Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MATAVIEJITAS69
Izanami
Level 138
God Stats
1W - 0L
1,230 SR
Queue Stats
4W - 7L
1,424 Elo+
Party 1
Zeus
Zeus
Richxr
Zeus
Level 147
God Stats
2W - 2L
1,281 SR
Queue Stats
97W - 99L
1,550 Elo+
Party 1
The Morrigan
The Morrigan
meye
The Morrigan
Level 176
God Stats
6W - 4L
1,386 SR
Queue Stats
75W - 84L
1,542 Elo+
Party 1
Cerberus
Cerberus
sankiller
Cerberus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,446 Elo+
Party 1
Team Averages
Level 153
1,379 SR
1,492 Elo+

VS

Team Averages
Level 181
1,599 SR
1,531 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
GilGms
Vulcan
Level 247
God Stats
1W - 3L
1,573 SR
Queue Stats
85W - 72L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
TyOakheart
Tsukuyomi
Level 154
God Stats
17W - 12L
1,729 SR
Queue Stats
74W - 63L
1,558 Elo+
Solo
Neith
Neith
Wavy_Oceans
Neith
Level 145
God Stats
89W - 88L
1,532 SR
Queue Stats
310W - 321L
1,545 Elo+
Solo
Fafnir
Fafnir
ZERatul123x
Fafnir
Level 142
God Stats
12W - 7L
1,662 SR
Queue Stats
369W - 345L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 2 / 3
7,668
1,278
6,915
4,878
1,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
0 / 0 / 3
6,752
1,125
1,745
3,906
1,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
Richxr
Zeus
12
3 / 0 / 0
7,364
1,227
2,907
986
300
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

The Morrigan
meye
The Morrigan
12
0 / 0 / 6
6,987
1,165
4,362
2,658
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
sankiller
Cerberus
12
0 / 0 / 6
6,878
1,146
4,278
7,286
5,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

353

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 1 / 2
6,739
1,123
3,317
4,998
2,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
GilGms
Vulcan
12
1 / 3 / 1
6,964
1,161
5,766
4,542
1,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
TyOakheart
Tsukuyomi
12
0 / 2 / 2
7,020
1,170
5,663
5,582
1,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 0
4,466
744
0
0
0
Fafnir
12
1 / 0 / 1
8,005
1,334
3,104
6,851
8,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
6
Kills
2
2
Deaths
6
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
2
3
2.25
L
Aphrodite
 
Aphrodite
0
1
2
1
L
Vulcan
GilGms
Vulcan
1
3
1
0.5
W
0
0
3
1.5
W
Zeus
Richxr
Zeus
3
0
0
3
L
Tsukuyomi
TyOakheart
Tsukuyomi
0
2
2
0.5
L
0
0
0
0
L
Fafnir
1
0
1
1.5
W
The Morrigan
meye
The Morrigan
0
0
6
3
W
Cerberus
sankiller
Cerberus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,207
Damage
17,850
19,714
Taken
21,973
9,503
Mitigated
14,176
6,230
Healing
6,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,915
1,674
0
2,909
4,878
1,500
0
3,748
1,130
0
14,100
L
Aphrodite
 
Aphrodite
3,317
199
2,488
2,260
4,998
2,753
0
1,942
3,012
19,726
0
L
Vulcan
GilGms
Vulcan
5,766
0
0
100
4,542
1,366
0
1,460
3,050
19,372
440
W
1,745
850
0
0
3,906
1,197
0
1,473
2,433
0
25,150
W
Zeus
Richxr
Zeus
2,907
25
0
762
986
300
0
290
696
10,227
229
L
Tsukuyomi
TyOakheart
Tsukuyomi
5,663
861
0
94
5,582
1,554
0
3,527
1,967
0
26,612
L
0
0
0
0
0
0
0
0
0
0
0
L
Fafnir
3,104
565
0
1,518
6,851
8,503
0
3,683
2,932
8,973
0
W
The Morrigan
meye
The Morrigan
4,362
794
0
222
2,658
819
0
1,719
939
18,393
677
W
Cerberus
sankiller
Cerberus
4,278
50
0
2,337
7,286
5,687
0
4,757
2,529
9,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,649
Gold Earned
33,194
157
Minions Killed
135
7
Camps Cleared
5
649,656
Distance Traveled
566,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,668
1,278
12
2
3
150,370
0
L
Aphrodite
6,739
1,123
45
8
1
138,669
0
L
Vulcan
6,964
1,161
25
4
1
145,157
0
W
Izanami
6,752
1,125
63
11
1
124,843
0
W
Zeus
7,364
1,227
21
4
1
110,219
0
L
Tsukuyomi
7,020
1,170
49
8
2
145,351
0
L
Neith
4,466
744
0
0
0
0
0
L
Fafnir
8,005
1,334
16
3
1
136,906
0
W
The Morrigan
6,987
1,165
43
7
1
126,474
0
W
Cerberus
6,878
1,146
18
3
1
137,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role