Player Matchup

Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
DragonSlayer064
Susano
Level 89
God Stats
4W - 7L
1,505 SR
Queue Stats
68W - 60L
1,451 Elo+
Solo
Hera
Hera
Dumlek
Hera
Level 68
God Stats
4W - 2L
1,748 SR
Queue Stats
157W - 158L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
FatsSensei
Zhong Kui
Level 124
God Stats
13W - 12L
1,510 SR
Queue Stats
154W - 154L
1,425 Elo+
Solo
Athena
Athena
x3nsss
Athena
Level 22
God Stats
0W - 1L
1,156 SR
Queue Stats
12W - 13L
1,423 Elo+
Party 1
Team Averages
Level 82
1,484 SR
1,453 Elo+

VS

Team Averages
Level 77
1,524 SR
1,370 Elo+
King Arthur
King Arthur
Gameboy437o
King Arthur
Level 117
God Stats
6W - 4L
1,572 SR
Queue Stats
30W - 25L
1,513 Elo+
Party 2
Izanami
Izanami
Ironspider30000
Izanami
Level 59
God Stats
7W - 12L
1,419 SR
Queue Stats
29W - 40L
1,268 Elo+
Party 3
Da Ji
Da Ji
PappyO-Daniel
Da Ji
Level 124
God Stats
2W - 0L
1,669 SR
Queue Stats
45W - 46L
1,488 Elo+
Party 2
Chang'e
Chang'e
TBblurryface101
Chang'e
Level 25
God Stats
14W - 19L
1,460 SR
Queue Stats
36W - 45L
1,268 Elo+
Party 3
Yu Huang
Yu Huang
WRITERS4
Yu Huang
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 3 / 0
6,191
563
6,428
7,875
2,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 1 / 0
6,177
562
4,274
7,936
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
Dumlek
Hera
10
0 / 5 / 1
5,738
522
3,594
6,904
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
FatsSensei
Zhong Kui
9
0 / 2 / 2
5,452
496
2,642
4,322
2,415
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
x3nsss
Athena
8
0 / 4 / 2
4,794
436
1,523
7,596
2,781
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gameboy437o
King Arthur
11
4 / 0 / 1
6,376
580
4,261
7,222
5,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
5 / 1 / 3
6,530
594
5,302
5,765
1,667
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 3 / 6
7,313
665
6,540
10,097
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

9
0 / 1 / 6
5,060
460
3,586
5,832
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
WRITERS4
Yu Huang
10
1 / 1 / 2
5,948
541
1,995
3,219
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
15
15
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
3
0
0.67
L
4
1
0
4
L
Hera
Dumlek
Hera
0
5
1
0.1
L
Zhong Kui
FatsSensei
Zhong Kui
0
2
2
0.5
W
King Arthur
Gameboy437o
King Arthur
4
0
1
4.5
W
5
1
3
6.5
W
5
3
6
2.67
W
0
1
6
3
W
Yu Huang
WRITERS4
Yu Huang
1
1
2
2
L
Athena
x3nsss
Athena
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,461
Damage
21,684
34,633
Taken
32,135
12,587
Mitigated
13,030
7,567
Healing
12,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,428
2,294
0
2,775
7,875
2,400
452
2,318
5,557
0
54,991
L
4,274
618
0
1,604
7,936
3,046
0
837
7,099
0
39,974
L
Hera
Dumlek
Hera
3,594
1,202
0
1,242
6,904
1,945
0
0
6,904
31,255
1,043
L
Zhong Kui
FatsSensei
Zhong Kui
2,642
277
0
1,074
4,322
2,415
602
766
3,556
23,559
1,222
W
King Arthur
Gameboy437o
King Arthur
4,261
317
0
2,186
7,222
5,628
116
3,160
3,981
0
31,890
W
5,302
3,372
0
1,722
5,765
1,667
0
211
5,554
0
37,888
W
6,540
1,079
0
5,118
10,097
3,375
676
2,558
7,371
0
48,002
W
3,586
552
560
2,537
5,832
1,429
0
570
5,262
15,837
0
W
Yu Huang
WRITERS4
Yu Huang
1,995
183
0
270
3,219
931
0
797
2,350
26,070
245
L
Athena
x3nsss
Athena
1,523
848
0
872
7,596
2,781
0
1,539
6,057
13,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,352
Gold Earned
31,227
293
Minions Killed
285
0
Camps Cleared
0
1,049,210
Distance Traveled
1,074,221
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,191
563
87
8
0
214,344
2
L
Susano
6,177
562
60
5
0
255,885
2
L
Hera
5,738
522
63
6
0
168,865
0
L
Zhong Kui
5,452
496
55
5
0
185,664
2
W
King Arthur
6,376
580
44
4
0
226,496
2
W
Izanami
6,530
594
78
7
0
206,921
2
W
Da Ji
7,313
665
82
7
0
230,464
0
W
Chang'e
5,060
460
30
3
0
234,105
0
W
Yu Huang
5,948
541
51
5
0
176,235
0
L
Athena
4,794
436
28
3
0
224,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role