Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
LodbrockRagnar
Surtr
Level 152
God Stats
2W - 2L
1,282 SR
Queue Stats
146W - 160L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
Pugneitor4
Nu Wa
Level 25
God Stats
15W - 14L
1,531 SR
Queue Stats
17W - 23L
1,433 Elo+
Party 1
Charon
Charon
Sytrea
Charon
Level 30
God Stats
0W - 1L
1,261 SR
Queue Stats
9W - 3L
1,394 Elo+
Solo
Izanami
Izanami
Wesdbx
Izanami
Level 126
God Stats
33W - 53L
1,375 SR
Queue Stats
437W - 453L
1,476 Elo+
Solo
Team Averages
Level 95
1,390 SR
1,462 Elo+

VS

Team Averages
Level 144
1,562 SR
1,473 Elo+
Hades
Hades
 
Hades
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Bearwaffles_OG
Anubis
Level 64
God Stats
16W - 15L
1,683 SR
Queue Stats
75W - 116L
1,397 Elo+
Solo
Charon
Charon
GOTHICBLACK
Charon
Level 159
God Stats
25W - 18L
1,520 SR
Queue Stats
246W - 273L
1,440 Elo+
Party 2
Arachne
Arachne
Raylee
Arachne
Level 136
God Stats
11W - 7L
1,606 SR
Queue Stats
76W - 73L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
0 / 0 / 0
5,900
983
0
0
0
11
3 / 4 / 0
7,352
1,225
2,802
6,271
5,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
12
0 / 4 / 2
6,672
1,112
5,111
5,081
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Sytrea
Charon
12
0 / 4 / 2
7,238
1,206
3,917
8,358
6,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Izanami
Wesdbx
Izanami
12
0 / 0 / 2
7,003
1,167
2,476
4,701
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

277

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
4 / 1 / 4
7,575
1,263
6,416
3,975
2,271
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
 
Izanami
13
1 / 0 / 6
7,471
1,245
3,518
2,887
1,079
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 7
7,021
1,170
2,856
3,058
1,281
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
13
3 / 1 / 6
7,684
1,281
4,535
3,681
1,439
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Arachne
Raylee
Arachne
13
4 / 1 / 5
7,991
1,332
5,498
3,472
1,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
12
12
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
0
0
0
W
Hades
 
Hades
4
1
4
6
W
Izanami
 
Izanami
1
0
6
4
W
0
0
7
3.5
W
Charon
3
1
6
6
L
3
4
0
0.75
L
Nu Wa
0
4
2
0.25
W
Arachne
Raylee
Arachne
4
1
5
6.5
L
Charon
Sytrea
Charon
0
4
2
0.25
L
Izanami
Wesdbx
Izanami
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,306
Damage
22,823
24,411
Taken
17,073
15,510
Mitigated
7,713
1,739
Healing
4,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Hades
 
Hades
6,416
294
195
1,568
3,975
2,271
0
1,711
2,264
15,436
506
W
Izanami
 
Izanami
3,518
2,052
0
243
2,887
1,079
0
1,694
1,193
0
22,049
W
2,856
44
0
1,100
3,058
1,281
0
1,847
1,211
19,946
0
W
Charon
4,535
1,305
0
0
3,681
1,439
0
2,037
1,644
17,841
0
L
2,802
974
0
582
6,271
5,697
0
3,318
2,953
224
9,671
L
Nu Wa
5,111
1,206
0
33
5,081
1,680
0
2,760
2,321
12,877
0
W
Arachne
Raylee
Arachne
5,498
3,307
0
1,563
3,472
1,643
0
1,884
1,588
0
13,666
L
Charon
Sytrea
Charon
3,917
344
0
688
8,358
6,571
0
3,505
4,853
11,929
0
L
Izanami
Wesdbx
Izanami
2,476
1,645
0
436
4,701
1,562
0
4,072
629
0
28,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,165
Gold Earned
37,742
123
Minions Killed
163
2
Camps Cleared
9
413,197
Distance Traveled
633,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,900
983
0
0
0
0
0
W
Hades
7,575
1,263
29
5
1
125,716
0
W
Izanami
7,471
1,245
47
8
4
128,861
0
W
Anubis
7,021
1,170
39
7
0
111,719
0
W
Charon
7,684
1,281
23
4
1
137,520
0
L
Surtr
7,352
1,225
18
3
1
105,065
0
L
Nu Wa
6,672
1,112
21
4
1
92,422
0
W
Arachne
7,991
1,332
25
4
3
129,929
0
L
Charon
7,238
1,206
21
4
0
118,433
0
L
Izanami
7,003
1,167
63
11
0
97,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role