Player Matchup

Nu Wa
Nu Wa
Azrhiel
Nu Wa
Level 156
God Stats
1W - 1L
1,285 SR
Queue Stats
23W - 49L
1,264 Elo+
Solo
Neith
Neith
Java820
Neith
Level 85
God Stats
1W - 2L
1,301 SR
Queue Stats
166W - 53L
1,704 Elo+
Solo
Cthulhu
Cthulhu
Lord Alex Fong
Cthulhu
Level 67
God Stats
9W - 3L
1,551 SR
Queue Stats
72W - 81L
1,474 Elo+
Party 2
Zhong Kui
Zhong Kui
RaistlinM17
Zhong Kui
Level 82
God Stats
4W - 2L
1,588 SR
Queue Stats
233W - 233L
1,440 Elo+
Solo
Agni
Agni
bruno boyan 576
Agni
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 48L
1,529 Elo+
Party 2
Team Averages
Level 96
1,445 SR
1,482 Elo+

VS

Team Averages
Level 127
1,506 SR
1,515 Elo+
Nut
Nut
 
Nut
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kiiritoo_yui
Tsukuyomi
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 47L
1,588 Elo+
Solo
Janus
Janus
eligo0718
Janus
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 31L
1,530 Elo+
Party 1
Bellona
Bellona
guti34_y
Bellona
Level 86
God Stats
2W - 2L
1,530 SR
Queue Stats
51W - 44L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Azrhiel
Nu Wa
12
1 / 2 / 6
7,664
852
3,691
4,371
1,210
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Java820
Neith
17
7 / 1 / 6
9,054
1,006
10,507
7,409
3,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
7 / 1 / 6
9,808
1,090
9,376
9,583
9,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
RaistlinM17
Zhong Kui
15
5 / 3 / 9
9,006
1,001
9,115
10,462
8,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 5 / 10
8,079
898
5,216
5,849
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
5 / 5 / 4
8,349
928
9,400
10,219
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
 
Sol
9
0 / 3 / 2
6,194
688
2,405
4,278
1,308
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Kiiritoo_yui
Tsukuyomi
13
1 / 4 / 5
7,276
808
7,379
9,041
3,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
eligo0718
Janus
13
3 / 6 / 7
8,033
893
4,807
8,541
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bellona
guti34_y
Bellona
14
3 / 3 / 6
7,764
863
4,354
10,138
10,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
36
21
Kills
12
12
Deaths
21
37
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
5
5
4
1.4
L
Sol
 
Sol
0
3
2
0.33
W
Nu Wa
Azrhiel
Nu Wa
1
2
6
2
W
Neith
Java820
Neith
7
1
6
10
L
Tsukuyomi
Kiiritoo_yui
Tsukuyomi
1
4
5
0.88
W
7
1
6
10
W
Zhong Kui
RaistlinM17
Zhong Kui
5
3
9
3.17
W
1
5
10
1.2
L
Janus
eligo0718
Janus
3
6
7
1.08
L
Bellona
guti34_y
Bellona
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,905
Damage
28,345
37,674
Taken
42,217
23,296
Mitigated
21,781
12,587
Healing
11,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
9,400
4,449
423
2,362
10,219
3,646
0
6,953
2,951
0
18,053
L
Sol
 
Sol
2,405
275
60
1,023
4,278
1,308
0
2,261
1,973
8,183
0
W
Nu Wa
Azrhiel
Nu Wa
3,691
642
938
997
4,371
1,210
207
1,473
2,735
7,470
120
W
Neith
Java820
Neith
10,507
1,915
192
2,506
7,409
3,083
1,048
981
6,377
0
26,114
L
Tsukuyomi
Kiiritoo_yui
Tsukuyomi
7,379
1,339
399
1,568
9,041
3,424
0
5,632
3,202
0
22,429
W
9,376
114
1,085
2,432
9,583
9,016
239
1,177
8,090
19,609
654
W
Zhong Kui
RaistlinM17
Zhong Kui
9,115
632
731
2,632
10,462
8,072
2,391
1,666
8,368
18,369
0
W
5,216
142
662
412
5,849
1,915
340
1,405
4,184
11,539
0
L
Janus
eligo0718
Janus
4,807
169
863
2,233
8,541
2,837
0
5,154
3,256
12,917
0
L
Bellona
guti34_y
Bellona
4,354
735
296
2,143
10,138
10,566
0
5,798
4,107
0
9,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,611
Gold Earned
37,616
110
Minions Killed
101
0
Camps Cleared
0
916,322
Distance Traveled
731,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,349
928
17
2
0
172,685
0
L
Sol
6,194
688
18
2
0
79,977
0
W
Nu Wa
7,664
852
8
1
0
167,542
0
W
Neith
9,054
1,006
20
2
0
180,417
0
L
Tsukuyomi
7,276
808
27
3
0
171,883
0
W
Cthulhu
9,808
1,090
30
3
0
220,736
0
W
Zhong Kui
9,006
1,001
26
3
0
180,016
0
W
Agni
8,079
898
26
3
0
167,611
0
L
Janus
8,033
893
23
3
0
132,447
0
L
Bellona
7,764
863
16
2
0
174,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role