Player Matchup

Cthulhu
Cthulhu
Silver III
Aquay420
Cthulhu
Silver III
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 74L
878 MMR
Party 1
Janus
Janus
Silver III
CroCodile2
Janus
Silver III
Level 107
God Stats
3W - 2L
1,845 SR
Queue Stats
31W - 54L
894 MMR
Solo
Mulan
Mulan
Silver III
DJ No Dad
Mulan
Silver III
Level 67
God Stats
23W - 30L
1,476 SR
Queue Stats
368W - 412L
848 MMR
Solo
Sol
Sol
Silver IV
ICBenson995
Sol
Silver IV
Level 103
God Stats
1W - 2L
1,922 SR
Queue Stats
46W - 74L
878 MMR
Party 1
Loki
Loki
Bronze I
Robgyy-
Loki
Bronze I
Level 80
God Stats
3W - 9L
1,403 SR
Queue Stats
15W - 29L
893 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,629 SR
878 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,529 SR
1,005 MMR
Poseidon
Poseidon
Silver III
 
Poseidon
Silver III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hel
Hel
Silver II
Agusta__Atomica
Hel
Silver II
Level 158
God Stats
25W - 24L
1,403 SR
Queue Stats
180W - 184L
1,053 MMR
Party 2
Surtr
Surtr
Silver II
AllbooTheWhoboo
Surtr
Silver II
Level 138
God Stats
13W - 8L
1,594 SR
Queue Stats
80W - 94L
970 MMR
Solo
Camazotz
Camazotz
Silver V
beast1282002
Camazotz
Silver V
Level 120
God Stats
5W - 3L
1,647 SR
Queue Stats
130W - 172L
659 MMR
Solo
Izanami
Izanami
Bronze IV
slugina
Izanami
Bronze IV
Level 62
God Stats
6W - 7L
1,503 SR
Queue Stats
6W - 22L
843 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aquay420
Cthulhu
11
0 / 3 / 0
6,529
435
5,142
13,869
7,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
10
1 / 2 / 2
6,711
447
3,596
4,718
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
DJ No Dad
Mulan
13
1 / 2 / 2
7,925
528
10,414
14,823
9,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
0 / 3 / 0
7,720
515
4,361
6,279
1,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Loki
Robgyy-
Loki
15
2 / 3 / 0
7,394
493
1,927
10,601
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BellonaThanatosLancelotAresAnubis

VS

Bans
SusanoFenrirCharybdisAo KuangSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
4 / 1 / 3
8,177
545
4,846
8,343
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 0 / 0
8,958
597
4,855
3,871
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 3 / 3
8,734
582
11,131
15,517
14,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
beast1282002
Camazotz
14
3 / 0 / 4
7,300
487
7,709
10,065
4,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
slugina
Izanami
15
1 / 0 / 6
8,492
566
5,937
7,156
2,376
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
12
13
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
1
3
5.5
W
3
0
0
3
W
1
3
3
0.83
L
Cthulhu
Aquay420
Cthulhu
0
3
0
0
L
Janus
1
2
2
1
L
Mulan
DJ No Dad
Mulan
1
2
2
1
L
0
3
0
0
L
Loki
Robgyy-
Loki
2
3
0
0.67
W
Camazotz
beast1282002
Camazotz
3
0
4
5
W
Izanami
slugina
Izanami
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,440
Damage
34,478
50,290
Taken
44,952
23,882
Mitigated
24,334
16,951
Healing
23,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,846
622
0
4,286
8,343
2,231
246
1,823
6,314
59,220
0
W
4,855
171
1,167
2,464
3,871
1,169
442
1,093
2,672
64,953
2,650
W
11,131
4,722
0
7,107
15,517
14,220
0
734
13,820
1,803
53,274
L
Cthulhu
Aquay420
Cthulhu
5,142
481
235
3,514
13,869
7,869
0
1,979
11,273
21,563
1,061
L
Janus
3,596
110
0
500
4,718
1,296
0
1,991
2,646
35,047
0
L
Mulan
DJ No Dad
Mulan
10,414
1,604
0
5,418
14,823
9,839
0
1,332
12,271
0
60,852
L
4,361
1,429
0
1,889
6,279
1,810
0
2,341
3,793
59,059
851
L
Loki
Robgyy-
Loki
1,927
347
0
5,395
10,601
3,068
0
2,563
7,967
0
62,578
W
Camazotz
beast1282002
Camazotz
7,709
1,462
0
4,292
10,065
4,338
0
5,438
4,547
0
36,488
W
Izanami
slugina
Izanami
5,937
4,184
0
3,967
7,156
2,376
80
3,219
3,897
0
68,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,279
Gold Earned
41,661
454
Minions Killed
511
0
Camps Cleared
0
1,478,014
Distance Traveled
1,555,595
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,177
545
89
6
0
352,840
0
W
Hel
8,958
597
140
9
0
315,750
2
W
Surtr
8,734
582
109
7
0
293,607
4
L
Cthulhu
6,529
435
28
2
0
311,634
5
L
Janus
6,711
447
71
5
0
259,714
2
L
Mulan
7,925
528
121
8
0
282,851
4
L
Sol
7,720
515
124
8
0
280,179
0
L
Loki
7,394
493
110
7
0
343,636
0
W
Camazotz
7,300
487
45
3
0
297,004
2
W
Izanami
8,492
566
128
9
0
296,394
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role