Player Matchup

Neith
Neith
Fusionexul
Neith
Level 63
God Stats
4W - 2L
1,805 SR
Queue Stats
46W - 24L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
Retatered
Cthulhu
Level 79
God Stats
35W - 11L
1,800 SR
Queue Stats
65W - 25L
1,685 Elo+
Party 1
Horus
Horus
YourWorstEnema
Horus
Level 85
God Stats
12W - 4L
1,892 SR
Queue Stats
64W - 23L
1,688 Elo+
Party 1
Team Averages
Level 76
1,832 SR
1,638 Elo+

VS

Team Averages
Level 121
1,546 SR
1,442 Elo+
Bacchus
Bacchus
CessCerv2012
Bacchus
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
38W - 40L
1,296 Elo+
Solo
Charybdis
Charybdis
ZEUS TRIDENT
Charybdis
Level 124
God Stats
20W - 20L
1,609 SR
Queue Stats
38W - 28L
1,612 Elo+
Solo
Vulcan
Vulcan
gamerkill200
Vulcan
Level 129
God Stats
16W - 13L
1,528 SR
Queue Stats
38W - 40L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
3 / 1 / 7
10,879
725
6,877
8,664
3,461
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
Retatered
Cthulhu
16
6 / 1 / 10
11,389
759
10,235
14,542
15,229
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 0 / 9
12,509
834
14,947
17,555
15,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CessCerv2012
Bacchus
13
1 / 6 / 1
9,137
609
4,893
15,084
14,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
ZEUS TRIDENT
Charybdis
13
1 / 6 / 1
9,743
650
10,902
12,609
3,787
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
14
0 / 6 / 1
8,919
595
11,578
9,682
3,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
18
Kills
2
2
Deaths
18
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CessCerv2012
Bacchus
1
6
1
0.25
W
Neith
3
1
7
6.5
W
Cthulhu
Retatered
Cthulhu
6
1
10
11
W
9
0
9
13.5
L
Charybdis
ZEUS TRIDENT
Charybdis
1
6
1
0.25
L
Vulcan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,059
Damage
27,373
40,761
Taken
37,375
34,307
Mitigated
21,657
16,952
Healing
1,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CessCerv2012
Bacchus
4,893
436
0
746
15,084
14,733
0
3,821
10,755
18,639
0
W
Neith
6,877
2,416
114
3,290
8,664
3,461
1,014
4,758
3,893
0
62,345
W
Cthulhu
Retatered
Cthulhu
10,235
568
426
887
14,542
15,229
308
4,658
9,864
39,427
361
W
14,947
6,339
2,740
9,495
17,555
15,617
883
7,089
10,466
0
49,447
L
Charybdis
ZEUS TRIDENT
Charybdis
10,902
4,176
0
1,182
12,609
3,787
0
2,825
9,382
0
41,293
L
Vulcan
11,578
158
0
39
9,682
3,137
0
3,180
6,288
46,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,777
Gold Earned
27,799
206
Minions Killed
140
0
Camps Cleared
0
871,355
Distance Traveled
749,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,137
609
24
2
0
259,093
0
W
Neith
10,879
725
99
7
0
264,938
0
W
Cthulhu
11,389
759
43
3
0
300,963
0
W
Horus
12,509
834
64
4
0
305,454
0
L
Charybdis
9,743
650
61
4
0
224,984
0
L
Vulcan
8,919
595
55
4
0
265,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role