Player Matchup

Vulcan
Vulcan
Platinum III
GuilleftTony
Vulcan
Platinum III
Level 159
God Stats
15W - 8L
1,717 SR
Queue Stats
214W - 211L
1,857 MMR
Solo
Ganesha
Ganesha
Platinum V
Jesu_S4uo
Ganesha
Platinum V
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
280W - 283L
1,810 MMR
Party 2
Vamana
Vamana
Platinum III
Moshou02Py
Vamana
Platinum III
Level 146
God Stats
2W - 1L
1,731 SR
Queue Stats
384W - 386L
1,779 MMR
Party 2
Ravana
Ravana
Diamond V
TðMŸ
Ravana
Diamond V
Level 170
God Stats
4W - 2L
1,685 SR
Queue Stats
186W - 177L
2,037 MMR
Solo
Xbalanque
Xbalanque
Platinum V
simonazzi
Xbalanque
Platinum V
Level 149
God Stats
4W - 2L
1,869 SR
Queue Stats
23W - 21L
1,806 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,701 SR
1,858 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 187
1,543 SR
1,635 MMR
Hercules
Hercules
Platinum IV
 
Hercules
Platinum IV
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Diamond IV
 
Terra
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Eset
Eset
Platinum IV
 
Eset
Platinum IV
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Da Ji
Da Ji
Platinum II
Aluaado
Da Ji
Platinum II
Level 193
God Stats
4W - 3L
1,583 SR
Queue Stats
328W - 313L
1,804 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
Lomatzo
Ah Muzen Cab
Platinum I
Level 157
God Stats
27W - 19L
1,634 SR
Queue Stats
126W - 120L
1,872 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
0 / 3 / 0
5,446
545
2,818
4,683
1,328
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Jesu_S4uo
Ganesha
9
0 / 2 / 2
5,126
513
2,331
9,471
4,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
Moshou02Py
Vamana
10
2 / 3 / 0
5,758
576
7,729
10,567
6,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
TðMŸ
Ravana
9
2 / 2 / 0
5,096
510
2,839
5,289
1,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Xbalanque
simonazzi
Xbalanque
11
0 / 1 / 1
5,412
541
2,612
7,000
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
ThanatosCthulhuThor

VS

Bans
AnhurAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 2 / 3
6,035
604
5,117
8,847
7,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Terra
 
Terra
10
1 / 0 / 7
5,950
595
4,715
6,148
3,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
 
Eset
11
3 / 1 / 2
5,509
551
4,472
3,426
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Da Ji
Aluaado
Da Ji
12
7 / 0 / 0
6,529
653
7,060
7,014
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Lomatzo
Ah Muzen Cab
12
0 / 1 / 2
6,467
647
5,403
5,642
1,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
11
11
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
2
3
0.75
W
Terra
 
Terra
1
0
7
4.5
W
Eset
 
Eset
3
1
2
4
W
Da Ji
Aluaado
Da Ji
7
0
0
7
L
Vulcan
0
3
0
0
L
Ganesha
Jesu_S4uo
Ganesha
0
2
2
0.5
W
Ah Muzen Cab
Lomatzo
Ah Muzen Cab
0
1
2
1
L
Vamana
Moshou02Py
Vamana
2
3
0
0.67
L
Ravana
TðMŸ
Ravana
2
2
0
1
L
Xbalanque
simonazzi
Xbalanque
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,329
Damage
26,767
37,010
Taken
31,077
16,167
Mitigated
17,084
9,380
Healing
11,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,117
1,539
0
4,245
8,847
7,917
0
436
7,669
0
36,506
W
Terra
 
Terra
4,715
892
460
2,390
6,148
3,970
0
2,442
3,706
20,356
3,601
W
Eset
 
Eset
4,472
669
0
173
3,426
886
0
1,052
2,374
36,395
0
W
Da Ji
Aluaado
Da Ji
7,060
2,120
0
3,443
7,014
2,471
0
752
6,174
0
39,929
L
Vulcan
2,818
69
0
720
4,683
1,328
0
3,149
1,323
39,514
0
L
Ganesha
Jesu_S4uo
Ganesha
2,331
62
1,097
2,535
9,471
4,431
0
3,201
6,200
15,844
0
W
Ah Muzen Cab
Lomatzo
Ah Muzen Cab
5,403
1,481
0
419
5,642
1,840
0
467
5,175
0
58,488
L
Vamana
Moshou02Py
Vamana
7,729
3,756
0
1,943
10,567
6,550
0
156
9,848
0
36,082
L
Ravana
TðMŸ
Ravana
2,839
593
0
793
5,289
1,783
0
1,779
3,414
0
31,340
L
Xbalanque
simonazzi
Xbalanque
2,612
1,391
0
2,292
7,000
2,075
0
48
6,952
0
43,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,838
Gold Earned
30,490
312
Minions Killed
369
0
Camps Cleared
0
1,005,948
Distance Traveled
1,006,216
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,035
604
80
8
0
198,392
2
W
Terra
5,950
595
41
4
0
232,224
1
W
Eset
5,509
551
67
7
0
146,076
0
W
Da Ji
6,529
653
74
7
0
231,966
1
L
Vulcan
5,446
545
74
7
0
202,355
2
L
Ganesha
5,126
513
4
0
0
210,685
0
W
Ah Muzen Cab
6,467
647
107
11
0
197,558
0
L
Vamana
5,758
576
69
7
0
207,265
2
L
Ravana
5,096
510
67
7
0
196,600
0
L
Xbalanque
5,412
541
98
10
0
189,043
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role