Player Matchup

Ullr
Ullr
Platinum III
 
Ullr
Platinum III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Vulcan
Vulcan
Platinum II
 
Vulcan
Platinum II
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Gilgamesh
Gilgamesh
Platinum III
 
Gilgamesh
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum III
Seawn
Bastet
Platinum III
Level 168
God Stats
2W - 2L
1,780 SR
Queue Stats
77W - 60L
1,880 MMR
Solo
Mulan
Mulan
Platinum II
star_10_killa_f
Mulan
Platinum II
Level 122
God Stats
8W - 6L
1,815 SR
Queue Stats
139W - 132L
1,874 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,619 SR
1,651 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 114
1,532 SR
1,885 MMR
Nike
Nike
Diamond III
Dutii
Nike
Diamond III
Level 158
God Stats
0W - 2L
1,366 SR
Queue Stats
107W - 96L
1,869 MMR
Solo
Thor
Thor
Platinum III
Kaguura-Chan
Thor
Platinum III
Level 147
God Stats
22W - 23L
1,547 SR
Queue Stats
474W - 482L
1,803 MMR
Party 1
Ares
Ares
Gold II
Krαyir
Ares
Gold II
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 29L
1,829 MMR
Party 2
Danzaburou
Danzaburou
Platinum V
UmayivaMoShindeu
Danzaburou
Platinum V
Level 60
God Stats
1W - 1L
1,749 SR
Queue Stats
45W - 27L
1,921 MMR
Party 2
Scylla
Scylla
Platinum I
Yzeult
Scylla
Platinum I
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 91L
2,000 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
5 / 4 / 4
9,403
672
8,206
10,451
4,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
 
Vulcan
15
4 / 1 / 4
9,168
655
6,849
5,052
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
13
6 / 2 / 7
7,785
556
11,099
13,252
8,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Seawn
Bastet
16
4 / 0 / 7
8,458
604
7,115
8,900
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 0 / 0
9,612
687
10,441
7,911
6,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
Chang'eAo KuangAphroditeCu Chulainn

VS

Bans
MedusaJanusAgniMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Dutii
Nike
11
0 / 5 / 0
6,385
456
2,617
15,107
11,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 5 / 2
6,352
454
2,861
10,454
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Krαyir
Ares
11
2 / 4 / 4
7,113
508
6,625
13,995
14,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
UmayivaMoShindeu
Danzaburou
13
2 / 6 / 4
7,678
548
8,534
10,749
4,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Yzeult
Scylla
15
3 / 3 / 0
8,193
585
4,696
7,506
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
23
Kills
7
7
Deaths
23
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
4
4
1.75
W
Vulcan
 
Vulcan
4
1
4
6
W
Gilgamesh
 
Gilgamesh
6
2
7
4.75
L
Nike
Dutii
Nike
0
5
0
0
L
0
5
2
0.2
L
Ares
Krαyir
Ares
2
4
4
1
W
Bastet
Seawn
Bastet
4
0
7
7.5
L
Danzaburou
UmayivaMoShindeu
Danzaburou
2
6
4
0.67
L
Scylla
Yzeult
Scylla
3
3
0
1
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,710
Damage
25,333
45,566
Taken
57,811
22,926
Mitigated
35,458
18,725
Healing
12,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,206
2,190
0
2,069
10,451
4,058
27
2,680
7,771
0
68,116
W
Vulcan
 
Vulcan
6,849
246
0
785
5,052
1,222
93
2,815
2,237
64,429
1,621
W
Gilgamesh
 
Gilgamesh
11,099
4,194
0
3,970
13,252
8,693
0
5,083
8,169
0
29,966
L
Nike
Dutii
Nike
2,617
245
0
2,226
15,107
11,828
0
620
13,625
827
32,500
L
2,861
407
0
3,096
10,454
3,122
0
1,876
8,526
0
32,553
L
Ares
Krαyir
Ares
6,625
1,348
0
3,591
13,995
14,420
0
677
13,318
21,458
0
W
Bastet
Seawn
Bastet
7,115
2,851
0
7,071
8,900
2,887
0
677
8,223
0
71,948
L
Danzaburou
UmayivaMoShindeu
Danzaburou
8,534
3,442
0
1,988
10,749
4,380
23
0
10,749
0
53,662
L
Scylla
Yzeult
Scylla
4,696
390
0
1,400
7,506
1,708
0
3,676
3,830
63,065
785
W
10,441
1,091
0
4,830
7,911
6,066
0
160
7,106
0
79,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,426
Gold Earned
35,721
532
Minions Killed
393
0
Camps Cleared
0
1,486,492
Distance Traveled
1,428,738
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,403
672
126
9
0
255,587
2
W
Vulcan
9,168
655
136
10
0
307,517
1
W
Gilgamesh
7,785
556
31
2
0
314,076
5
L
Nike
6,385
456
60
4
0
280,067
1
L
Thor
6,352
454
59
4
0
298,910
0
L
Ares
7,113
508
31
2
0
284,558
0
W
Bastet
8,458
604
111
8
0
339,443
0
L
Danzaburou
7,678
548
94
7
0
283,093
3
L
Scylla
8,193
585
149
11
0
282,110
0
W
Mulan
9,612
687
128
9
0
269,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role