Player Matchup

Danzaburou
Danzaburou
Bronze II
AchillesSamaras
Danzaburou
Bronze II
Level 105
God Stats
405W - 361L
1,456 SR
Queue Stats
561W - 612L
339 MMR
Solo
Discordia
Discordia
Bronze III
NoSkillnizzle-
Discordia
Bronze III
Level 86
God Stats
18W - 13L
1,500 SR
Queue Stats
158W - 182L
72 MMR
Solo
Guan Yu
Guan Yu
Silver III
P3rP3nd1cula
Guan Yu
Silver III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 186L
960 MMR
Solo
Ymir
Ymir
Bronze I
RGMarcel
Ymir
Bronze I
Level 127
God Stats
11W - 12L
1,525 SR
Queue Stats
415W - 461L
373 MMR
Solo
Lancelot
Lancelot
Bronze II
nchstk
Lancelot
Bronze II
Level 155
God Stats
6W - 8L
1,559 SR
Queue Stats
435W - 504L
286 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 124
1,508 SR
406 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,443 SR
678 MMR
Nu Wa
Nu Wa
Bronze III
 
Nu Wa
Bronze III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Silver III
BLADERMASTER22
Apollo
Silver III
Level 106
God Stats
3W - 1L
1,471 SR
Queue Stats
38W - 50L
913 MMR
Solo
Mulan
Mulan
Bronze IV
ItsJustJimmy_ttv
Mulan
Bronze IV
Level 86
God Stats
35W - 47L
1,490 SR
Queue Stats
95W - 150L
68 MMR
Party 1
Artemis
Artemis
Bronze III
SimpingProblems
Artemis
Bronze III
Level 123
God Stats
7W - 6L
1,298 SR
Queue Stats
355W - 418L
-5 MMR
Solo
Yemoja
Yemoja
Silver III
Snappyutz
Yemoja
Silver III
Level 104
God Stats
66W - 80L
1,456 SR
Queue Stats
86W - 113L
915 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesSamaras
Danzaburou
7
0 / 0 / 0
5,068
390
0
4,283
986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
NoSkillnizzle-
Discordia
11
0 / 3 / 3
6,474
498
6,509
7,033
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
P3rP3nd1cula
Guan Yu
11
0 / 2 / 0
6,678
514
7,914
11,916
9,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
11
0 / 1 / 0
6,338
488
1,044
6,145
2,864
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
nchstk
Lancelot
10
2 / 0 / 0
6,178
475
1,796
5,408
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
VulcanBacchusSkadiAo Kuang

VS

Bans
LokiAnubisArachneSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 2 / 0
7,190
553
4,246
4,833
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 1
7,010
539
6,119
9,087
6,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

13
1 / 1 / 1
6,980
537
2,372
9,425
4,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
1 / 0 / 1
6,746
519
3,611
6,994
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yemoja
Snappyutz
Yemoja
11
0 / 0 / 2
7,180
552
1,564
7,937
4,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
6
6
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
0
1.5
L
Danzaburou
AchillesSamaras
Danzaburou
0
0
0
0
W
1
0
1
1.5
W
1
1
1
1.5
L
Discordia
NoSkillnizzle-
Discordia
0
3
3
0.5
L
Guan Yu
P3rP3nd1cula
Guan Yu
0
2
0
0
L
Ymir
0
1
0
0
W
1
0
1
1.5
W
Yemoja
Snappyutz
Yemoja
0
0
2
1
L
Lancelot
nchstk
Lancelot
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,263
Damage
17,912
34,785
Taken
38,276
17,236
Mitigated
18,945
11,562
Healing
11,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,246
418
0
250
4,833
1,409
923
1,797
3,036
34,513
758
L
Danzaburou
AchillesSamaras
Danzaburou
0
0
0
1,916
4,283
986
0
509
3,774
0
22,786
W
6,119
3,478
0
1,107
9,087
6,616
386
617
8,470
0
42,267
W
2,372
52
0
1,480
9,425
4,075
104
1,654
7,771
0
55,021
L
Discordia
NoSkillnizzle-
Discordia
6,509
181
0
2,036
7,033
1,745
54
2,354
4,679
46,971
0
L
Guan Yu
P3rP3nd1cula
Guan Yu
7,914
2,364
68
4,588
11,916
9,418
0
1,538
10,378
2,288
46,850
L
Ymir
1,044
119
0
1,541
6,145
2,864
0
884
5,261
35,305
485
W
3,611
1,762
0
2,624
6,994
1,970
3,187
3,810
3,184
0
48,246
W
Yemoja
Snappyutz
Yemoja
1,564
396
3,370
3,114
7,937
4,875
342
1,769
6,168
20,875
1,787
L
Lancelot
nchstk
Lancelot
1,796
81
0
1,413
5,408
2,223
0
525
4,883
0
32,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,736
Gold Earned
35,106
322
Minions Killed
319
0
Camps Cleared
0
1,011,747
Distance Traveled
1,221,668
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,190
553
52
4
0
246,044
2
L
Danzaburou
5,068
390
35
3
0
92,418
0
W
Apollo
7,010
539
66
5
0
227,799
3
W
Mulan
6,980
537
86
7
0
298,826
0
L
Discordia
6,474
498
86
7
0
259,679
0
L
Guan Yu
6,678
514
75
6
0
246,660
0
L
Ymir
6,338
488
67
5
0
198,630
4
W
Artemis
6,746
519
79
6
0
218,726
0
W
Yemoja
7,180
552
36
3
0
230,273
3
L
Lancelot
6,178
475
59
5
0
214,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role