Player Matchup

Mulan
Mulan
JCMetro
Mulan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 47L
1,467 Elo+
Party 1
He Bo
He Bo
LuznaDupa
He Bo
Level 46
God Stats
3W - 2L
1,409 SR
Queue Stats
43W - 47L
1,487 Elo+
Party 1
Izanami
Izanami
Macheda
Izanami
Level 29
God Stats
4W - 5L
1,547 SR
Queue Stats
12W - 15L
1,438 Elo+
Party 1
Jormungandr
Jormungandr
SMFC770
Jormungandr
Level 108
God Stats
28W - 16L
1,650 SR
Queue Stats
338W - 313L
1,508 Elo+
Solo
Chang'e
Chang'e
SuzOuzAky_
Chang'e
Level 112
God Stats
24W - 26L
1,593 SR
Queue Stats
191W - 201L
1,488 Elo+
Solo
Team Averages
Level 69
1,540 SR
1,478 Elo+

VS

Team Averages
Level 81
1,582 SR
1,453 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ItsSigfrid
Poseidon
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,454 Elo+
Party 2
Hercules
Hercules
cholete_78
Hercules
Level 111
God Stats
0W - 1L
1,747 SR
Queue Stats
101W - 118L
1,438 Elo+
Party 2
Artemis
Artemis
laclarinss
Artemis
Level 50
God Stats
2W - 1L
1,678 SR
Queue Stats
100W - 129L
1,449 Elo+
Party 2
Cabrakan
Cabrakan
ralfda188
Cabrakan
Level 120
God Stats
234W - 236L
1,483 SR
Queue Stats
243W - 256L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JCMetro
Mulan
14
2 / 4 / 4
8,018
501
10,746
15,513
11,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
LuznaDupa
He Bo
19
15 / 1 / 4
10,845
678
16,095
10,569
3,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Macheda
Izanami
13
0 / 6 / 3
7,799
487
7,312
10,074
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
SMFC770
Jormungandr
6
0 / 1 / 1
5,227
327
251
1,705
960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
SuzOuzAky_
Chang'e
16
2 / 0 / 6
9,394
587
9,141
6,664
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
4 / 3 / 0
9,569
598
12,497
18,327
15,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Poseidon
ItsSigfrid
Poseidon
15
0 / 4 / 0
8,050
503
2,926
10,553
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
cholete_78
Hercules
14
3 / 6 / 1
7,601
475
2,246
13,842
5,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
laclarinss
Artemis
14
4 / 4 / 3
8,296
519
8,131
10,723
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
ralfda188
Cabrakan
13
1 / 2 / 4
7,983
499
2,766
10,030
10,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
19
Kills
12
12
Deaths
19
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
3
0
1.33
L
Poseidon
ItsSigfrid
Poseidon
0
4
0
0
W
Mulan
JCMetro
Mulan
2
4
4
1
W
He Bo
LuznaDupa
He Bo
15
1
4
17
W
Izanami
Macheda
Izanami
0
6
3
0.25
W
Jormungandr
SMFC770
Jormungandr
0
1
1
0.5
W
Chang'e
SuzOuzAky_
Chang'e
2
0
6
5
L
Hercules
cholete_78
Hercules
3
6
1
0.58
L
Artemis
laclarinss
Artemis
4
4
3
1.38
L
Cabrakan
ralfda188
Cabrakan
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,545
Damage
28,566
44,525
Taken
63,475
21,879
Mitigated
36,647
16,929
Healing
18,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
12,497
3,496
0
5,280
18,327
15,120
13
3,984
13,380
0
74,791
L
Poseidon
ItsSigfrid
Poseidon
2,926
646
0
3,410
10,553
2,422
0
6,886
3,293
69,138
894
W
Mulan
JCMetro
Mulan
10,746
1,617
0
5,700
15,513
11,922
0
0
15,513
0
48,121
W
He Bo
LuznaDupa
He Bo
16,095
1,542
0
4,675
10,569
3,479
0
1,306
9,263
95,692
0
W
Izanami
Macheda
Izanami
7,312
3,988
0
1,293
10,074
3,279
501
1,806
8,268
0
53,355
W
Jormungandr
SMFC770
Jormungandr
251
0
0
144
1,705
960
0
0
1,705
3,539
0
W
Chang'e
SuzOuzAky_
Chang'e
9,141
691
1,013
4,104
6,664
2,239
0
2,375
4,289
61,664
369
L
Hercules
cholete_78
Hercules
2,246
1,222
0
4,888
13,842
5,171
0
6,662
7,046
0
61,400
L
Artemis
laclarinss
Artemis
8,131
4,008
0
3,740
10,723
3,318
456
4,815
5,868
0
57,119
L
Cabrakan
ralfda188
Cabrakan
2,766
504
157
1,189
10,030
10,616
234
2,461
7,472
29,614
1,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,283
Gold Earned
41,499
460
Minions Killed
482
0
Camps Cleared
0
1,324,560
Distance Traveled
1,459,968
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,569
598
132
8
0
254,854
3
L
Poseidon
8,050
503
132
8
0
301,787
2
W
Mulan
8,018
501
89
6
0
295,431
0
W
He Bo
10,845
678
132
8
0
388,520
3
W
Izanami
7,799
487
94
6
0
229,600
0
W
Jormungandr
5,227
327
7
0
0
117,265
1
W
Chang'e
9,394
587
138
9
0
293,744
2
L
Hercules
7,601
475
94
6
0
342,876
0
L
Artemis
8,296
519
81
5
0
278,036
2
L
Cabrakan
7,983
499
43
3
0
282,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role