Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ElNegroQueLaAta
Fenrir
Level 156
God Stats
1W - 1L
1,662 SR
Queue Stats
54W - 52L
1,557 Elo+
Party 3
Tyr
Tyr
Mainlen
Tyr
Level 140
God Stats
26W - 16L
1,564 SR
Queue Stats
40W - 35L
1,526 Elo+
Solo
Janus
Janus
Negllo
Janus
Level 138
God Stats
4W - 7L
1,120 SR
Queue Stats
154W - 145L
1,527 Elo+
Solo
Nike
Nike
Ramonfight
Nike
Level 108
God Stats
4W - 1L
1,480 SR
Queue Stats
149W - 129L
1,557 Elo+
Party 3
Team Averages
Level 140
1,465 SR
1,533 Elo+

VS

Team Averages
Level 132
1,515 SR
1,485 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Acadie04
Ymir
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 165L
1,472 Elo+
Party 2
Chiron
Chiron
El_grone_del_bar
Chiron
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 78L
1,473 Elo+
Party 2
Ratatoskr
Ratatoskr
WorkJungle
Ratatoskr
Level 180
God Stats
2W - 2L
1,576 SR
Queue Stats
24W - 30L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 4 / 0
6,246
521
4,472
7,465
1,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
3 / 3 / 2
7,063
589
5,453
8,380
3,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
10
1 / 1 / 2
6,097
508
1,647
8,343
3,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Janus
Negllo
Janus
12
2 / 5 / 1
7,234
603
4,043
5,677
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 2
6,662
555
6,617
9,775
4,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
5 / 2 / 6
7,272
606
8,471
6,534
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
 
Bellona
11
1 / 2 / 0
6,258
522
5,593
11,738
10,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
11
1 / 0 / 5
6,658
555
2,726
6,479
4,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
2,278
190
0
0
0
Ratatoskr
WorkJungle
Ratatoskr
13
8 / 4 / 4
7,594
633
8,970
10,828
3,719
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
15
15
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
4
0
0.25
L
Ra
 
Ra
5
2
6
4
L
Bellona
 
Bellona
1
2
0
0.5
L
Ymir
1
0
5
3.5
W
3
3
2
1.33
L
0
0
0
0
W
Tyr
1
1
2
2
W
Janus
Negllo
Janus
2
5
1
0.5
W
0
2
2
0.5
L
Ratatoskr
WorkJungle
Ratatoskr
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,232
Damage
25,760
39,640
Taken
35,579
15,438
Mitigated
20,525
10,318
Healing
10,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,472
1,708
0
1,708
7,465
1,950
0
3,139
4,200
0
34,252
L
Ra
 
Ra
8,471
1,239
762
2,193
6,534
2,099
15
828
5,506
47,870
0
L
Bellona
 
Bellona
5,593
1,638
0
3,839
11,738
10,087
0
0
10,992
0
37,832
L
Ymir
2,726
69
0
1,631
6,479
4,620
0
553
5,850
27,440
974
W
5,453
1,444
0
1,472
8,380
3,259
0
1,072
7,164
0
52,820
L
0
0
0
0
0
0
0
0
0
0
0
W
Tyr
1,647
266
0
2,805
8,343
3,873
0
3,084
4,995
0
21,161
W
Janus
Negllo
Janus
4,043
221
0
498
5,677
1,668
406
2,271
3,222
42,362
1,689
W
6,617
776
0
3,835
9,775
4,688
0
615
9,100
0
44,439
L
Ratatoskr
WorkJungle
Ratatoskr
8,970
3,145
0
2,010
10,828
3,719
0
2,005
8,581
0
57,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,302
Gold Earned
30,060
362
Minions Killed
296
0
Camps Cleared
0
1,199,369
Distance Traveled
944,361
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,246
521
56
5
0
185,630
0
L
Ra
7,272
606
81
7
0
246,908
0
L
Bellona
6,258
522
82
7
0
227,256
4
L
Ymir
6,658
555
54
5
0
207,652
4
W
Fenrir
7,063
589
80
7
0
286,210
3
L
Chiron
2,278
190
0
0
0
0
0
W
Tyr
6,097
508
35
3
0
249,624
2
W
Janus
7,234
603
104
9
0
243,690
4
W
Nike
6,662
555
87
7
0
234,215
1
L
Ratatoskr
7,594
633
79
7
0
262,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role