Player Matchup

Ganesha
Ganesha
BigPapi2319
Ganesha
Level 40
God Stats
2W - 1L
1,770 SR
Queue Stats
38W - 37L
1,511 Elo+
Party 2
Poseidon
Poseidon
Clenova78
Poseidon
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,556 Elo+
Party 2
Mercury
Mercury
Droid_SDz
Mercury
Level 156
God Stats
1W - 0L
1,298 SR
Queue Stats
43W - 45L
1,564 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Thats a Woah
Ah Muzen Cab
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,735 Elo+
Party 2
Erlang Shen
Erlang Shen
time4Arson_
Erlang Shen
Level 88
God Stats
2W - 0L
1,757 SR
Queue Stats
63W - 56L
1,589 Elo+
Party 2
Team Averages
Level 71
1,565 SR
1,591 Elo+

VS

Team Averages
Level 91
1,554 SR
1,403 Elo+
Bastet
Bastet
 
Bastet
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BilledHarp46153
Gilgamesh
Level 41
God Stats
1W - 2L
1,472 SR
Queue Stats
17W - 17L
1,481 Elo+
Solo
Charybdis
Charybdis
RogueThePain
Charybdis
Level 157
God Stats
38W - 28L
1,567 SR
Queue Stats
239W - 235L
1,413 Elo+
Solo
Vulcan
Vulcan
thesis112
Vulcan
Level 80
God Stats
3W - 3L
1,778 SR
Queue Stats
33W - 65L
1,315 Elo+
Party 1
Jormungandr
Jormungandr
vexedviixen
Jormungandr
Level 47
God Stats
2W - 8L
1,456 SR
Queue Stats
43W - 83L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigPapi2319
Ganesha
15
0 / 0 / 20
10,201
927
5,170
13,640
13,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
Clenova78
Poseidon
15
5 / 3 / 11
9,712
883
12,273
7,268
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Droid_SDz
Mercury
17
9 / 2 / 9
11,077
1,007
9,793
10,974
3,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Muzen Cab
Thats a Woah
Ah Muzen Cab
18
5 / 0 / 8
11,096
1,009
12,832
6,313
2,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
time4Arson_
Erlang Shen
17
9 / 2 / 10
10,447
950
14,244
12,585
12,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
0 / 5 / 2
8,119
738
5,624
12,213
4,215
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
BilledHarp46153
Gilgamesh
15
3 / 8 / 1
9,436
858
5,598
17,384
10,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Charybdis
RogueThePain
Charybdis
17
0 / 0 / 1
10,089
917
2,608
5,525
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
thesis112
Vulcan
14
1 / 7 / 2
8,651
786
10,332
10,311
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
vexedviixen
Jormungandr
15
2 / 8 / 1
9,447
859
9,067
16,272
17,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
13
28
Kills
6
7
Deaths
28
58
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
5
2
0.2
W
Ganesha
BigPapi2319
Ganesha
0
0
20
10
L
Gilgamesh
BilledHarp46153
Gilgamesh
3
8
1
0.44
W
Poseidon
Clenova78
Poseidon
5
3
11
3.5
W
Mercury
Droid_SDz
Mercury
9
2
9
6.75
L
Charybdis
RogueThePain
Charybdis
0
0
1
0.5
W
Ah Muzen Cab
Thats a Woah
Ah Muzen Cab
5
0
8
9
L
Vulcan
thesis112
Vulcan
1
7
2
0.29
W
Erlang Shen
time4Arson_
Erlang Shen
9
2
10
7
L
Jormungandr
vexedviixen
Jormungandr
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,312
Damage
33,229
50,780
Taken
61,705
34,897
Mitigated
38,234
9,558
Healing
6,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,624
1,238
51
2,510
12,213
4,215
326
2,600
9,224
0
11,620
W
Ganesha
BigPapi2319
Ganesha
5,170
940
0
2,307
13,640
13,864
91
5,248
7,429
14,458
350
L
Gilgamesh
BilledHarp46153
Gilgamesh
5,598
1,893
0
492
17,384
10,893
156
6,717
10,474
0
16,146
W
Poseidon
Clenova78
Poseidon
12,273
2,850
0
500
7,268
2,405
1,241
3,254
3,772
23,798
229
W
Mercury
Droid_SDz
Mercury
9,793
5,742
0
2,577
10,974
3,857
1,564
1,833
8,826
0
28,870
L
Charybdis
RogueThePain
Charybdis
2,608
1,062
0
1,802
5,525
2,094
2,296
42
5,381
0
42,209
W
Ah Muzen Cab
Thats a Woah
Ah Muzen Cab
12,832
3,262
0
600
6,313
2,362
2,328
1,827
4,307
0
52,625
L
Vulcan
thesis112
Vulcan
10,332
263
0
450
10,311
3,858
0
2,964
7,170
23,399
0
W
Erlang Shen
time4Arson_
Erlang Shen
14,244
6,927
0
3,574
12,585
12,409
54
4,509
7,263
0
22,612
L
Jormungandr
vexedviixen
Jormungandr
9,067
1,380
0
703
16,272
17,174
0
5,024
10,700
20,488
847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,533
Gold Earned
45,742
232
Minions Killed
222
0
Camps Cleared
0
1,192,963
Distance Traveled
934,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,119
738
17
2
0
198,454
0
W
Ganesha
10,201
927
1
0
0
215,486
0
L
Gilgamesh
9,436
858
26
2
0
197,483
0
W
Poseidon
9,712
883
40
4
0
216,873
0
W
Mercury
11,077
1,007
66
6
0
272,059
0
L
Charybdis
10,089
917
120
11
0
201,166
0
W
Ah Muzen Cab
11,096
1,009
96
9
0
235,649
0
L
Vulcan
8,651
786
28
3
0
167,654
0
W
Erlang Shen
10,447
950
29
3
0
252,896
0
L
Jormungandr
9,447
859
31
3
0
169,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role