Player Matchup

Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Jotnr
Cerberus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 23L
1,532 Elo+
Party 2
Baba Yaga
Baba Yaga
PandoriaKnight
Baba Yaga
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 39L
1,514 Elo+
Party 2
Danzaburou
Danzaburou
ostrich4
Danzaburou
Level 63
God Stats
3W - 0L
1,465 SR
Queue Stats
39W - 35L
1,477 Elo+
Party 2
Team Averages
Level 130
1,493 SR
1,505 Elo+

VS

Team Averages
Level 131
1,556 SR
1,488 Elo+
Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Belgarr
He Bo
Level 112
God Stats
2W - 5L
1,418 SR
Queue Stats
193W - 210L
1,448 Elo+
Solo
Xing Tian
Xing Tian
Jkorn94
Xing Tian
Level 62
God Stats
2W - 3L
1,248 SR
Queue Stats
92W - 115L
1,418 Elo+
Solo
Charybdis
Charybdis
humanfreakshow
Charybdis
Level 172
God Stats
1W - 1L
1,701 SR
Queue Stats
254W - 244L
1,542 Elo+
Solo
Baba Yaga
Baba Yaga
xLiLJoRdaN23x
Baba Yaga
Level 159
God Stats
3W - 2L
1,913 SR
Queue Stats
101W - 101L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
9 / 2 / 20
11,705
836
22,040
9,170
3,994
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
 
Geb
18
6 / 2 / 22
11,308
808
10,289
11,253
11,344
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Jotnr
Cerberus
17
4 / 2 / 25
11,860
847
9,113
19,284
18,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Baba Yaga
PandoriaKnight
Baba Yaga
16
5 / 3 / 18
10,256
733
11,094
8,696
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
ostrich4
Danzaburou
19
11 / 1 / 19
12,534
895
21,622
10,659
4,746
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 7 / 3
9,631
688
7,014
22,214
25,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
Belgarr
He Bo
15
2 / 6 / 3
8,790
628
4,854
10,078
3,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Jkorn94
Xing Tian
15
1 / 7 / 5
9,330
666
2,972
20,179
22,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
humanfreakshow
Charybdis
12
1 / 11 / 5
8,362
597
10,052
17,579
5,510
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
xLiLJoRdaN23x
Baba Yaga
18
2 / 4 / 4
10,078
720
12,074
11,964
4,741
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
27
35
Kills
7
10
Deaths
35
104
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
2
20
9.5
W
Geb
 
Geb
6
2
22
8.5
L
Sobek
 
Sobek
1
7
3
0.36
L
He Bo
Belgarr
He Bo
2
6
3
0.58
L
Xing Tian
Jkorn94
Xing Tian
1
7
5
0.5
W
Cerberus
Jotnr
Cerberus
4
2
25
8.25
W
Baba Yaga
PandoriaKnight
Baba Yaga
5
3
18
4.67
L
Charybdis
humanfreakshow
Charybdis
1
11
5
0.32
W
Danzaburou
ostrich4
Danzaburou
11
1
19
20.5
L
Baba Yaga
xLiLJoRdaN23x
Baba Yaga
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,158
Damage
36,966
59,062
Taken
82,014
41,972
Mitigated
61,819
25,979
Healing
13,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
22,040
1,733
0
1,217
9,170
3,994
2,251
4,173
4,997
37,507
1,267
W
Geb
 
Geb
10,289
694
3,144
1,584
11,253
11,344
186
3,859
7,394
19,445
2,515
L
Sobek
 
Sobek
7,014
614
728
3,548
22,214
25,603
0
12,352
9,770
18,507
61
L
He Bo
Belgarr
He Bo
4,854
331
445
574
10,078
3,662
0
7,858
2,168
12,293
0
L
Xing Tian
Jkorn94
Xing Tian
2,972
208
1,891
1,498
20,179
22,303
0
9,860
10,135
11,531
0
W
Cerberus
Jotnr
Cerberus
9,113
228
3,241
7,834
19,284
18,168
731
8,389
10,895
18,475
1,534
W
Baba Yaga
PandoriaKnight
Baba Yaga
11,094
421
1,484
2,257
8,696
3,720
932
4,661
4,035
23,348
0
L
Charybdis
humanfreakshow
Charybdis
10,052
3,069
846
1,145
17,579
5,510
0
10,550
6,989
0
13,821
W
Danzaburou
ostrich4
Danzaburou
21,622
7,046
294
4,924
10,659
4,746
3,622
5,771
4,888
0
47,670
L
Baba Yaga
xLiLJoRdaN23x
Baba Yaga
12,074
165
835
2,326
11,964
4,741
0
8,273
3,609
39,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,663
Gold Earned
46,191
169
Minions Killed
114
0
Camps Cleared
0
1,388,924
Distance Traveled
1,063,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,705
836
36
3
0
262,125
0
W
Geb
11,308
808
23
2
0
293,124
0
L
Sobek
9,631
688
25
2
0
231,572
0
L
He Bo
8,790
628
25
2
0
221,126
0
L
Xing Tian
9,330
666
9
1
0
219,806
0
W
Cerberus
11,860
847
18
1
0
297,525
0
W
Baba Yaga
10,256
733
22
2
0
258,000
0
L
Charybdis
8,362
597
8
1
0
146,043
0
W
Danzaburou
12,534
895
70
5
0
278,150
0
L
Baba Yaga
10,078
720
47
3
0
244,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role