Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
SocialVampire
Yu Huang
Level 117
God Stats
5W - 12L
1,056 SR
Queue Stats
110W - 124L
1,486 Elo+
Party 1
Izanami
Izanami
TheShiddler
Izanami
Level 89
God Stats
2W - 8L
1,074 SR
Queue Stats
116W - 125L
1,482 Elo+
Party 1
Team Averages
Level 130
1,326 SR
1,494 Elo+

VS

Team Averages
Level 149
1,479 SR
1,530 Elo+
Ishtar
Ishtar
Electroshockist
Ishtar
Level 201
God Stats
3W - 9L
1,599 SR
Queue Stats
129W - 126L
1,587 Elo+
Solo
Fafnir
Fafnir
Jaddennn
Fafnir
Level 154
God Stats
3W - 6L
1,428 SR
Queue Stats
120W - 152L
1,431 Elo+
Solo
Raijin
Raijin
LizardKing LOCO
Raijin
Level 156
God Stats
5W - 5L
1,508 SR
Queue Stats
457W - 483L
1,591 Elo+
Solo
Ix Chel
Ix Chel
SanSanti
Ix Chel
Level 129
God Stats
8W - 11L
1,399 SR
Queue Stats
287W - 292L
1,526 Elo+
Solo
Tyr
Tyr
V1MAX1994
Tyr
Level 103
God Stats
2W - 4L
1,459 SR
Queue Stats
151W - 170L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 0 / 7
6,809
1,362
5,319
6,458
4,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
 
Fenrir
11
3 / 0 / 1
5,723
1,145
1,095
2,015
723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
 
Baron Samedi
11
0 / 0 / 6
5,667
1,133
2,491
916
654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
SocialVampire
Yu Huang
11
3 / 0 / 5
6,192
1,238
1,932
813
249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
TheShiddler
Izanami
11
1 / 0 / 5
6,081
1,216
2,064
2,216
617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

400

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,444
1,089
3,986
4,925
1,459
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Jaddennn
Fafnir
8
0 / 0 / 0
3,322
664
0
0
0
9
0 / 0 / 0
5,129
1,026
2,370
1,100
440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
SanSanti
Ix Chel
11
0 / 1 / 0
5,720
1,144
2,461
3,625
1,122
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
5,177
1,035
1,931
5,632
3,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
8
Kills
0
0
Deaths
8
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
7
4.5
W
Fenrir
 
Fenrir
3
0
1
3.5
W
Baron Samedi
 
Baron Samedi
0
0
6
3
L
0
3
0
0
L
Fafnir
Jaddennn
Fafnir
0
0
0
0
L
0
0
0
0
L
Ix Chel
SanSanti
Ix Chel
0
1
0
0
W
Yu Huang
SocialVampire
Yu Huang
3
0
5
5.5
W
Izanami
TheShiddler
Izanami
1
0
5
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,901
Damage
10,748
12,418
Taken
15,282
6,487
Mitigated
6,154
5,138
Healing
1,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,319
147
556
3,123
6,458
4,244
0
2,335
4,048
11,174
1,251
W
Fenrir
 
Fenrir
1,095
55
0
0
2,015
723
0
940
1,075
0
2,779
W
Baron Samedi
 
Baron Samedi
2,491
169
488
573
916
654
0
412
402
17,159
0
L
3,986
1,771
0
492
4,925
1,459
0
3,315
1,429
0
17,310
L
Fafnir
Jaddennn
Fafnir
0
0
0
0
0
0
0
0
0
0
0
L
2,370
135
0
151
1,100
440
0
783
267
8,560
0
L
Ix Chel
SanSanti
Ix Chel
2,461
46
266
600
3,625
1,122
0
2,291
1,293
20,520
0
W
Yu Huang
SocialVampire
Yu Huang
1,932
152
0
0
813
249
0
387
387
6,468
0
W
Izanami
TheShiddler
Izanami
2,064
901
0
398
2,216
617
0
500
1,675
0
19,884
L
1,931
50
0
360
5,632
3,133
0
2,454
3,011
0
4,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,472
Gold Earned
24,792
114
Minions Killed
99
6
Camps Cleared
4
507,096
Distance Traveled
331,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,809
1,362
11
2
1
113,374
0
W
Fenrir
5,723
1,145
7
1
2
107,754
0
W
Baron Samedi
5,667
1,133
16
3
1
95,515
0
L
Ishtar
5,444
1,089
27
5
1
80,398
0
L
Fafnir
3,322
664
0
0
0
0
0
L
Raijin
5,129
1,026
17
3
0
69,125
0
L
Ix Chel
5,720
1,144
46
9
2
97,271
0
W
Yu Huang
6,192
1,238
16
3
1
104,922
0
W
Izanami
6,081
1,216
64
13
1
85,531
0
L
Tyr
5,177
1,035
9
2
1
85,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role