Player Matchup

Serqet
Serqet
Silver IV
FortinoSamano
Serqet
Silver IV
Level 159
God Stats
2W - 2L
1,552 SR
Queue Stats
116W - 119L
835 MMR
Solo
Artemis
Artemis
Bronze V
Ivatak
Artemis
Bronze V
Level 89
God Stats
0W - 1L
1,542 SR
Queue Stats
2W - 21L
858 MMR
Party 1
Baba Yaga
Baba Yaga
Silver II
Liġi
Baba Yaga
Silver II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 173L
1,147 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
VítamínD
Kumbhakarna
Silver II
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 201L
1,114 MMR
Solo
Sun Wukong
Sun Wukong
Bronze V
sergitosii
Sun Wukong
Bronze V
Level 69
God Stats
2W - 10L
1,389 SR
Queue Stats
2W - 21L
812 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 122
1,497 SR
953 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 162
1,484 SR
1,075 MMR
Bastet
Bastet
Silver II
 
Bastet
Silver II
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver III
Andriamanitra
Pele
Silver III
Level 76
God Stats
3W - 11L
1,166 SR
Queue Stats
78W - 91L
816 MMR
Solo
Sylvanus
Sylvanus
Silver II
Co0kieblunt
Sylvanus
Silver II
Level 217
God Stats
28W - 29L
1,503 SR
Queue Stats
111W - 123L
1,105 MMR
Solo
Persephone
Persephone
Silver III
electronic_jorge
Persephone
Silver III
Level 147
God Stats
25W - 20L
1,522 SR
Queue Stats
317W - 321L
813 MMR
Solo
Charybdis
Charybdis
Silver I
totem223
Charybdis
Silver I
Level 120
God Stats
1W - 1L
1,727 SR
Queue Stats
86W - 92L
1,144 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 1
7,065
543
6,511
10,592
4,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Ivatak
Artemis
11
0 / 3 / 2
6,227
479
3,284
7,277
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
Liġi
Baba Yaga
11
2 / 7 / 2
6,524
502
8,370
9,440
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
VítamínD
Kumbhakarna
9
1 / 0 / 1
5,685
437
2,958
10,983
5,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
sergitosii
Sun Wukong
11
2 / 6 / 1
6,553
504
3,436
10,407
4,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AwilixMedusaCthulhuAo KuangLancelot

VS

Bans
Cu ChulainnThanatosMulanAnhurThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
4 / 2 / 4
8,030
618
6,812
9,972
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
7 / 2 / 3
8,345
642
9,904
11,082
6,909
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
Co0kieblunt
Sylvanus
12
2 / 1 / 5
7,322
563
5,392
10,257
5,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
electronic_jorge
Persephone
12
4 / 4 / 1
7,792
599
6,348
7,676
2,197
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
totem223
Charybdis
14
2 / 1 / 2
8,069
621
5,424
7,619
2,557
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
10
Kills
19
19
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
2
4
3
W
7
2
3
4.25
W
Sylvanus
Co0kieblunt
Sylvanus
2
1
5
4.5
L
5
3
1
1.83
L
Artemis
Ivatak
Artemis
0
3
2
0.33
L
Baba Yaga
Liġi
Baba Yaga
2
7
2
0.43
L
Kumbhakarna
VítamínD
Kumbhakarna
1
0
1
1.5
W
Persephone
electronic_jorge
Persephone
4
4
1
1.13
L
Sun Wukong
sergitosii
Sun Wukong
2
6
1
0.42
W
Charybdis
totem223
Charybdis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,559
Damage
33,880
48,699
Taken
46,606
19,014
Mitigated
21,010
8,612
Healing
18,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,812
1,589
0
2,889
9,972
3,740
42
1,149
8,823
0
62,069
W
9,904
2,611
0
4,834
11,082
6,909
703
1,312
9,338
0
47,748
W
Sylvanus
Co0kieblunt
Sylvanus
5,392
1,264
1,297
3,923
10,257
5,607
0
3,453
6,697
18,710
0
L
6,511
1,797
0
940
10,592
4,171
0
1,945
8,647
0
47,093
L
Artemis
Ivatak
Artemis
3,284
704
0
2,328
7,277
1,761
0
1,207
6,070
0
35,707
L
Baba Yaga
Liġi
Baba Yaga
8,370
420
0
1,814
9,440
2,742
0
3,706
5,734
39,622
608
L
Kumbhakarna
VítamínD
Kumbhakarna
2,958
494
313
2,106
10,983
5,899
0
4,349
6,634
12,675
1,447
W
Persephone
electronic_jorge
Persephone
6,348
144
0
2,483
7,676
2,197
0
3,616
3,994
50,309
0
L
Sun Wukong
sergitosii
Sun Wukong
3,436
469
0
1,111
10,407
4,441
0
533
9,874
0
35,359
W
Charybdis
totem223
Charybdis
5,424
3,672
0
3,097
7,619
2,557
868
1,216
6,319
0
64,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,054
Gold Earned
39,558
309
Minions Killed
390
0
Camps Cleared
0
1,335,212
Distance Traveled
1,341,096
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,030
618
94
7
0
296,969
0
W
Pele
8,345
642
72
6
0
282,136
3
W
Sylvanus
7,322
563
30
2
0
247,879
7
L
Serqet
7,065
543
82
6
0
311,390
0
L
Artemis
6,227
479
77
6
0
239,475
6
L
Baba Yaga
6,524
502
65
5
0
265,420
0
L
Kumbhakarna
5,685
437
26
2
0
271,594
2
W
Persephone
7,792
599
75
6
0
262,353
9
L
Sun Wukong
6,553
504
59
5
0
247,333
3
W
Charybdis
8,069
621
119
9
0
251,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role