Player Matchup

Danzaburou
Danzaburou
Silver IV
 
Danzaburou
Silver IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver IV
FortinoSamano
Geb
Silver IV
Level 159
God Stats
3W - 0L
1,604 SR
Queue Stats
116W - 119L
789 MMR
Solo
Ymir
Ymir
Silver V
gabricallejonn
Ymir
Silver V
Level 127
God Stats
5W - 4L
1,542 SR
Queue Stats
73W - 92L
568 MMR
Solo
Nut
Nut
Silver IV
llTuptusll
Nut
Silver IV
Level 91
God Stats
4W - 3L
1,668 SR
Queue Stats
145W - 160L
597 MMR
Solo
Cliodhna
Cliodhna
Bronze III
platinplayer
Cliodhna
Bronze III
Level 145
God Stats
12W - 10L
1,500 SR
Queue Stats
476W - 543L
59 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 128
1,563 SR
703 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,409 SR
560 MMR
Nu Wa
Nu Wa
Bronze V
Ivatak
Nu Wa
Bronze V
Level 89
God Stats
1W - 4L
1,516 SR
Queue Stats
2W - 21L
812 MMR
Party 1
Horus
Horus
Bronze I
Momah2x
Horus
Bronze I
Level 102
God Stats
1W - 2L
1,458 SR
Queue Stats
147W - 175L
586 MMR
Solo
Neith
Neith
Bronze II
TheSchield
Neith
Bronze II
Level 65
God Stats
3W - 10L
1,271 SR
Queue Stats
96W - 136L
232 MMR
Solo
Ratatoskr
Ratatoskr
Bronze I
paoloalca
Ratatoskr
Bronze I
Level 146
God Stats
23W - 25L
1,421 SR
Queue Stats
340W - 405L
405 MMR
Solo
Sun Wukong
Sun Wukong
Bronze V
sergitosii
Sun Wukong
Bronze V
Level 69
God Stats
2W - 10L
1,380 SR
Queue Stats
2W - 21L
766 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
9 / 1 / 2
10,546
659
14,463
11,277
4,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 0 / 3
8,702
544
7,995
10,335
5,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 9
8,441
528
3,761
10,818
8,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 2 / 3
8,708
544
7,647
9,864
3,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
platinplayer
Cliodhna
16
14 / 2 / 1
10,278
642
9,149
10,774
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
Cu ChulainnArtemisSurtrAthena

VS

Bans
BacchusMedusaThanatosDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ivatak
Nu Wa
12
1 / 6 / 2
7,309
457
7,621
10,068
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Momah2x
Horus
11
1 / 3 / 0
7,383
461
3,703
11,243
8,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
11
0 / 4 / 1
6,970
436
7,299
10,926
3,291
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ratatoskr
paoloalca
Ratatoskr
13
1 / 6 / 0
7,417
464
5,382
15,100
4,408
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
sergitosii
Sun Wukong
15
2 / 4 / 0
9,315
582
5,316
13,962
7,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
23
Kills
5
5
Deaths
23
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
1
2
10
W
0
0
3
1.5
L
Nu Wa
Ivatak
Nu Wa
1
6
2
0.33
L
Horus
Momah2x
Horus
1
3
0
0.33
L
Neith
0
4
1
0.13
W
0
0
9
4.5
W
0
2
3
0.75
L
Ratatoskr
paoloalca
Ratatoskr
1
6
0
0.17
W
Cliodhna
platinplayer
Cliodhna
14
2
1
7.25
L
Sun Wukong
sergitosii
Sun Wukong
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,015
Damage
29,321
53,068
Taken
61,299
26,789
Mitigated
26,658
21,277
Healing
15,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,463
6,848
0
5,052
11,277
4,609
3,762
3,543
7,734
0
88,462
W
7,995
1,456
0
4,826
10,335
5,966
0
637
9,698
60,192
1,181
L
Nu Wa
Ivatak
Nu Wa
7,621
1,579
0
1,853
10,068
2,527
0
1,254
8,814
47,298
0
L
Horus
Momah2x
Horus
3,703
1,461
665
2,904
11,243
8,560
0
1,990
9,253
0
20,508
L
Neith
7,299
2,556
0
1,749
10,926
3,291
0
630
10,296
0
45,670
W
3,761
274
0
1,852
10,818
8,886
60
1,113
9,705
23,977
1,911
W
7,647
5,315
0
4,321
9,864
3,435
1,924
1,753
8,111
0
74,692
L
Ratatoskr
paoloalca
Ratatoskr
5,382
1,729
0
5,084
15,100
4,408
0
1,002
14,098
0
61,354
W
Cliodhna
platinplayer
Cliodhna
9,149
2,492
0
5,226
10,774
3,893
94
1,326
9,448
0
70,724
L
Sun Wukong
sergitosii
Sun Wukong
5,316
1,593
0
2,973
13,962
7,872
0
6,915
7,047
0
65,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,675
Gold Earned
38,394
535
Minions Killed
398
0
Camps Cleared
0
1,590,510
Distance Traveled
1,489,725
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,546
659
146
9
0
307,829
0
W
Geb
8,702
544
98
6
0
354,530
0
L
Nu Wa
7,309
457
54
3
0
279,551
0
L
Horus
7,383
461
29
2
0
327,870
0
L
Neith
6,970
436
95
6
0
241,932
0
W
Ymir
8,441
528
50
3
0
346,564
0
W
Nut
8,708
544
134
8
0
294,150
0
L
Ratatoskr
7,417
464
103
6
0
341,007
0
W
Cliodhna
10,278
642
107
7
0
287,437
0
L
Sun Wukong
9,315
582
117
7
0
299,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role