Player Matchup

Loki
Loki
Platinum III
Lilnib
Loki
Platinum III
Level 87
God Stats
1W - 2L
1,669 SR
Queue Stats
32W - 34L
1,519 MMR
Party 2
Janus
Janus
Bronze III
firefall67
Janus
Bronze III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,464 MMR
Solo
Ne Zha
Ne Zha
Platinum V
thetrullybully75
Ne Zha
Platinum V
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 34L
1,519 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,556 SR
1,501 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 152
1,615 SR
1,540 MMR
Zhong Kui
Zhong Kui
Gold V
 
Zhong Kui
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Silver II
 
Osiris
Silver II
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Silver I
Fischer2405
Rama
Silver I
Level 127
God Stats
2W - 3L
1,845 SR
Queue Stats
34W - 33L
1,620 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Lilnib
Loki
12
1 / 0 / 1
7,079
708
5,582
5,807
1,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
11
1 / 4 / 1
7,131
713
5,587
5,202
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 5 / 2
6,346
635
7,476
8,033
2,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AgniThothTiamatAchillesSet

VS

Bans
CthulhuBakasuraCu ChulainnBake KujiraMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
4 / 0 / 4
8,162
816
5,822
7,936
9,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
 
Osiris
13
3 / 2 / 6
7,735
774
4,032
9,741
9,949
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 0 / 6
7,683
768
4,523
7,278
1,949
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
9
9
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
0
4
6
W
Osiris
 
Osiris
3
2
6
3
W
2
0
6
5
L
Loki
Lilnib
Loki
1
0
1
1.5
L
Janus
1
4
1
0.38
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,645
Damage
14,377
19,042
Taken
24,955
6,403
Mitigated
21,496
1,332
Healing
9,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,822
545
0
4,774
7,936
9,598
871
1,802
5,872
20,863
1,185
W
Osiris
 
Osiris
4,032
1,349
0
1,879
9,741
9,949
245
2,260
7,103
0
14,949
W
4,523
3,155
0
2,826
7,278
1,949
1,447
962
6,177
0
29,770
L
Loki
Lilnib
Loki
5,582
456
0
400
5,807
1,893
0
1,584
3,905
0
31,511
L
Janus
5,587
218
0
0
5,202
1,717
0
1,247
3,867
29,410
0
L
7,476
1,182
0
932
8,033
2,793
0
2,235
5,376
0
21,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,556
Gold Earned
23,580
132
Minions Killed
113
0
Camps Cleared
0
600,348
Distance Traveled
604,406
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,162
816
47
5
0
198,466
0
W
Osiris
7,735
774
15
2
0
211,597
1
W
Rama
7,683
768
51
5
0
194,343
0
L
Loki
7,079
708
43
4
0
230,781
0
L
Janus
7,131
713
71
7
0
181,705
0
L
Ne Zha
6,346
635
18
2
0
187,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role