Player Matchup

Kuzenbo
Kuzenbo
Bronze V
DaMainManeMayne
Kuzenbo
Bronze V
Level 124
God Stats
13W - 10L
1,739 SR
Queue Stats
78W - 92L
747 MMR
Solo
Cupid
Cupid
Silver III
EazyDo
Cupid
Silver III
Level 103
God Stats
14W - 15L
1,657 SR
Queue Stats
128W - 151L
768 MMR
Solo
Scylla
Scylla
Bronze IV
OmegaBanker
Scylla
Bronze IV
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 61L
589 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 104
1,632 SR
701 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,531 SR
715 MMR
Kukulkan
Kukulkan
Silver V
AptJoeytheman
Kukulkan
Silver V
Level 67
God Stats
19W - 25L
1,442 SR
Queue Stats
271W - 384L
566 MMR
Solo
Jormungandr
Jormungandr
Silver IV
IcyFury2012
Jormungandr
Silver IV
Level 121
God Stats
97W - 108L
1,542 SR
Queue Stats
203W - 274L
728 MMR
Solo
Izanami
Izanami
Silver III
IxTBONEZxI
Izanami
Silver III
Level 158
God Stats
17W - 16L
1,608 SR
Queue Stats
251W - 293L
851 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
7,067
642
4,999
9,081
9,316
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
EazyDo
Cupid
12
0 / 5 / 1
7,107
646
6,227
10,417
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Scylla
13
0 / 2 / 1
7,594
690
3,030
3,956
1,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesCthulhuBake KujiraNe ZhaNu Wa

VS

Bans
MulanDiscordiaHeraThothVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AptJoeytheman
Kukulkan
13
1 / 0 / 3
7,593
690
2,304
3,558
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
IcyFury2012
Jormungandr
13
2 / 0 / 5
7,980
725
8,598
8,099
7,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
IxTBONEZxI
Izanami
14
5 / 1 / 3
8,807
801
8,738
6,461
2,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
8
8
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AptJoeytheman
Kukulkan
1
0
3
2.5
L
1
1
0
1
L
Cupid
EazyDo
Cupid
0
5
1
0.1
W
Jormungandr
IcyFury2012
Jormungandr
2
0
5
4.5
W
Izanami
IxTBONEZxI
Izanami
5
1
3
6.5
L
Scylla
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,256
Damage
19,640
23,454
Taken
18,118
14,627
Mitigated
11,191
4,856
Healing
1,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AptJoeytheman
Kukulkan
2,304
0
0
483
3,558
1,046
0
1,357
2,201
31,863
0
L
4,999
1,909
0
1,821
9,081
9,316
0
3,863
5,130
18,057
0
L
Cupid
EazyDo
Cupid
6,227
2,482
995
2,040
10,417
3,804
0
3,951
6,424
0
32,147
W
Jormungandr
IcyFury2012
Jormungandr
8,598
1,765
0
168
8,099
7,982
0
3,322
4,777
18,876
3,195
W
Izanami
IxTBONEZxI
Izanami
8,738
4,904
0
1,173
6,461
2,163
502
3,378
3,083
0
30,527
L
Scylla
3,030
365
0
0
3,956
1,507
58
1,875
2,041
30,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,768
Gold Earned
24,380
143
Minions Killed
148
0
Camps Cleared
0
611,858
Distance Traveled
610,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,593
690
82
7
0
200,145
0
L
Kuzenbo
7,067
642
20
2
0
225,040
0
L
Cupid
7,107
646
48
4
0
187,072
0
W
Jormungandr
7,980
725
23
2
0
209,613
0
W
Izanami
8,807
801
43
4
0
200,381
0
L
Scylla
7,594
690
75
7
0
199,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role