Player Matchup

Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
AlkollüSürüccü
Hel
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 70L
1,474 Elo+
Solo
Hou Yi
Hou Yi
GatoPM
Hou Yi
Level 129
God Stats
3W - 6L
1,143 SR
Queue Stats
215W - 218L
1,480 Elo+
Solo
Vulcan
Vulcan
Xx_ZwareShag_xX
Vulcan
Level 269
God Stats
6W - 3L
1,567 SR
Queue Stats
134W - 119L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
Yonıs
Nu Wa
Level 93
God Stats
5W - 2L
1,456 SR
Queue Stats
92W - 94L
1,378 Elo+
Solo
Team Averages
Level 159
1,433 SR
1,470 Elo+

VS

Team Averages
Level 98
1,429 SR
1,397 Elo+
Discordia
Discordia
 
Discordia
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DomDomS__
Erlang Shen
Level 157
God Stats
4W - 3L
1,698 SR
Queue Stats
302W - 338L
1,471 Elo+
Solo
Ishtar
Ishtar
Hash ReturnZ
Ishtar
Level 30
God Stats
0W - 1L
1,191 SR
Queue Stats
0W - 5L
1,120 Elo+
Solo
Camazotz
Camazotz
Titocobor_Eljefe
Camazotz
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,436 Elo+
Solo
Yemoja
Yemoja
vii-coo
Yemoja
Level 155
God Stats
2W - 2L
1,258 SR
Queue Stats
299W - 311L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 0 / 6
8,609
861
7,510
16,915
15,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 0 / 5
7,158
716
1,849
7,096
3,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
GatoPM
Hou Yi
14
1 / 0 / 10
8,166
817
6,769
9,844
4,630
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

18
10 / 0 / 7
10,887
1,089
25,693
6,700
3,426
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
Yonıs
Nu Wa
15
4 / 0 / 10
9,165
917
9,170
6,468
2,831
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 3 / 0
6,163
616
15,528
8,227
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
DomDomS__
Erlang Shen
14
0 / 4 / 0
6,295
630
7,759
14,517
11,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ishtar
12
0 / 5 / 0
6,140
614
4,190
11,616
3,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 7 / 0
6,391
639
4,001
14,892
4,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
vii-coo
Yemoja
13
0 / 0 / 0
6,940
694
2,108
5,107
4,135
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
0
19
Kills
0
0
Deaths
19
38
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
6
7
L
Discordia
 
Discordia
0
3
0
0
W
0
0
5
2.5
L
Erlang Shen
DomDomS__
Erlang Shen
0
4
0
0
W
Hou Yi
GatoPM
Hou Yi
1
0
10
6
L
Ishtar
0
5
0
0
L
0
7
0
0
W
10
0
7
13.5
W
Nu Wa
Yonıs
Nu Wa
4
0
10
9
L
Yemoja
vii-coo
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,991
Damage
33,586
47,023
Taken
54,359
30,089
Mitigated
25,298
28,034
Healing
22,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,510
2,150
511
5,720
16,915
15,832
379
5,327
11,233
0
11,770
L
Discordia
 
Discordia
15,528
51
529
1,959
8,227
1,962
0
6,605
1,622
29,042
0
W
1,849
152
10,788
4,791
7,096
3,370
516
2,621
4,333
2,553
184
L
Erlang Shen
DomDomS__
Erlang Shen
7,759
1,044
222
3,215
14,517
11,531
0
7,324
6,756
0
14,127
W
Hou Yi
GatoPM
Hou Yi
6,769
2,385
1,586
910
9,844
4,630
779
3,725
5,903
0
10,886
L
Ishtar
4,190
1,877
342
1,337
11,616
3,257
0
8,312
3,131
0
15,875
L
4,001
330
166
2,269
14,892
4,413
0
10,910
3,841
0
18,749
W
25,693
232
627
1,039
6,700
3,426
246
3,800
2,823
58,023
0
W
Nu Wa
Yonıs
Nu Wa
9,170
2,420
1,205
857
6,468
2,831
1,289
2,163
3,939
20,276
0
L
Yemoja
vii-coo
Yemoja
2,108
223
9,586
2,590
5,107
4,135
0
3,524
1,448
10,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,985
Gold Earned
31,929
122
Minions Killed
90
0
Camps Cleared
0
1,026,757
Distance Traveled
969,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,609
861
13
1
0
193,224
0
L
Discordia
6,163
616
26
3
0
204,701
0
W
Hel
7,158
716
7
1
0
145,025
0
L
Erlang Shen
6,295
630
9
1
0
198,871
0
W
Hou Yi
8,166
817
8
1
0
237,941
0
L
Ishtar
6,140
614
21
2
0
190,235
0
L
Camazotz
6,391
639
24
2
0
202,744
0
W
Vulcan
10,887
1,089
72
7
0
259,787
0
W
Nu Wa
9,165
917
22
2
0
190,780
0
L
Yemoja
6,940
694
10
1
0
172,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role