Player Matchup

Anhur
Anhur
 
Anhur
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Curbowls
Ares
Level 41
God Stats
2W - 2L
1,734 SR
Queue Stats
26W - 38L
1,392 Elo+
Solo
Ne Zha
Ne Zha
Luxuxl
Ne Zha
Level 32
God Stats
4W - 2L
1,500 SR
Queue Stats
76W - 98L
1,345 Elo+
Solo
Freya
Freya
PsychRN5976
Freya
Level 124
God Stats
10W - 13L
1,596 SR
Queue Stats
458W - 448L
1,427 Elo+
Solo
Shiva
Shiva
tonylam33
Shiva
Level 54
God Stats
3W - 2L
1,735 SR
Queue Stats
99W - 102L
1,464 Elo+
Solo
Team Averages
Level 58
1,613 SR
1,426 Elo+

VS

Team Averages
Level 62
1,561 SR
1,488 Elo+
Camazotz
Camazotz
IncredulousOwly
Camazotz
Level 48
God Stats
5W - 5L
1,701 SR
Queue Stats
130W - 139L
1,485 Elo+
Solo
Sol
Sol
KovuVitani4288
Sol
Level 86
God Stats
75W - 45L
1,640 SR
Queue Stats
258W - 247L
1,512 Elo+
Solo
Eset
Eset
PandaUmiSs94
Eset
Level 93
God Stats
15W - 12L
1,483 SR
Queue Stats
258W - 247L
1,491 Elo+
Solo
Bacchus
Bacchus
mensh1
Bacchus
Level 18
God Stats
12W - 12L
1,455 SR
Queue Stats
13W - 14L
1,435 Elo+
Party 1
Loki
Loki
palermillo
Loki
Level 64
God Stats
2W - 2L
1,528 SR
Queue Stats
59W - 58L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 5 / 2
5,369
537
3,554
7,205
2,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
9
6 / 3 / 1
5,899
590
4,153
10,142
8,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ne Zha
Luxuxl
Ne Zha
9
1 / 3 / 4
5,146
515
3,109
7,115
2,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 1
5,198
520
3,163
4,432
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shiva
tonylam33
Shiva
11
2 / 2 / 1
6,467
647
5,867
9,217
4,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
12
4 / 0 / 4
6,542
654
4,158
9,481
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 2 / 5
6,907
691
5,939
5,337
1,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
2 / 2 / 6
5,752
575
5,147
4,531
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
mensh1
Bacchus
8
1 / 4 / 7
5,468
547
3,840
8,862
5,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
2 / 4 / 2
5,840
584
3,746
8,861
2,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
11
Kills
14
15
Deaths
12
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
5
2
0.4
L
Ares
6
3
1
2.17
W
Camazotz
4
0
4
6
W
5
2
5
3.75
L
Ne Zha
Luxuxl
Ne Zha
1
3
4
1
W
2
2
6
2.5
L
1
2
1
0.75
W
Bacchus
mensh1
Bacchus
1
4
7
1.13
W
2
4
2
0.75
L
Shiva
tonylam33
Shiva
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,846
Damage
22,830
38,111
Taken
37,072
19,772
Mitigated
13,179
7,596
Healing
13,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,554
2,118
113
1,591
7,205
2,267
0
3,505
3,700
0
34,395
L
Ares
4,153
489
0
990
10,142
8,912
0
5,394
4,748
15,243
953
W
Camazotz
4,158
380
0
6,483
9,481
2,740
0
1,484
7,997
0
39,342
W
5,939
2,129
0
2,163
5,337
1,331
1,308
1,126
4,211
35,982
8,884
L
Ne Zha
Luxuxl
Ne Zha
3,109
804
0
1,358
7,115
2,452
0
2,408
4,707
0
26,518
W
5,147
472
230
1,033
4,531
1,179
280
992
3,539
25,932
850
L
3,163
1,150
99
1,734
4,432
1,252
0
2,229
2,203
24,635
0
W
Bacchus
mensh1
Bacchus
3,840
619
0
1,274
8,862
5,494
60
3,110
5,752
9,203
2,082
W
3,746
825
0
2,645
8,861
2,435
0
375
8,486
0
30,901
L
Shiva
tonylam33
Shiva
5,867
1,390
0
1,711
9,217
4,889
0
750
8,467
0
47,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,079
Gold Earned
30,509
247
Minions Killed
265
0
Camps Cleared
0
962,342
Distance Traveled
1,055,184
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,369
537
54
5
0
167,434
0
L
Ares
5,899
590
18
2
0
193,348
2
W
Camazotz
6,542
654
72
7
0
258,429
0
W
Sol
6,907
691
83
8
0
186,762
0
L
Ne Zha
5,146
515
48
5
0
236,018
0
W
Eset
5,752
575
41
4
0
196,566
0
L
Freya
5,198
520
39
4
0
182,106
0
W
Bacchus
5,468
547
15
2
0
207,309
0
W
Loki
5,840
584
54
5
0
206,118
1
L
Shiva
6,467
647
88
9
0
183,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role