Player Matchup

Danzaburou
Danzaburou
Righteouspace
Danzaburou
Level 109
God Stats
4W - 3L
1,542 SR
Queue Stats
61W - 62L
1,537 Elo+
Party 2
Hera
Hera
Titan_Metis1
Hera
Level 99
God Stats
63W - 35L
1,655 SR
Queue Stats
154W - 154L
1,523 Elo+
Party 2
Shiva
Shiva
anfernilove
Shiva
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 63L
1,491 Elo+
Party 2
Team Averages
Level 109
1,565 SR
1,517 Elo+

VS

Team Averages
Level 67
1,622 SR
1,666 Elo+
Xing Tian
Xing Tian
FrostyFox6
Xing Tian
Level 26
God Stats
2W - 5L
1,715 SR
Queue Stats
18W - 33L
1,720 Elo+
Party 1
Baron Samedi
Baron Samedi
Myynxi
Baron Samedi
Level 111
God Stats
4W - 3L
1,760 SR
Queue Stats
29W - 25L
1,560 Elo+
Solo
Da Ji
Da Ji
uwuvei
Da Ji
Level 63
God Stats
0W - 2L
1,389 SR
Queue Stats
4W - 3L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Righteouspace
Danzaburou
15
4 / 0 / 5
9,810
892
11,755
6,525
2,075
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 1 / 5
9,325
848
6,212
2,663
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 3 / 8
8,382
762
6,290
8,090
7,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FrostyFox6
Xing Tian
12
0 / 3 / 2
6,907
628
2,047
10,427
8,459
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Myynxi
Baron Samedi
13
0 / 2 / 3
7,127
648
5,035
7,665
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
uwuvei
Da Ji
12
3 / 5 / 0
7,823
711
4,255
12,074
5,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
3
4
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
FrostyFox6
Xing Tian
0
3
2
0.33
L
Baron Samedi
Myynxi
Baron Samedi
0
2
3
0.75
W
Danzaburou
Righteouspace
Danzaburou
4
0
5
6.5
W
4
1
5
6.5
W
2
3
8
2
L
Da Ji
uwuvei
Da Ji
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,257
Damage
11,337
17,278
Taken
30,166
9,988
Mitigated
17,250
2,828
Healing
6,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
FrostyFox6
Xing Tian
2,047
134
0
118
10,427
8,459
0
1,780
7,960
11,367
0
L
Baron Samedi
Myynxi
Baron Samedi
5,035
24
278
1,792
7,665
3,253
0
1,853
5,337
26,617
0
W
Danzaburou
Righteouspace
Danzaburou
11,755
5,831
0
1,424
6,525
2,075
1,770
2,316
4,209
0
62,565
W
6,212
1,193
0
35
2,663
808
500
710
1,953
28,628
0
W
6,290
633
70
1,299
8,090
7,105
107
4,106
3,984
0
15,626
L
Da Ji
uwuvei
Da Ji
4,255
1,242
0
3,840
12,074
5,538
0
1,882
9,864
0
25,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,517
Gold Earned
21,857
167
Minions Killed
92
0
Camps Cleared
0
625,473
Distance Traveled
631,335
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,907
628
20
2
0
213,090
0
L
Baron Samedi
7,127
648
39
4
0
213,302
2
W
Danzaburou
9,810
892
81
7
0
207,099
4
W
Hera
9,325
848
63
6
0
212,247
6
W
Shiva
8,382
762
23
2
0
206,127
0
L
Da Ji
7,823
711
33
3
0
204,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role