Player Matchup

Fenrir
Fenrir
Bekfast44
Fenrir
Level 28
God Stats
8W - 10L
1,473 SR
Queue Stats
51W - 76L
1,367 Elo+
Party 1
Izanami
Izanami
EllEn_GRIPL3Y
Izanami
Level 57
God Stats
66W - 50L
1,537 SR
Queue Stats
184W - 159L
1,457 Elo+
Solo
Sylvanus
Sylvanus
JamJ19
Sylvanus
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 23L
1,245 Elo+
Solo
Mulan
Mulan
PurpFluke
Mulan
Level 64
God Stats
9W - 13L
1,498 SR
Queue Stats
171W - 216L
1,347 Elo+
Party 1
Baron Samedi
Baron Samedi
Rusty2032
Baron Samedi
Level 80
God Stats
2W - 5L
1,397 SR
Queue Stats
220W - 291L
1,350 Elo+
Party 1
Team Averages
Level 55
1,481 SR
1,353 Elo+

VS

Team Averages
Level 44
1,460 SR
1,393 Elo+
Janus
Janus
CrackersNToast
Janus
Level 49
God Stats
8W - 6L
1,467 SR
Queue Stats
50W - 56L
1,388 Elo+
Party 2
Ymir
Ymir
MavrickCross
Ymir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 74L
1,357 Elo+
Solo
Da Ji
Da Ji
ZillowDotCom
Da Ji
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,375 Elo+
Party 2
Cupid
Cupid
shroudedghost
Cupid
Level 24
God Stats
2W - 4L
1,331 SR
Queue Stats
22W - 27L
1,347 Elo+
Party 2
Horus
Horus
zham11
Horus
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 98L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bekfast44
Fenrir
12
11 / 1 / 3
7,190
719
7,876
8,004
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
12
3 / 2 / 4
6,667
667
8,306
7,989
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
JamJ19
Sylvanus
10
1 / 3 / 4
6,029
603
2,746
8,567
4,666
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
PurpFluke
Mulan
12
10 / 0 / 2
8,220
822
6,762
6,602
4,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Baron Samedi
Rusty2032
Baron Samedi
11
2 / 0 / 9
6,977
698
4,693
4,333
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
5,559
556
1,500
7,060
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 5 / 2
5,425
543
5,282
10,865
3,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 7 / 1
5,855
586
3,655
10,351
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 3 / 3
5,644
564
7,386
5,757
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
zham11
Horus
8
0 / 6 / 0
5,065
507
1,202
6,823
2,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
27
Kills
6
6
Deaths
27
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bekfast44
Fenrir
11
1
3
12.5
L
1
6
0
0.17
W
Izanami
3
2
4
2.5
W
Sylvanus
JamJ19
Sylvanus
1
3
4
1
L
2
5
2
0.6
W
Mulan
PurpFluke
Mulan
10
0
2
11
W
Baron Samedi
Rusty2032
Baron Samedi
2
0
9
6.5
L
1
7
1
0.21
L
2
3
3
1.17
L
Horus
zham11
Horus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,383
Damage
19,025
35,495
Taken
40,856
15,694
Mitigated
12,534
14,512
Healing
6,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bekfast44
Fenrir
7,876
1,911
0
4,224
8,004
2,857
0
267
7,662
0
38,170
L
1,500
105
0
370
7,060
1,729
0
3,102
3,958
29,352
0
W
Izanami
8,306
5,681
0
2,047
7,989
2,340
757
2,502
5,087
0
48,577
W
Sylvanus
JamJ19
Sylvanus
2,746
737
2,053
2,156
8,567
4,666
412
2,028
6,065
11,055
0
L
5,282
663
0
1,236
10,865
3,674
0
1,841
9,024
21,631
0
W
Mulan
PurpFluke
Mulan
6,762
991
0
2,519
6,602
4,008
0
761
5,655
0
47,671
W
Baron Samedi
Rusty2032
Baron Samedi
4,693
636
390
1,123
4,333
1,823
657
190
4,103
36,566
1,597
L
3,655
463
0
2,229
10,351
2,881
0
1,361
8,990
0
31,361
L
7,386
4,410
222
1,853
5,757
1,709
0
841
4,916
0
36,242
L
Horus
zham11
Horus
1,202
317
0
328
6,823
2,541
0
233
6,590
0
18,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,083
Gold Earned
27,548
310
Minions Killed
255
0
Camps Cleared
0
1,013,208
Distance Traveled
974,740
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,190
719
59
6
0
250,657
0
L
Janus
5,559
556
62
6
0
206,515
0
W
Izanami
6,667
667
85
9
0
177,409
0
W
Sylvanus
6,029
603
15
2
0
171,028
0
L
Ymir
5,425
543
35
4
0
213,656
0
W
Mulan
8,220
822
78
8
0
203,358
0
W
Baron Samedi
6,977
698
73
7
0
210,756
3
L
Da Ji
5,855
586
56
6
0
222,183
0
L
Cupid
5,644
564
60
6
0
193,830
0
L
Horus
5,065
507
42
4
0
138,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role