Player Matchup

Xbalanque
Xbalanque
CImHavingfun
Xbalanque
Level 78
God Stats
12W - 5L
1,663 SR
Queue Stats
58W - 52L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
Fulgolux
Sun Wukong
Level 57
God Stats
39W - 27L
1,650 SR
Queue Stats
68W - 54L
1,515 Elo+
Party 1
Kumbhakarna
Kumbhakarna
THS Drako
Kumbhakarna
Level 73
God Stats
25W - 24L
1,532 SR
Queue Stats
275W - 265L
1,447 Elo+
Solo
Scylla
Scylla
minecraftero923
Scylla
Level 69
God Stats
4W - 10L
1,137 SR
Queue Stats
243W - 223L
1,489 Elo+
Solo
Arachne
Arachne
nilsballu
Arachne
Level 37
God Stats
44W - 23L
1,689 SR
Queue Stats
65W - 50L
1,515 Elo+
Party 1
Team Averages
Level 63
1,534 SR
1,500 Elo+

VS

Team Averages
Level 51
1,515 SR
1,338 Elo+
Bacchus
Bacchus
AquaIsTrash
Bacchus
Level 40
God Stats
9W - 16L
1,293 SR
Queue Stats
24W - 36L
1,247 Elo+
Party 2
Sol
Sol
DivisionBaby
Sol
Level 40
God Stats
11W - 4L
1,596 SR
Queue Stats
81W - 107L
1,324 Elo+
Party 2
Danzaburou
Danzaburou
IssaB0T
Danzaburou
Level 69
God Stats
10W - 7L
1,576 SR
Queue Stats
92W - 97L
1,426 Elo+
Solo
Terra
Terra
TheAlante
Terra
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 8L
1,232 Elo+
Party 2
Vulcan
Vulcan
drewdanko
Vulcan
Level 88
God Stats
167W - 126L
1,609 SR
Queue Stats
364W - 353L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CImHavingfun
Xbalanque
11
1 / 4 / 0
6,779
521
6,186
8,139
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Fulgolux
Sun Wukong
12
0 / 4 / 0
6,332
487
717
6,398
3,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
THS Drako
Kumbhakarna
8
1 / 2 / 0
5,678
437
3,836
12,418
7,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 3 / 0
6,513
501
4,230
7,617
1,611
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
nilsballu
Arachne
10
0 / 2 / 2
5,827
448
6,869
9,960
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AquaIsTrash
Bacchus
14
2 / 1 / 2
7,088
545
3,190
10,238
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 0 / 4
9,411
724
10,396
8,886
3,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
IssaB0T
Danzaburou
11
4 / 1 / 2
6,820
525
8,372
9,096
3,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
TheAlante
Terra
12
2 / 0 / 6
7,396
569
3,388
7,833
4,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
drewdanko
Vulcan
11
1 / 2 / 0
6,773
521
6,788
3,700
1,101
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
15
15
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AquaIsTrash
Bacchus
2
1
2
3
L
Xbalanque
CImHavingfun
Xbalanque
1
4
0
0.25
W
6
0
4
8
L
Sun Wukong
Fulgolux
Sun Wukong
0
4
0
0
W
Danzaburou
IssaB0T
Danzaburou
4
1
2
5
L
Kumbhakarna
THS Drako
Kumbhakarna
1
2
0
0.5
W
Terra
TheAlante
Terra
2
0
6
5
W
Vulcan
drewdanko
Vulcan
1
2
0
0.5
L
2
3
0
0.67
L
Arachne
nilsballu
Arachne
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,838
Damage
32,134
44,532
Taken
39,753
17,340
Mitigated
16,706
9,042
Healing
22,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AquaIsTrash
Bacchus
3,190
207
0
6,633
10,238
4,447
0
1,372
8,866
54,838
516
L
Xbalanque
CImHavingfun
Xbalanque
6,186
3,719
0
2,468
8,139
2,271
143
761
7,378
0
45,601
W
10,396
3,584
0
6,355
8,886
3,093
2,556
1,859
6,924
68,496
12,194
L
Sun Wukong
Fulgolux
Sun Wukong
717
126
0
755
6,398
3,258
0
4,166
2,232
0
38,844
W
Danzaburou
IssaB0T
Danzaburou
8,372
4,697
0
3,519
9,096
3,254
0
1,511
7,585
0
45,158
L
Kumbhakarna
THS Drako
Kumbhakarna
3,836
440
0
3,474
12,418
7,160
0
5,572
6,846
14,128
0
W
Terra
TheAlante
Terra
3,388
985
3,152
2,566
7,833
4,811
0
1,195
6,638
15,895
1,465
W
Vulcan
drewdanko
Vulcan
6,788
334
0
0
3,700
1,101
462
2,115
1,585
44,985
991
L
4,230
341
0
1,223
7,617
1,611
0
6,436
1,181
44,006
1,076
L
Arachne
nilsballu
Arachne
6,869
4,904
0
1,122
9,960
3,040
0
5,995
3,965
0
32,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,129
Gold Earned
37,488
284
Minions Killed
419
0
Camps Cleared
0
1,287,799
Distance Traveled
1,279,597
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,088
545
111
9
0
290,578
0
L
Xbalanque
6,779
521
70
5
0
232,273
2
W
Sol
9,411
724
144
11
0
228,902
0
L
Sun Wukong
6,332
487
69
5
0
230,515
0
W
Danzaburou
6,820
525
60
5
0
246,397
5
L
Kumbhakarna
5,678
437
15
1
0
290,142
4
W
Terra
7,396
569
34
3
0
274,501
3
W
Vulcan
6,773
521
70
5
0
239,219
0
L
Scylla
6,513
501
76
6
0
250,164
0
L
Arachne
5,827
448
54
4
0
284,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role