Player Matchup

Nike
Nike
CPN-Scams
Nike
Level 127
God Stats
5W - 2L
1,858 SR
Queue Stats
224W - 245L
1,476 Elo+
Solo
Neith
Neith
DarthPossssed
Neith
Level 91
God Stats
1W - 1L
1,726 SR
Queue Stats
44W - 32L
1,590 Elo+
Party 1
Zeus
Zeus
iamrambofour
Zeus
Level 24
God Stats
1W - 1L
1,725 SR
Queue Stats
19W - 13L
1,584 Elo+
Solo
King Arthur
King Arthur
pepelui01
King Arthur
Level 86
God Stats
1W - 3L
1,409 SR
Queue Stats
83W - 91L
1,520 Elo+
Solo
Rama
Rama
yabadabado1000
Rama
Level 158
God Stats
1W - 1L
1,973 SR
Queue Stats
46W - 25L
1,650 Elo+
Party 1
Team Averages
Level 97
1,738 SR
1,564 Elo+

VS

Team Averages
Level 129
1,393 SR
1,496 Elo+
Maui
Maui
 
Maui
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
OneandOakley
Cernunnos
Level 102
God Stats
2W - 2L
1,163 SR
Queue Stats
51W - 42L
1,520 Elo+
Party 2
Vulcan
Vulcan
Sidewinder3121
Vulcan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,565 Elo+
Party 2
Charybdis
Charybdis
SnideFlea326440
Charybdis
Level 140
God Stats
2W - 2L
1,548 SR
Queue Stats
93W - 110L
1,458 Elo+
Party 3
Thor
Thor
ogeebz
Thor
Level 156
God Stats
1W - 1L
1,253 SR
Queue Stats
29W - 47L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
5
0 / 1 / 0
4,744
791
1,103
906
533
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

12
1 / 3 / 3
6,200
1,033
5,024
4,774
1,632
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 3 / 2
6,537
1,090
1,666
3,493
988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

King Arthur
pepelui01
King Arthur
9
2 / 4 / 0
5,660
943
2,891
7,023
5,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 3 / 2
6,616
1,103
6,452
6,535
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
1 / 2 / 11
7,689
1,282
2,119
6,934
8,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
OneandOakley
Cernunnos
12
0 / 2 / 4
7,050
1,175
3,967
5,466
1,922
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 2 / 6
7,339
1,223
3,477
4,832
1,865
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
SnideFlea326440
Charybdis
12
5 / 2 / 4
7,517
1,253
5,436
5,421
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
ogeebz
Thor
12
5 / 3 / 6
7,974
1,329
5,001
5,375
2,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
9
Kills
14
14
Deaths
11
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
2
11
3.25
L
Nike
0
1
0
0
L
1
3
3
0.83
W
Cernunnos
OneandOakley
Cernunnos
0
2
4
1
W
3
2
6
3
W
Charybdis
SnideFlea326440
Charybdis
5
2
4
3.5
L
2
3
2
1
W
Thor
ogeebz
Thor
5
3
6
2.67
L
King Arthur
pepelui01
King Arthur
2
4
0
0.5
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,136
Damage
20,000
22,731
Taken
28,028
9,982
Mitigated
15,875
2,433
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,119
399
255
1,396
6,934
8,095
205
731
6,203
7,169
0
L
Nike
1,103
55
0
0
906
533
0
198
708
0
2,473
L
5,024
727
0
547
4,774
1,632
0
1,484
3,290
0
11,300
W
Cernunnos
OneandOakley
Cernunnos
3,967
1,782
565
763
5,466
1,922
2,416
111
5,355
0
15,374
W
3,477
179
386
239
4,832
1,865
449
316
4,516
17,608
0
W
Charybdis
SnideFlea326440
Charybdis
5,436
1,774
428
818
5,421
1,981
2,725
293
5,128
0
16,926
L
1,666
148
22
341
3,493
988
0
1,047
2,446
9,637
150
W
Thor
ogeebz
Thor
5,001
782
716
186
5,375
2,012
994
180
5,195
0
7,529
L
King Arthur
pepelui01
King Arthur
2,891
189
181
242
7,023
5,087
0
1,503
5,520
0
7,948
L
6,452
5,032
0
1,100
6,535
1,742
0
1,364
5,171
0
11,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,757
Gold Earned
37,569
52
Minions Killed
81
0
Camps Cleared
0
315,092
Distance Traveled
661,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,689
1,282
12
2
0
137,358
0
L
Nike
4,744
791
6
1
0
14,266
0
L
Neith
6,200
1,033
19
3
0
80,141
0
W
Cernunnos
7,050
1,175
29
5
0
137,887
0
W
Vulcan
7,339
1,223
12
2
0
147,800
0
W
Charybdis
7,517
1,253
19
3
0
112,079
0
L
Zeus
6,537
1,090
12
2
0
32,815
0
W
Thor
7,974
1,329
9
2
0
126,440
0
L
King Arthur
5,660
943
4
1
0
67,953
0
L
Rama
6,616
1,103
11
2
0
119,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role