa
8,117
2,984
0
1,460
10,484
3,116
827
1,768
8,676
0
61,568
W
Cerberus
JeanTryHardBR
Cerberus
3,990
195
0
2,851
8,093
4,729
156
1,263
6,786
27,325
551
W
Sol
Kadam
Sol
4,667
1,749
0
3,357
6,210
1,479
2,806
3,081
3,129
46,340
12,073
L
4,060
1,310
0
2,231
8,641
4,183
1
1,677
6,926
554
26,645
L
Anubis
PowerDBR
Anubis
3,880
0
0
1,273
4,829
1,548
0
2,696
2,053
39,721
932
L
Zhong Kui
RIVANILDO179
Zhong Kui
1,786
555
0
2,319
6,017
4,220
0
3,075
2,942
26,928
2,090
W
Susano
Santicool
Susano
5,181
2,151
0
2,274
7,072
2,342
0
972
5,944
0
41,441
W
Xbalanque
xAnnunaki
Xbalanque
5,680
3,028
0
2,994
10,748
3,140
915
210
10,280
0
43,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,992
Gold Earned
38,760
372
Minions Killed
460
0
Camps Cleared
0
1,211,132
Distance Traveled
1,371,192
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,291
484
79
6
0
276,606
0
W
Janus
8,020
617
134
10
0
276,170
3
L
Medusa
7,594
584
105
8
0
236,917
4
W
Cerberus
6,930
533
64
5
0
269,117
0
W
Sol
8,486
653
98
8
0
258,937
2
L
Surtr
5,656
435
51
4
0
261,612
4
L
Anubis
6,688
514
86
7
0
222,524
4
L
Zhong Kui
5,763
443
51
4
0
213,473
0
W
Susano
8,265
636
73
6
0
318,633
5
W
Xbalanque
7,059
543
91
7
0
248,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role