Player Matchup

Eset
Eset
Diamond III
Frgotenpower
Eset
Diamond III
Level 157
God Stats
23W - 7L
1,940 SR
Queue Stats
172W - 142L
2,117 MMR
Party 1
Chiron
Chiron
Platinum II
MaddestRussian
Chiron
Platinum II
Level 192
God Stats
12W - 10L
1,583 SR
Queue Stats
248W - 243L
1,976 MMR
Solo
Cerberus
Cerberus
Platinum I
Nick2258
Cerberus
Platinum I
Level 120
God Stats
7W - 7L
1,557 SR
Queue Stats
332W - 355L
1,958 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
Shabbylsland
Cu Chulainn
Diamond V
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 22L
2,053 MMR
Solo
Ao Kuang
Ao Kuang
Masters
UnknownWon
Ao Kuang
Masters
Level 161
God Stats
73W - 41L
1,780 SR
Queue Stats
457W - 437L
2,150 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,672 SR
2,051 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,648 SR
1,951 MMR
Anhur
Anhur
Platinum II
 
Anhur
Platinum II
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond V
BeansAndCorn
Raijin
Diamond V
Level 143
God Stats
49W - 43L
1,679 SR
Queue Stats
475W - 465L
2,121 MMR
Solo
Lancelot
Lancelot
Diamond IV
McDish
Lancelot
Diamond IV
Level 106
God Stats
5W - 7L
1,416 SR
Queue Stats
337W - 325L
2,088 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
SirBeastlingVIII
Guan Yu
Diamond IV
Level 163
God Stats
0W - 1L
1,955 SR
Queue Stats
115W - 96L
2,094 MMR
Solo
Fafnir
Fafnir
Platinum IV
Ter0zak
Fafnir
Platinum IV
Level 148
God Stats
1W - 1L
1,691 SR
Queue Stats
27W - 18L
1,953 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,057
706
4,565
3,334
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 2 / 2
5,850
585
3,493
6,226
1,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
Nick2258
Cerberus
9
1 / 2 / 1
5,851
585
3,328
9,453
4,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Shabbylsland
Cu Chulainn
12
5 / 1 / 1
7,481
748
7,833
10,094
3,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
UnknownWon
Ao Kuang
11
3 / 0 / 4
6,166
617
4,254
6,799
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
ThanatosOdinChang'eDanzaburou

VS

Bans
ThorBacchusSobekArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
4 / 2 / 0
6,015
602
7,206
6,701
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
11
0 / 2 / 0
5,652
565
2,202
5,772
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
McDish
Lancelot
8
0 / 4 / 1
4,840
484
4,732
7,765
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 5 / 0
5,341
534
4,215
10,010
7,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
Ter0zak
Fafnir
9
0 / 1 / 2
5,905
591
1,799
5,688
4,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
14
Kills
5
5
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
2
0
2
L
Raijin
0
2
0
0
W
4
0
1
4.5
W
1
2
2
1
L
Lancelot
McDish
Lancelot
0
4
1
0.13
W
Cerberus
Nick2258
Cerberus
1
2
1
0.75
W
Cu Chulainn
Shabbylsland
Cu Chulainn
5
1
1
5.5
L
1
5
0
0.2
L
Fafnir
Ter0zak
Fafnir
0
1
2
1
W
Ao Kuang
UnknownWon
Ao Kuang
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,473
Damage
20,154
35,906
Taken
35,936
12,140
Mitigated
17,222
13,281
Healing
11,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,206
4,544
0
4,052
6,701
1,904
1,035
1,261
5,440
0
52,133
L
Raijin
2,202
0
0
490
5,772
1,339
0
3,596
1,968
43,103
0
W
4,565
428
126
396
3,334
962
478
1,040
2,294
45,370
0
W
3,493
1,350
319
1,606
6,226
1,303
0
683
5,499
0
36,357
L
Lancelot
McDish
Lancelot
4,732
1,097
0
2,383
7,765
2,261
0
4,187
3,474
0
27,228
W
Cerberus
Nick2258
Cerberus
3,328
188
0
2,886
9,453
4,448
0
1,442
8,011
21,071
3,400
W
Cu Chulainn
Shabbylsland
Cu Chulainn
7,833
2,133
0
2,985
10,094
3,388
212
0
10,094
1,428
50,325
L
4,215
1,097
40
3,115
10,010
7,481
0
624
9,386
0
28,618
L
Fafnir
Ter0zak
Fafnir
1,799
331
0
1,907
5,688
4,237
0
2,337
3,347
9,275
0
W
Ao Kuang
UnknownWon
Ao Kuang
4,254
1,114
0
4,963
6,799
2,039
986
945
5,854
39,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,405
Gold Earned
27,753
361
Minions Killed
319
0
Camps Cleared
0
1,047,452
Distance Traveled
1,016,573
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,015
602
101
10
0
177,439
0
L
Raijin
5,652
565
109
11
0
185,253
1
W
Eset
7,057
706
97
10
0
216,874
2
W
Chiron
5,850
585
64
6
0
188,246
1
L
Lancelot
4,840
484
45
5
0
234,098
0
W
Cerberus
5,851
585
43
4
0
192,904
2
W
Cu Chulainn
7,481
748
91
9
0
208,030
2
L
Guan Yu
5,341
534
56
6
0
193,452
2
L
Fafnir
5,905
591
8
1
0
226,331
2
W
Ao Kuang
6,166
617
66
7
0
241,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role