Player Matchup

Loki
Loki
DaddyScythe
Loki
Level 141
God Stats
52W - 35L
1,715 SR
Queue Stats
111W - 90L
1,559 Elo+
Party 2
Ymir
Ymir
Im1up
Ymir
Level 124
God Stats
126W - 108L
1,503 SR
Queue Stats
777W - 745L
1,488 Elo+
Solo
Ishtar
Ishtar
Serpah5093
Ishtar
Level 126
God Stats
23W - 20L
1,550 SR
Queue Stats
167W - 140L
1,550 Elo+
Party 2
Yu Huang
Yu Huang
SlippenJimmy
Yu Huang
Level 202
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,697 Elo+
Party 1
Gilgamesh
Gilgamesh
StayInGold
Gilgamesh
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 3L
1,599 Elo+
Party 1
Team Averages
Level 136
1,554 SR
1,579 Elo+

VS

Team Averages
Level 116
1,373 SR
1,506 Elo+
Cerberus
Cerberus
Jamesdatdude123
Cerberus
Level 126
God Stats
2W - 5L
1,217 SR
Queue Stats
180W - 148L
1,538 Elo+
Party 3
Ra
Ra
KingHorik
Ra
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 75L
1,507 Elo+
Solo
Medusa
Medusa
Tiiitaaan
Medusa
Level 119
God Stats
0W - 3L
1,310 SR
Queue Stats
41W - 53L
1,462 Elo+
Party 3
Horus
Horus
Vinnie496
Horus
Level 126
God Stats
1W - 4L
1,483 SR
Queue Stats
130W - 111L
1,560 Elo+
Party 3
Awilix
Awilix
hanzohunter2018
Awilix
Level 64
God Stats
2W - 8L
1,355 SR
Queue Stats
28W - 31L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
14 / 2 / 3
8,272
752
11,295
8,483
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Im1up
Ymir
12
2 / 3 / 2
6,965
633
7,505
9,256
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ishtar
Serpah5093
Ishtar
13
2 / 3 / 3
7,021
638
4,579
7,110
2,398
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
SlippenJimmy
Yu Huang
13
2 / 0 / 7
7,227
657
4,903
3,844
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
StayInGold
Gilgamesh
11
1 / 2 / 9
6,667
606
6,822
12,190
5,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
3 / 3 / 3
5,740
522
5,356
11,647
7,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 6 / 0
5,791
526
1,717
7,855
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
Tiiitaaan
Medusa
10
1 / 3 / 4
5,744
522
6,532
6,146
1,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Vinnie496
Horus
10
3 / 4 / 0
6,108
555
5,332
13,765
7,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 5 / 4
5,559
505
4,872
8,004
2,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
21
Kills
10
10
Deaths
21
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
14
2
3
7.75
W
Ymir
Im1up
Ymir
2
3
2
1
L
Cerberus
3
3
3
1.5
L
1
6
0
0.17
W
Ishtar
Serpah5093
Ishtar
2
3
3
1.17
W
Yu Huang
SlippenJimmy
Yu Huang
2
0
7
5.5
W
Gilgamesh
StayInGold
Gilgamesh
1
2
9
2.75
L
Medusa
Tiiitaaan
Medusa
1
3
4
1
L
Horus
Vinnie496
Horus
3
4
0
0.75
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,104
Damage
23,809
40,883
Taken
47,417
15,533
Mitigated
20,496
9,942
Healing
11,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,295
3,899
0
3,113
8,483
2,475
0
1,350
7,089
0
46,210
W
Ymir
Im1up
Ymir
7,505
834
0
2,458
9,256
3,601
378
863
7,920
40,418
2,930
L
Cerberus
5,356
411
0
3,607
11,647
7,366
0
2,102
9,359
13,098
0
L
1,717
42
60
1,235
7,855
1,964
0
2,352
5,265
36,863
691
W
Ishtar
Serpah5093
Ishtar
4,579
2,508
0
2,222
7,110
2,398
0
705
6,405
0
52,196
W
Yu Huang
SlippenJimmy
Yu Huang
4,903
424
0
639
3,844
1,139
9
906
2,938
50,719
1,819
W
Gilgamesh
StayInGold
Gilgamesh
6,822
2,371
0
1,510
12,190
5,920
44
3,166
8,864
0
27,505
L
Medusa
Tiiitaaan
Medusa
6,532
2,089
0
1,494
6,146
1,589
0
0
6,146
0
42,283
L
Horus
Vinnie496
Horus
5,332
2,613
160
4,984
13,765
7,056
0
5,586
7,535
0
28,166
L
4,872
1,592
0
260
8,004
2,521
0
503
7,455
0
30,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,152
Gold Earned
28,942
379
Minions Killed
289
0
Camps Cleared
0
1,147,486
Distance Traveled
1,117,403
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,272
752
67
6
0
259,923
1
W
Ymir
6,965
633
67
6
0
187,029
0
L
Cerberus
5,740
522
27
2
0
245,708
1
L
Ra
5,791
526
74
7
0
209,198
1
W
Ishtar
7,021
638
111
10
0
207,206
0
W
Yu Huang
7,227
657
102
9
0
230,158
0
W
Gilgamesh
6,667
606
32
3
0
263,170
0
L
Medusa
5,744
522
82
7
0
209,013
0
L
Horus
6,108
555
62
6
0
189,774
2
L
Awilix
5,559
505
44
4
0
263,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role