Player Matchup

Janus
Janus
Gold V
AOKY321
Janus
Gold V
Level 94
God Stats
38W - 28L
1,597 SR
Queue Stats
360W - 368L
1,234 MMR
Solo
Cerberus
Cerberus
Silver I
Noscive
Cerberus
Silver I
Level 149
God Stats
2W - 2L
1,713 SR
Queue Stats
51W - 54L
1,285 MMR
Solo
Neith
Neith
Silver I
PanchitoConPapas
Neith
Silver I
Level 224
God Stats
7W - 8L
1,438 SR
Queue Stats
258W - 268L
1,199 MMR
Solo
Fenrir
Fenrir
Gold IV
Santicool
Fenrir
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,532 MMR
Party 1
Tyr
Tyr
Gold III
xAnnunaki
Tyr
Gold III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 93L
1,568 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,550 SR
1,364 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,450 SR
1,367 MMR
Osiris
Osiris
Gold I
 
Osiris
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver I
 
He Bo
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Bronze IV
ADCheddar
Athena
Bronze IV
Level 108
God Stats
11W - 7L
1,230 SR
Queue Stats
61W - 62L
1,276 MMR
Party 3
Medusa
Medusa
Silver II
AllyHajhai
Medusa
Silver II
Level 157
God Stats
1W - 3L
1,521 SR
Queue Stats
112W - 131L
1,107 MMR
Party 3
Chang'e
Chang'e
Bronze III
TyDukeKing
Chang'e
Bronze III
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AOKY321
Janus
14
5 / 7 / 2
8,247
589
5,706
8,403
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
Noscive
Cerberus
12
2 / 2 / 5
8,083
577
6,190
9,416
8,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 1 / 2
7,096
507
6,331
6,668
2,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Santicool
Fenrir
12
1 / 6 / 5
6,562
469
6,944
14,469
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 6 / 1
7,351
525
5,273
12,333
9,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bans
Ne ZhaAo KuangSolSusano

VS

Bans
CthulhuKuzenboThanatosThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
8 / 2 / 7
9,298
664
12,557
15,781
11,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
 
He Bo
15
6 / 2 / 9
8,984
642
10,347
7,415
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
ADCheddar
Athena
12
2 / 2 / 8
7,761
554
4,530
12,868
12,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
AllyHajhai
Medusa
14
1 / 0 / 2
8,139
581
5,735
6,596
2,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
TyDukeKing
Chang'e
14
5 / 4 / 5
8,516
608
5,430
11,341
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
10
Kills
22
22
Deaths
10
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
8
2
7
5.75
W
He Bo
 
He Bo
6
2
9
5.25
W
Athena
ADCheddar
Athena
2
2
8
3
L
Janus
AOKY321
Janus
5
7
2
0.86
W
Medusa
AllyHajhai
Medusa
1
0
2
2
L
Cerberus
Noscive
Cerberus
2
2
5
2.25
L
1
1
2
2
L
Fenrir
Santicool
Fenrir
1
6
5
0.58
W
Chang'e
TyDukeKing
Chang'e
5
4
5
1.88
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,444
Damage
38,599
51,289
Taken
54,001
28,385
Mitigated
31,477
12,289
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
12,557
6,025
0
6,005
15,781
11,189
0
2,379
13,330
0
61,244
W
He Bo
 
He Bo
10,347
899
0
3,326
7,415
2,036
112
1,457
5,878
72,344
0
W
Athena
ADCheddar
Athena
4,530
1,422
0
1,494
12,868
12,968
332
4,048
8,732
20,768
1,418
L
Janus
AOKY321
Janus
5,706
369
0
525
8,403
2,811
0
6,642
1,761
52,630
32
W
Medusa
AllyHajhai
Medusa
5,735
1,759
0
496
6,596
2,334
734
689
5,907
0
68,371
L
Cerberus
Noscive
Cerberus
6,190
349
0
2,457
9,416
8,288
0
3,768
5,648
31,071
0
L
6,331
1,886
0
1,712
6,668
2,410
0
1,547
5,121
0
47,665
L
Fenrir
Santicool
Fenrir
6,944
2,706
0
4,397
14,469
5,221
0
6,890
7,579
0
42,488
W
Chang'e
TyDukeKing
Chang'e
5,430
408
1,004
3,805
11,341
2,950
0
3,937
7,212
47,040
0
L
5,273
1,152
0
3,198
12,333
9,655
0
1,231
11,102
0
52,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,339
Gold Earned
42,698
421
Minions Killed
469
0
Camps Cleared
0
1,403,306
Distance Traveled
1,499,251
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,298
664
110
8
0
289,549
6
W
He Bo
8,984
642
113
8
0
326,316
1
W
Athena
7,761
554
34
2
0
338,275
4
L
Janus
8,247
589
102
7
0
277,903
3
W
Medusa
8,139
581
124
9
0
276,387
2
L
Cerberus
8,083
577
65
5
0
272,706
0
L
Neith
7,096
507
98
7
0
263,096
3
L
Fenrir
6,562
469
63
5
0
301,893
0
W
Chang'e
8,516
608
88
6
0
268,724
2
L
Tyr
7,351
525
93
7
0
287,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role