Player Matchup

King Arthur
King Arthur
Platinum I
Fontaneroooo
King Arthur
Platinum I
Level 123
God Stats
11W - 9L
1,368 SR
Queue Stats
201W - 190L
1,808 MMR
Solo
Susano
Susano
Platinum III
HnGo PHANTOM
Susano
Platinum III
Level 158
God Stats
29W - 21L
1,657 SR
Queue Stats
381W - 361L
1,828 MMR
Solo
Ullr
Ullr
Diamond IV
Romëo
Ullr
Diamond IV
Level 197
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 45L
1,718 MMR
Solo
Surtr
Surtr
Platinum IV
TaizunG
Surtr
Platinum IV
Level 170
God Stats
12W - 9L
1,693 SR
Queue Stats
240W - 231L
1,735 MMR
Solo
He Bo
He Bo
Platinum II
limbertmr16
He Bo
Platinum II
Level 175
God Stats
6W - 8L
1,344 SR
Queue Stats
298W - 273L
1,751 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 165
1,512 SR
1,768 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 169
1,718 SR
1,768 MMR
Chronos
Chronos
Platinum III
CCorbz
Chronos
Platinum III
Level 125
God Stats
8W - 4L
1,882 SR
Queue Stats
272W - 268L
1,799 MMR
Party 1
Anhur
Anhur
Platinum II
DCaudwell
Anhur
Platinum II
Level 109
God Stats
7W - 6L
1,833 SR
Queue Stats
201W - 191L
1,751 MMR
Party 1
Bellona
Bellona
Diamond IV
Dutii
Bellona
Diamond IV
Level 158
God Stats
37W - 28L
1,678 SR
Queue Stats
107W - 96L
1,823 MMR
Solo
Loki
Loki
Platinum V
Miltete
Loki
Platinum V
Level 190
God Stats
8W - 11L
1,653 SR
Queue Stats
342W - 337L
1,763 MMR
Solo
Arachne
Arachne
Platinum IV
Sleepwalker21
Arachne
Platinum IV
Level 261
God Stats
8W - 8L
1,543 SR
Queue Stats
289W - 283L
1,705 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fontaneroooo
King Arthur
18
4 / 1 / 3
11,310
665
8,243
11,619
10,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
17
4 / 1 / 1
10,509
618
5,563
7,834
2,753
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ullr
Romëo
Ullr
18
5 / 0 / 1
10,956
644
7,975
9,445
3,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
TaizunG
Surtr
14
0 / 1 / 6
8,281
487
7,249
11,852
5,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

18
6 / 3 / 1
10,075
593
6,695
8,028
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThorChang'eMulanAgniZhong Kui

VS

Bans
AresSun WukongSerqetIshtarJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CCorbz
Chronos
12
3 / 4 / 1
7,634
449
6,139
8,384
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
DCaudwell
Anhur
10
0 / 2 / 0
6,743
397
3,051
7,628
2,320
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Dutii
Bellona
14
0 / 5 / 0
8,028
472
5,798
13,530
9,960
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
Miltete
Loki
16
0 / 3 / 2
8,143
479
1,524
7,921
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
12
2 / 5 / 1
7,552
444
4,883
13,590
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
19
Kills
5
6
Deaths
19
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chronos
CCorbz
Chronos
3
4
1
0.88
L
Anhur
DCaudwell
Anhur
0
2
0
0
L
Bellona
Dutii
Bellona
0
5
0
0
W
King Arthur
Fontaneroooo
King Arthur
4
1
3
5.5
W
Susano
4
1
1
4.5
L
Loki
Miltete
Loki
0
3
2
0.33
W
Ullr
Romëo
Ullr
5
0
1
5.5
L
Arachne
2
5
1
0.5
W
Surtr
TaizunG
Surtr
0
1
6
3
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,725
Damage
21,395
48,778
Taken
51,053
24,290
Mitigated
21,288
10,576
Healing
15,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CCorbz
Chronos
6,139
2,266
0
1,311
8,384
2,591
0
1,489
6,895
47,167
0
L
Anhur
DCaudwell
Anhur
3,051
1,345
0
3,195
7,628
2,320
0
0
7,628
0
36,147
L
Bellona
Dutii
Bellona
5,798
1,844
0
3,620
13,530
9,960
0
1,600
11,930
4,717
53,891
W
King Arthur
Fontaneroooo
King Arthur
8,243
892
0
1,764
11,619
10,704
0
802
10,282
1,516
83,203
W
Susano
5,563
2,002
0
1,594
7,834
2,753
391
1,639
6,089
0
73,599
L
Loki
Miltete
Loki
1,524
291
0
3,366
7,921
2,409
0
1,376
6,545
0
69,880
W
Ullr
Romëo
Ullr
7,975
3,678
0
1,667
9,445
3,148
2,574
392
9,053
0
85,125
L
Arachne
4,883
2,976
0
4,068
13,590
4,008
0
3,067
10,523
0
42,464
W
Surtr
TaizunG
Surtr
7,249
2,193
0
1,805
11,852
5,603
0
2,665
8,846
1,376
48,760
W
6,695
67
0
3,746
8,028
2,082
0
2,004
5,767
95,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,131
Gold Earned
38,100
667
Minions Killed
476
0
Camps Cleared
0
1,910,963
Distance Traveled
1,626,861
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,634
449
84
5
0
274,161
1
L
Anhur
6,743
397
58
3
0
244,166
0
L
Bellona
8,028
472
117
7
0
355,425
1
W
King Arthur
11,310
665
159
9
0
354,981
5
W
Susano
10,509
618
133
8
0
398,197
0
L
Loki
8,143
479
143
8
0
386,003
0
W
Ullr
10,956
644
167
10
0
356,203
1
L
Arachne
7,552
444
74
4
0
367,106
0
W
Surtr
8,281
487
57
3
0
390,809
6
W
He Bo
10,075
593
151
9
0
410,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role