Player Matchup

Chiron
Chiron
Geida
Chiron
Level 229
God Stats
2W - 0L
2,031 SR
Queue Stats
854W - 269L
1,770 Elo+
Party 1
Sylvanus
Sylvanus
Max1mu2
Sylvanus
Level 163
God Stats
39W - 23L
1,706 SR
Queue Stats
569W - 163L
1,734 Elo+
Party 1
Hachiman
Hachiman
Max2mu1
Hachiman
Level 172
God Stats
7W - 4L
1,761 SR
Queue Stats
318W - 92L
1,874 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Plastic
Tsukuyomi
Level 155
God Stats
10W - 2L
2,024 SR
Queue Stats
193W - 58L
1,801 Elo+
Party 1
Ra
Ra
eduardeca
Ra
Level 249
God Stats
8W - 3L
1,827 SR
Queue Stats
756W - 174L
1,747 Elo+
Party 1
Team Averages
Level 194
1,870 SR
1,785 Elo+

VS

Team Averages
Level 41
1,399 SR
1,375 Elo+
Anubis
Anubis
 
Anubis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Hellicoptus
Ymir
Level 16
God Stats
0W - 3L
1,511 SR
Queue Stats
0W - 3L
1,292 Elo+
Party 2
Jing Wei
Jing Wei
Random0607
Jing Wei
Level 5
God Stats
0W - 3L
1,315 SR
Queue Stats
0W - 3L
1,292 Elo+
Party 2
Zeus
Zeus
Reginleif101
Zeus
Level 130
God Stats
1W - 2L
1,354 SR
Queue Stats
6W - 9L
1,499 Elo+
Solo
Ratatoskr
Ratatoskr
ZyrenScathatch
Ratatoskr
Level 8
God Stats
0W - 3L
1,315 SR
Queue Stats
0W - 3L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Geida
Chiron
11
0 / 0 / 3
7,443
744
0
921
306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Max1mu2
Sylvanus
14
0 / 2 / 28
8,955
896
6,384
9,597
6,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Max2mu1
Hachiman
17
12 / 0 / 7
10,807
1,081
12,428
8,516
2,953
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Plastic
Tsukuyomi
16
6 / 0 / 23
10,224
1,022
11,738
9,717
3,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
19 / 2 / 14
11,319
1,132
21,194
8,850
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 6 / 1
9,376
938
5,543
8,993
3,515
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
0 / 8 / 4
7,766
777
2,900
16,292
10,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Random0607
Jing Wei
13
1 / 8 / 2
7,908
791
2,776
10,753
2,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 9 / 2
7,987
799
5,976
9,831
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ratatoskr
ZyrenScathatch
Ratatoskr
11
0 / 7 / 3
7,441
744
2,478
8,996
2,438
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
15
37
Kills
3
4
Deaths
38
75
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
6
1
0.42
W
Chiron
Geida
Chiron
0
0
3
1.5
L
0
8
4
0.25
W
Sylvanus
Max1mu2
Sylvanus
0
2
28
7
W
Hachiman
Max2mu1
Hachiman
12
0
7
15.5
W
Tsukuyomi
Plastic
Tsukuyomi
6
0
23
17.5
L
Jing Wei
Random0607
Jing Wei
1
8
2
0.25
L
0
9
2
0.11
L
Ratatoskr
ZyrenScathatch
Ratatoskr
0
7
3
0.21
W
19
2
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,744
Damage
19,673
37,601
Taken
54,865
17,006
Mitigated
21,024
12,004
Healing
2,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,543
165
0
1,194
8,993
3,515
0
2,947
5,994
12,592
428
W
Chiron
Geida
Chiron
0
0
172
63
921
306
0
363
558
0
1,383
L
2,900
426
0
283
16,292
10,323
0
9,116
7,075
5,435
0
W
Sylvanus
Max1mu2
Sylvanus
6,384
1,635
1,570
2,904
9,597
6,890
28
2,656
6,624
12,991
0
W
Hachiman
Max2mu1
Hachiman
12,428
7,520
0
3,404
8,516
2,953
846
4,943
3,421
0
43,456
W
Tsukuyomi
Plastic
Tsukuyomi
11,738
1,907
0
411
9,717
3,415
471
2,105
7,430
0
34,754
L
Jing Wei
Random0607
Jing Wei
2,776
1,566
0
407
10,753
2,749
0
5,909
4,788
0
8,889
L
5,976
196
0
0
9,831
1,999
0
4,644
5,129
16,526
49
L
Ratatoskr
ZyrenScathatch
Ratatoskr
2,478
137
0
440
8,996
2,438
0
4,658
4,301
0
5,362
W
21,194
1,742
1,002
2,478
8,850
3,442
849
3,355
4,895
41,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,748
Gold Earned
40,478
187
Minions Killed
80
0
Camps Cleared
0
983,208
Distance Traveled
688,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,376
938
24
2
0
144,086
0
W
Chiron
7,443
744
1
0
0
126,016
0
L
Ymir
7,766
777
7
1
0
108,933
0
W
Sylvanus
8,955
896
17
2
0
185,416
0
W
Hachiman
10,807
1,081
73
7
0
214,628
0
W
Tsukuyomi
10,224
1,022
43
4
0
247,707
0
L
Jing Wei
7,908
791
11
1
0
164,560
0
L
Zeus
7,987
799
36
4
0
111,896
0
L
Ratatoskr
7,441
744
2
0
0
159,492
0
W
Ra
11,319
1,132
53
5
0
209,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role