Player Matchup

Artemis
Artemis
Bati616
Artemis
Level 126
God Stats
3W - 0L
1,579 SR
Queue Stats
28W - 23L
1,540 Elo+
Party 1
Nu Wa
Nu Wa
LauraT
Nu Wa
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 23L
1,540 Elo+
Party 1
Sylvanus
Sylvanus
Levooth
Sylvanus
Level 159
God Stats
3W - 0L
1,570 SR
Queue Stats
91W - 84L
1,557 Elo+
Solo
Tyr
Tyr
Thebull29
Tyr
Level 129
God Stats
2W - 2L
1,726 SR
Queue Stats
28W - 21L
1,540 Elo+
Party 1
Raijin
Raijin
darkprince985
Raijin
Level 148
God Stats
6W - 3L
1,730 SR
Queue Stats
219W - 245L
1,473 Elo+
Solo
Team Averages
Level 138
1,621 SR
1,530 Elo+

VS

Team Averages
Level 122
1,465 SR
1,424 Elo+
Achilles
Achilles
ImDeceptive
Achilles
Level 141
God Stats
5W - 2L
1,783 SR
Queue Stats
731W - 721L
1,441 Elo+
Solo
Anubis
Anubis
Lekvar
Anubis
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,346 Elo+
Solo
Sylvanus
Sylvanus
Real_Azit12
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,294 Elo+
Solo
Chiron
Chiron
THEmagicNOODLE
Chiron
Level 145
God Stats
4W - 8L
1,132 SR
Queue Stats
683W - 690L
1,515 Elo+
Solo
Agni
Agni
pedro44
Agni
Level 147
God Stats
5W - 10L
1,409 SR
Queue Stats
282W - 315L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bati616
Artemis
17
10 / 1 / 12
11,339
810
15,143
11,198
4,805
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nu Wa
LauraT
Nu Wa
20
8 / 0 / 17
11,663
833
16,221
8,088
3,518
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
Levooth
Sylvanus
15
0 / 2 / 20
9,700
693
8,384
16,436
10,839
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

18
6 / 1 / 16
10,811
772
13,140
19,991
17,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 3 / 20
11,268
805
11,343
9,947
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ImDeceptive
Achilles
15
1 / 5 / 5
8,417
601
6,860
16,552
21,533
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Lekvar
Anubis
14
1 / 8 / 3
8,683
620
9,484
10,639
5,950
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
Real_Azit12
Sylvanus
13
0 / 5 / 3
8,378
598
5,082
16,357
13,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 3 / 1
9,183
656
12,103
12,041
4,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
pedro44
Agni
16
3 / 7 / 2
9,094
650
14,732
12,342
3,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
21
28
Kills
7
7
Deaths
28
85
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bati616
Artemis
10
1
12
16
L
Achilles
ImDeceptive
Achilles
1
5
5
0.7
W
Nu Wa
LauraT
Nu Wa
8
0
17
16.5
L
Anubis
Lekvar
Anubis
1
8
3
0.31
W
Sylvanus
Levooth
Sylvanus
0
2
20
5
L
Sylvanus
Real_Azit12
Sylvanus
0
5
3
0.3
L
2
3
1
0.83
W
6
1
16
14
W
4
3
20
4.67
L
Agni
pedro44
Agni
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,231
Damage
48,261
65,660
Taken
67,931
40,574
Mitigated
49,425
42,150
Healing
18,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bati616
Artemis
15,143
5,449
3,040
2,653
11,198
4,805
4,860
4,757
6,441
0
26,015
L
Achilles
ImDeceptive
Achilles
6,860
573
1,081
2,075
16,552
21,533
0
9,268
7,284
0
11,131
W
Nu Wa
LauraT
Nu Wa
16,221
3,782
1,189
883
8,088
3,518
728
3,072
5,016
39,848
60
L
Anubis
Lekvar
Anubis
9,484
0
632
705
10,639
5,950
0
5,069
5,570
24,265
0
W
Sylvanus
Levooth
Sylvanus
8,384
494
17,383
9,042
16,436
10,839
175
7,919
8,517
11,274
0
L
Sylvanus
Real_Azit12
Sylvanus
5,082
779
4,582
3,753
16,357
13,523
0
7,846
8,511
9,828
0
L
12,103
1,046
1,456
1,562
12,041
4,539
0
5,434
6,565
0
38,499
W
13,140
749
436
3,963
19,991
17,642
296
7,624
11,671
305
24,556
W
11,343
926
1,846
1,715
9,947
3,770
586
5,926
4,021
39,502
718
L
Agni
pedro44
Agni
14,732
893
1,730
1,231
12,342
3,880
0
8,531
3,811
36,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,781
Gold Earned
43,755
190
Minions Killed
144
0
Camps Cleared
0
1,321,445
Distance Traveled
994,329
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,339
810
31
2
0
222,160
0
L
Achilles
8,417
601
10
1
0
203,483
0
W
Nu Wa
11,663
833
42
3
0
295,200
0
L
Anubis
8,683
620
20
1
0
161,433
1
W
Sylvanus
9,700
693
9
1
0
258,262
0
L
Sylvanus
8,378
598
12
1
0
187,984
0
L
Chiron
9,183
656
66
5
0
236,648
0
W
Tyr
10,811
772
32
2
0
305,290
0
W
Raijin
11,268
805
76
5
0
240,533
0
L
Agni
9,094
650
36
3
0
204,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role