Player Matchup

Neith
Neith
Diamond IV
 
Neith
Diamond IV
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Janus
Janus
Diamond IV
 
Janus
Diamond IV
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond V
 
Bastet
Diamond V
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Diamond IV
Bebạc
Surtr
Diamond IV
Level 145
God Stats
4W - 6L
1,487 SR
Queue Stats
83W - 82L
2,186 MMR
Party 3
Sylvanus
Sylvanus
Platinum I
FalkenbergML
Sylvanus
Platinum I
Level 137
God Stats
5W - 6L
1,493 SR
Queue Stats
198W - 189L
2,063 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,496 SR
1,750 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,562 SR
1,935 MMR
Nemesis
Nemesis
Diamond II
 
Nemesis
Diamond II
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum IV
Ikemp
Sun Wukong
Platinum IV
Level 156
God Stats
1W - 0L
1,715 SR
Queue Stats
21W - 10L
2,003 MMR
Party 1
Anhur
Anhur
Platinum I
Maxxtax
Anhur
Platinum I
Level 156
God Stats
4W - 0L
1,385 SR
Queue Stats
54W - 32L
2,076 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
Nαtε
Baron Samedi
Masters
Level 87
God Stats
8W - 5L
1,691 SR
Queue Stats
258W - 247L
2,089 MMR
Party 2
Yu Huang
Yu Huang
Diamond IV
XerxesImperioO
Yu Huang
Diamond IV
Level 124
God Stats
5W - 7L
1,517 SR
Queue Stats
544W - 541L
2,008 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 3 / 1
6,714
610
5,876
6,641
1,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
 
Janus
11
1 / 3 / 0
6,110
555
3,326
6,005
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
 
Bastet
10
1 / 5 / 3
5,672
516
5,584
9,379
3,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Surtr
Bebạc
Surtr
10
1 / 6 / 0
5,664
515
6,143
12,078
6,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
FalkenbergML
Sylvanus
11
0 / 1 / 4
5,573
507
2,781
6,425
3,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
LokiAresPeleSusanoMedusa

VS

Bans
Ao KuangDa JiMulanHe BoCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
9 / 2 / 3
7,194
654
7,350
9,512
3,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Ikemp
Sun Wukong
13
4 / 1 / 4
8,049
732
6,632
9,859
5,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Maxxtax
Anhur
11
2 / 2 / 1
6,430
585
4,022
7,769
1,933
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Nαtε
Baron Samedi
11
2 / 1 / 5
6,574
598
6,050
5,614
2,882
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
12
1 / 1 / 2
6,603
600
4,024
5,244
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
18
18
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
3
1
1.5
L
Janus
 
Janus
1
3
0
0.33
L
Bastet
 
Bastet
1
5
3
0.5
W
Nemesis
 
Nemesis
9
2
3
5.25
L
Surtr
Bebạc
Surtr
1
6
0
0.17
L
Sylvanus
FalkenbergML
Sylvanus
0
1
4
2
W
Sun Wukong
Ikemp
Sun Wukong
4
1
4
6
W
Anhur
Maxxtax
Anhur
2
2
1
1.25
W
Baron Samedi
Nαtε
Baron Samedi
2
1
5
4.5
W
Yu Huang
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,710
Damage
28,078
40,528
Taken
37,998
16,248
Mitigated
15,057
10,582
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,876
2,105
0
1,410
6,641
1,897
0
2,012
4,629
0
42,378
L
Janus
 
Janus
3,326
86
0
860
6,005
1,630
0
3,471
2,534
45,254
639
L
Bastet
 
Bastet
5,584
1,530
0
1,560
9,379
3,033
0
895
8,484
0
36,770
W
Nemesis
 
Nemesis
7,350
3,169
0
1,581
9,512
3,373
0
1,505
7,904
0
45,808
L
Surtr
Bebạc
Surtr
6,143
2,229
0
4,020
12,078
6,154
0
421
11,657
1,028
36,775
L
Sylvanus
FalkenbergML
Sylvanus
2,781
946
306
2,426
6,425
3,534
0
3,059
3,366
28,847
9,258
W
Sun Wukong
Ikemp
Sun Wukong
6,632
1,767
0
3,722
9,859
5,327
0
211
9,058
0
62,858
W
Anhur
Maxxtax
Anhur
4,022
1,151
0
2,794
7,769
1,933
0
584
7,185
0
42,764
W
Baron Samedi
Nαtε
Baron Samedi
6,050
811
753
2,257
5,614
2,882
0
1,627
3,903
23,706
967
W
Yu Huang
4,024
106
0
1,210
5,244
1,542
0
1,863
3,161
47,877
1,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,733
Gold Earned
34,850
384
Minions Killed
430
0
Camps Cleared
0
1,052,578
Distance Traveled
1,145,527
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,714
610
84
8
0
203,545
0
L
Janus
6,110
555
102
9
0
217,273
0
L
Bastet
5,672
516
60
5
0
219,757
0
W
Nemesis
7,194
654
68
6
0
260,604
1
L
Surtr
5,664
515
73
7
0
209,231
0
L
Sylvanus
5,573
507
65
6
0
202,772
0
W
Sun Wukong
8,049
732
127
12
0
210,772
0
W
Anhur
6,430
585
99
9
0
235,936
0
W
Baron Samedi
6,574
598
28
3
0
220,798
3
W
Yu Huang
6,603
600
108
10
0
217,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role