Player Matchup

Sylvanus
Sylvanus
AITAMA
Sylvanus
Level 148
God Stats
9W - 3L
1,766 SR
Queue Stats
344W - 349L
1,541 Elo+
Party 1
Bake Kujira
Bake Kujira
D3adlock_V1ctiM
Bake Kujira
Level 159
God Stats
6W - 5L
1,766 SR
Queue Stats
379W - 392L
1,537 Elo+
Solo
Merlin
Merlin
adri_0091
Merlin
Level 143
God Stats
3W - 4L
1,598 SR
Queue Stats
240W - 245L
1,505 Elo+
Party 1
Baba Yaga
Baba Yaga
chino_granada
Baba Yaga
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,466 Elo+
Party 1
Zhong Kui
Zhong Kui
kirill57746
Zhong Kui
Level 100
God Stats
8W - 7L
1,558 SR
Queue Stats
287W - 292L
1,474 Elo+
Solo
Team Averages
Level 135
1,638 SR
1,505 Elo+

VS

Team Averages
Level 64
1,471 SR
1,467 Elo+
Sun Wukong
Sun Wukong
DasHamburglar
Sun Wukong
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,462 Elo+
Party 2
Terra
Terra
DynxRoth
Terra
Level 84
God Stats
1W - 1L
1,285 SR
Queue Stats
41W - 40L
1,472 Elo+
Party 2
Scylla
Scylla
GhostFireWalker
Scylla
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,452 Elo+
Party 2
Shiva
Shiva
TheSpatulaa
Shiva
Level 43
God Stats
3W - 1L
1,572 SR
Queue Stats
36W - 37L
1,477 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
farmi
Ah Muzen Cab
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
266W - 254L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AITAMA
Sylvanus
18
2 / 1 / 10
10,532
702
5,944
15,104
11,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bake Kujira
D3adlock_V1ctiM
Bake Kujira
5
0 / 1 / 0
6,860
457
595
1,599
872
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
adri_0091
Merlin
19
4 / 3 / 8
10,696
713
15,384
12,456
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
chino_granada
Baba Yaga
19
3 / 3 / 6
10,281
685
17,694
12,706
4,860
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
kirill57746
Zhong Kui
16
4 / 5 / 7
9,736
649
12,244
17,542
12,555
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DasHamburglar
Sun Wukong
16
1 / 3 / 6
9,678
645
9,725
18,081
15,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Terra
DynxRoth
Terra
15
1 / 2 / 9
10,427
695
7,094
15,985
13,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 2 / 3
12,508
834
15,229
12,373
4,101
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 5 / 11
9,830
655
13,090
18,407
17,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
farmi
Ah Muzen Cab
17
1 / 1 / 6
9,953
664
11,241
10,323
2,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
48
13
Kills
13
13
Deaths
13
31
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AITAMA
Sylvanus
2
1
10
7
L
Bake Kujira
D3adlock_V1ctiM
Bake Kujira
0
1
0
0
W
Sun Wukong
DasHamburglar
Sun Wukong
1
3
6
1.33
W
Terra
DynxRoth
Terra
1
2
9
2.75
W
9
2
3
5.25
W
1
5
11
1.3
L
Merlin
adri_0091
Merlin
4
3
8
2.67
L
Baba Yaga
chino_granada
Baba Yaga
3
3
6
2
W
Ah Muzen Cab
farmi
Ah Muzen Cab
1
1
6
4
L
Zhong Kui
kirill57746
Zhong Kui
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,861
Damage
56,379
59,407
Taken
75,169
34,156
Mitigated
53,815
27,240
Healing
28,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AITAMA
Sylvanus
5,944
724
8,219
7,996
15,104
11,248
0
5,158
9,774
10,906
0
L
Bake Kujira
D3adlock_V1ctiM
Bake Kujira
595
405
0
12
1,599
872
0
903
657
556
55
W
Sun Wukong
DasHamburglar
Sun Wukong
9,725
475
2,130
4,924
18,081
15,992
270
12,399
5,682
0
19,932
W
Terra
DynxRoth
Terra
7,094
236
5,190
4,638
15,985
13,178
105
9,692
6,293
12,071
3,018
W
15,229
1,191
1,409
1,020
12,373
4,101
775
10,362
2,011
33,505
388
W
13,090
1,148
1,279
2,083
18,407
17,551
321
11,601
6,806
1,254
17,957
L
Merlin
adri_0091
Merlin
15,384
717
1,501
1,482
12,456
4,621
0
4,883
7,297
41,466
0
L
Baba Yaga
chino_granada
Baba Yaga
17,694
711
844
2,569
12,706
4,860
0
5,537
7,052
38,397
481
W
Ah Muzen Cab
farmi
Ah Muzen Cab
11,241
1,706
3,435
2,734
10,323
2,993
1,204
7,271
3,052
0
37,954
L
Zhong Kui
kirill57746
Zhong Kui
12,244
1,248
1,543
3,074
17,542
12,555
0
6,268
10,712
24,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,105
Gold Earned
52,396
177
Minions Killed
170
0
Camps Cleared
0
1,136,907
Distance Traveled
1,503,627
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,532
702
18
1
0
293,613
1
L
Bake Kujira
6,860
457
1
0
0
29,718
0
W
Sun Wukong
9,678
645
33
2
0
312,995
0
W
Terra
10,427
695
18
1
0
283,450
0
W
Scylla
12,508
834
66
4
0
291,104
0
W
Shiva
9,830
655
22
1
0
289,780
0
L
Merlin
10,696
713
82
5
0
272,265
0
L
Baba Yaga
10,281
685
45
3
0
308,941
0
W
Ah Muzen Cab
9,953
664
31
2
0
326,298
0
L
Zhong Kui
9,736
649
31
2
0
232,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role